
As we explore these frozen wastes, misfortune strikes once again. Through the fierce blizzard, a flare lights the sky, followed by a cry for help over the radio - broken, dying... No one else can come to their rescue. Can we make it back - together?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 26 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock.
It all begins with an emergency flare lighting up the sky and a distress call waking you from uneasy dreams. Your fellow Antarctic explorers are in trouble, and the two of you left at base camp must work together to launch a rescue mission. If only you knew what you were getting into…
From the research base camp you’ll need to figure out a way to get to the source of the distress flare. Once you’re through the frozen Antarctic wastes, you'll find yourselves separated inside a medieval castle, facing puzzles, secrets, and dangers! You and your partner start out with nothing but your wits and a walkie-talkie each. Observation, smart communication and teamwork will be the only way to escape from the sinister Castle Rock.
Spine-tingling story: uncover a dark history, and become closer acquainted with the malevolent being known only as ‘the Jester’. Who, or what, is he?
Walkie-talkie: you must communicate to progress – find out just how good you are at describing and explaining your surroundings
Puzzle packed: work together to solve this captivating digital escape room
Mysterious locales: explore the expedition base camp, frozen Antarctic valleys, and the sinister Castle Rock itself
NOTE: This game is co-op only. It requires both players to have a working PC-compatible microphone and an internet connection.
Your voice will have to lead the way.
You and your expedition partner must traverse the Antarctic wasteland and infiltrate an ominous medieval castle. All you start with is a pair of walkie-talkies – will you be able to work together on the same wavelength?
Two minds will have to think alike.
Immerse yourself in an intriguing cooperative experience as you and your partner puzzle your way through a series of thrilling situations. Discover brand new environments and mysteries, together.
We were not alone...
Darkness has engulfed the once magnificent Castle Rock and its surroundings. Can you discover the truth behind the grim fate of the fallen citadel and make it out alive... or will the original inhabitants catch you on your way out?
For returning fans of the We Were Here series, this time you can expect even more puzzles, longer play time, new mechanics, and discover more of the story behind the Antarctic expedition and Castle Rock itself...
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 17.8Kreviews | 82% | — | $3.1M |
| $12.99 | 877ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Лучше чем Too, загадки лучше и разные сюжетки это круто. Но я не гений химии что бы решать загадку философского камня это ♥♥♥♥♥♥, величайшие алхимики не смогли этого сделать че уж я то.
[h1] 현타 후 수다 떨다가 꺼버림 [/h1] 그냥 위 워 히어 플레이 영상을 보고 할만 하겠다 싶어 구매했음. 1맵은 괜찮았는데 2맵부터 맵 자체 스케일이 커져서 대략 어떻게 하는 건지 알더라도 과할 정도로 뺑뺑이를 돌아보면서 해야 하니까 슬슬 하기 싫어짐. 화면 공유 없이 브리핑하면서 플레이하는 방향 자체까지는 이해도 되고 괜찮은데 내 개인적으로는 이번 작 한정 좀 도를 넘은 불쾌함이었음. 완화하려면 만나서 같이 해야 하는데, 애초에 그러면 이 게임 기획 의도에서 벗어나는 거라고 봄. 마치 채팅을 다 끄고 해야 점수가 오르는 롤처럼..(메인 컨셉이니 그거보다 심한 문제긴 함) 친구랑 놀 거리, 데이트 용도로 쓰일 순 있겠지만.. 게임 플레이 자체에 의미를 두긴 어려울 듯. 컨셉 때문에 공략 보고 하는 것도 번거롭고.. 그렇게까지 하고 싶지 않기도 하고.. 퍼즐 자체는 그냥 설명은 없지만 방탈출 느낌이라서 여기저기 만지다 보면 보이고 어떻게 해야 할지도 보이긴 하는 듯. 좀 작은 공간 단위로 구성되어 있었으면 괜찮았을 거 같은데. 플레이하는 동안 웃고 즐겁기도 했지만 그건 [h3] 같이 한 그 사람 덕분이지 이 게임과는 무관함. [/h3] + 한글 코딩 스크립트에 오타가 있어서 한글이 안 나오는 오류가 있는데, 그 간단한 걸 왜 아직까지 안 고치고 있는지는 모름.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Dutch, Italian +10 more
| $12.99 |
| 238ratings |
| 74% |
| — |
| not modelled |
| $12.99 | — | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
.
屎,没有指引盲人摸象是吧
wack af
Очень криво собрана, загадки могут лагать, а некоторые не имеют одного адекватного решения. Периодически жестко пролагивает, сюжет скучный и очень плоский Понравились 1-2 загадки из всей игры, часто горела жопа от игры, не от загадок
作为双人解密还是很有意思的,在一些不好描述的场景难度较大,让我和好友用了场外。整体难度中上,但评论区说的很对,过了关只有想吐槽的心理,而不是我们真牛逼。10分满分可以给7分。 顺便一提,评论区提到的网络问题,我们没有出现,我们两个都是裸连的,但在最后我这边偶尔会弹出来网络错误,不管也没事可以继续玩,总的来讲如果两个人是比较心平气和的话,还是挺值得玩的,很有意思的解密游戏。但真的要考虑好两个人的耐心!!!
impossible to get into a lobby with a friend. barely works. first 30 minutes of each session were spent on entering a lobby and praying to Allah for it not be bugged
First two games were really nice, but this is another level. The story is better from the previous part, puzzles are even better and the environment you are in and gameplay are great! Can't wait to play the newest chapter!
dumb and annoying
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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