
As we explore these frozen wastes, misfortune strikes once again. Through the fierce blizzard, a flare lights the sky, followed by a cry for help over the radio - broken, dying... No one else can come to their rescue. Can we make it back - together?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 26 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock.
It all begins with an emergency flare lighting up the sky and a distress call waking you from uneasy dreams. Your fellow Antarctic explorers are in trouble, and the two of you left at base camp must work together to launch a rescue mission. If only you knew what you were getting into…
From the research base camp you’ll need to figure out a way to get to the source of the distress flare. Once you’re through the frozen Antarctic wastes, you'll find yourselves separated inside a medieval castle, facing puzzles, secrets, and dangers! You and your partner start out with nothing but your wits and a walkie-talkie each. Observation, smart communication and teamwork will be the only way to escape from the sinister Castle Rock.
Spine-tingling story: uncover a dark history, and become closer acquainted with the malevolent being known only as ‘the Jester’. Who, or what, is he?
Walkie-talkie: you must communicate to progress – find out just how good you are at describing and explaining your surroundings
Puzzle packed: work together to solve this captivating digital escape room
Mysterious locales: explore the expedition base camp, frozen Antarctic valleys, and the sinister Castle Rock itself
NOTE: This game is co-op only. It requires both players to have a working PC-compatible microphone and an internet connection.
Your voice will have to lead the way.
You and your expedition partner must traverse the Antarctic wasteland and infiltrate an ominous medieval castle. All you start with is a pair of walkie-talkies – will you be able to work together on the same wavelength?
Two minds will have to think alike.
Immerse yourself in an intriguing cooperative experience as you and your partner puzzle your way through a series of thrilling situations. Discover brand new environments and mysteries, together.
We were not alone...
Darkness has engulfed the once magnificent Castle Rock and its surroundings. Can you discover the truth behind the grim fate of the fallen citadel and make it out alive... or will the original inhabitants catch you on your way out?
For returning fans of the We Were Here series, this time you can expect even more puzzles, longer play time, new mechanics, and discover more of the story behind the Antarctic expedition and Castle Rock itself...
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 17.8Kreviews | 82% | — | $3.1M |
| $12.99 | 877ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
самое извращённое творение стима, эту залупу ебучую создал сам дьявол, особенно уровень с блядскими и максимально отвратительными предохлями и трубами ёбаными ♥♥♥♥♥ ♥♥♥♥♥ ♥♥♥♥......... умоляю вас людцы добрые ни в коем случае не тратьте свои шекели на эту дряную белиберду, прошу господа бога помиловать мои нервы и нервы всех людей которые хоть на минуту зашли в эту преисподню
manita ile oynarsanız kafayı yersiniz
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Dutch, Italian +10 more
| $12.99 |
| 238ratings |
| 74% |
| — |
| not modelled |
| $12.99 | — | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Полная херь, с другом так и не смогли присоединиться
Worst game in the series.
Le jeu a buggé dès la première énigme du coup une heure de perdue à essayer de comprendre pourquoi ce qu'on faisait ne marchait pas. Ensuite le jeu a de nouveau buggé donc encore obligé de relancer. Puis les énigmes deviennent plus complexes que celles des jeux précédents mais perdent de leur logique. Résultat le jeu est moins agréable que les deux premiers.
frustration simulator inc. ♥♥♥♥ game
Просто не знаю как обозвать эту игру, мало того что буквально с самого первого уровня не понятно что от тебя вообще требуется сделать(именно не как решить загадку, а именно суть загадки, ты просто стоишь тупишь думаешь куда тебе идти, обсуждаешь с другом а потом понимаешь что суть загадки вообще не то в чем ты думал) так ещё тебя запускает в локации где на одном месте сразу несколько разных этапов прохождения этого уровня, почему нельзя просто ограничить дверью другую часть уровня. Из за этого половина времени ходишь и думаешь какой именно из всех этих вентилей/рычагов нужен чтобы помочь твоему, нету не каких отметок, не чего, просто тупо ходишь и методом тыка проверяешь все уровни Так же если если вы дошли до 8 главы, где на одной локации целых 7 загадок, если вы прошли 6 из 7 загадок и у вас вылетело из за того что просто игре захотелось то будьте добры заново проходить все эти загадки которые ещё и меняются. Игра на столько не понятная что читая руководства получаешь ещё больше чем ответов Я конечно допройду эту игру с другом т.к уже наиграли 9 часов(1 час из которых пытались подключиться друг к другу) но была бы это не трилогия "We Were Here" а какая то рандомная игра то бросил бы сразу после 2 часов игры
It's a nice game with a nice story, but the puzzles are lacking instructions and it makes it harder to communicate with your friends when both of you don't know what you have to do.
We Were Here... the place this series holds in my heart. This series was definitely what made me and my best friend get so close. Some parts of these games were so frustrating, but that annoyance adds so much to why I like this series so much. To this day, the biggest inside jokes between me and my best friend come from We Were Here. I LOVE THIS SERIES!!!!! Story - The plot thickens! Again, I know how the plot goes, but I loved the start of the game! Actually interacting with your duo at the beginning was a much appreciated change in this game. There are also more cutscenes with that other explorer guy... who is the Jester! We get to see Princess Katherine and learn more about the people and history of Castle Rock. I honestly really liked that they took parts of the other games and put them together for this game. And the ending where you either sacrifice yourself or sacrifice your duo?? That was so evil, I loved it! Also, the part where the Jester sings is hilarious. Love that guy (even though he's evil)! ⭐⭐⭐⭐ Characters - The explorers we played as were once again not unique really. But, there were more characters with decent designs! Princess Katherine was the goat of course, but no one was more iconic than the Jester. Honestly, he's the best character in the entire series! ⭐⭐⭐⭐ Mechanics - Pretty basic mechanics in this game, not much to comment on! ⭐⭐⭐⭐⭐ Visuals - There was much more to see in this game! Of course, I know the potential this series has (as of now We Were Here Tomorrow is not out yet) so technically the visuals of this game aren't all that, but they were still pretty! The rooms feel nostalgic in a weird way and I liked those "barrel" rooms. ⭐⭐⭐⭐ Soundtrack - The soundtrack for this game is more fun! There were more songs that fit the sections really well. Some were goofy and really added to the game!⭐⭐⭐⭐⭐ Puzzles - I LOVED the puzzles for this game. They were much more challenging and interesting to say the least! Even without rewatching a playthrough to jog my memory of the puzzles, they were still memorable. I could write about every single puzzle but we'd be here forever (pun intended). Very briefly, my favorite was the one with the two floored room with multiple puzzles in it. My best friend, however, will probably say her least favorite was the one where you make the potion out of those vegetables with faces while the other player gets to watch the Jester sing. Honorable mention to "The Barrel" haha!⭐⭐⭐⭐⭐ Duo playability - Of course, this game was so duo-y. Much more than the other two! Because there were more types of puzzles, you and your duo have to trust each other a lot more. There's also a certain amount of being able to read your duo's mind necessary! ⭐⭐⭐⭐⭐ I genuinely love this series and can't wait for it to continue. Were we here? YES WE WERE!!!
又名《我们一起在这里坐牢》,配合解密的趣味性不高,难度适中,任务引导是一坨大的,更令人感慨的是稀烂的服务器,总是在连接网络,最牛逼的是全成就要和亲友交换角色打两遍,在稀烂服务器的加持下,游戏时间12小时,至少3个小时在和服务器斗争中浪费时间
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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