
You both awaken imprisoned inside the sinister Castle Rock - were you betrayed, or simply not that clever? Find out in the greatest co-op puzzle adventure in the We Were Here Series! Do you and your partner have what it takes to face the dark forces of this realm or will you be trapped… forever?
Modeled estimate, not a reported figure. How we estimate →
Media

About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 78 reviews with recorded playtime.
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Beating this game was one of the hardest gaming experiences i've had because i absolutely suck at complex puzzles. However.. It was a fantastic and memorable experience!
Non skippable cutscenes, forced slow backtracking and sometimes unintuitive ways to start a puzzle sequence ruins what could be a great puzzle game for me
很好玩,很烧脑
We Were here toujours un opus de qualité rien à dire de plus, hâte de la sortie du dernier opus Tomorrow.
Поставлю дизлайк, поскольку игрушка переоцененная. Но в целом за $3 она с пивом пойдет. Главная проблема Форевера - многие загадки неинтересны и затянуты. Из-за этого играть скучно, если вы не привыкли подсматривать в гайд. Но 3 бакса Форевер за счет объема (15 часов геймплея) отбивает. Благо, атмосфера тут неплохая.
Great Co-op Game with a lot of fun and intuitive puzzles. Just my opinion, but the lowest point of the game for me was the potion creation puzzle. Far too much coordination and time required to hand off ingredients to eachother to beat it. Honestly would have been better if it wasn't timed.
играли в царя горы, посмертно
夯爆了
😭
[h1]Introduction[/h1] I have always been a big fan of the [u]We Were Here[/u] series. The puzzles are inextricably linked to the atmosphere & story. It carefully straddles that difficulty range of not too hard and not too easy. [u]We Were Here Forever[/u] continues the trend of a highly competent, 2 player puzzler. [h1]Gameplay[/h1] These games live or die on the strength of their puzzles, and universally the puzzles here are excellent. Most have the 2 players separated and communicating information to each other. For other puzzles the information is shared but each must complete a specific task to allow the other to progress. In no case can one player Alpha gamer the puzzle and solve it independently. Slowly unraveling how to solve each obstacle is the opium of games like this and [u]We Were Here Forever[u/] has the perfect difficulty to scratch that itch. Other than one section where the game can soft lock you, the puzzles were all excellent. [h1]Story[/h1] The story.... exists. It provides a little background as to why you are opening various doors and locks. It's told mostly in little cutscenes and environmental clues, but the voice acting is so bad it detracts significantly from one's interest in becoming invested. As window dressing to justify the very enjoyable puzzles it works well enough. [h1]Presentation[/h1] The graphics are simple but effective, and allows all manner of hardware to run the game. Sound effects are sparse and lack punch, but it's the voice acting that is truly horrible. Many speak in a sing-song rhyming scheme that sounds very corny. Most importantly, the game makes it clear what parts of the environment are required to solve the puzzles. They don't hide key components and you are presented with all the information required to complete your objective. [h1]Conclusion[/h1] If you've liked the series so far this will do nothing to change your mind, it's yet another wonderful entry in a now long running franchise that I hope continues to put out quality games.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Czech, Danish, Dutch, Finnish, Japanese, Korean +11 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The Incredible Adventures of Van Helsing: Final Cut | $4.6M | 3.9K | 76% | $44.99 |
| The Coin Game | $4.6M | 5.9K | 93% | $19.99 |
| Farm Together 2 | $4.6M | 4.4K | 93% | $25.99 |
| Last Train Home | $4.6M | 5.4K | 87% | $13.19 |
| Tank Mechanic Simulator | $4.6M | 9.3K | 88% | $19.99 |
| Far Cry® 2 | $4.6M | 18.6K | 76% | $9.99 |