
Weedcraft Inc explores the business of producing, breeding and selling weed in America, delving deep into the financial, political and cultural aspects of the country's complex relationship with this troublesome and promising plant.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Portuguese - Brazil, Russian, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Even though I've completed all the achievements in the game 100%, I've gone back and played it at least four times. I love it that much. But I have to mention some shortcomings: - The stories are too short; more campaigns are needed. - The locations of customers in both the sandbox and campaign modes are always the same. So it would be better if at least the number, types, or locations of the people we sell the product to in the sandbox were different. I don't think it would be difficult to randomise this. - After a while in the game, you can become incredibly wealthy. It's not challenging. This is only possible from the first level. Other than that, it's a perfect game. I'd give it an 8.5 out of 10.
best game ever... give new scenario pleaseeeeee
Muito bom!
Biologie Unterricht hat mich auf das hier vorbereitet.
добавил гашиша и травка хороша
HAHAHAHAHAHA
que jogo merda
foda
[strike]8/10[/strike] [b]1/10[/b] Interesting gameplay, a solid economy, and beautiful visuals — all completely wasted because the game has been unplayable for years. It simply doesn’t launch anymore, and the developers have done absolutely nothing to fix it. [h1]Do not buy this game. Avoid it at all costs.[/h1] [i]* I’ll change my rating the moment I can actually launch the game and enjoy it again — if that day ever comes.[/i]
Awesome game about aweome things
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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