
You both awaken imprisoned inside the sinister Castle Rock - were you betrayed, or simply not that clever? Find out in the greatest co-op puzzle adventure in the We Were Here Series! Do you and your partner have what it takes to face the dark forces of this realm or will you be trapped… forever?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 9 → 6/day in the week after.
About




Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 16.2Kreviews | 91% | — | $4.4M |
| $17.99 | 934ratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1011 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
самая интересная часть из всех
Good
Awesomeness
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 25 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Czech, Danish, Dutch, Finnish, Japanese, Korean +11 more
| $17.99 |
| 233ratings |
| 90% |
| — |
| not modelled |
| $17.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
第一款入手玩的解密游戏,难度做的很不错,解密题材也挺新颖,没有重复解密的麻木,每一次都是全新的挑战,卡关的时候虽然很困难,但是思考以后解决了真的很痛快很推荐游玩
转生变成旺旺碎冰冰
两个人搁板板上此起彼伏,最后幸福落水连胖宝宝都当不上,因为这是冰水,只能变成旺旺碎冰冰。
game title is accurate, we too tism for ts
好玩爱玩
By far the best We Were Here game, so, so, so, SO, far ahead of every other game in the series. Completely blew me out of the water. This is not just the best we were here game, but also probably the best coop puzzle game I've ever played.
With its many cons, this game is still a good fun with a friend. - Puzzle quality is decent. A few of the puzzles are awesome for a co-op puzzle experience. Though some other puzzles and design decisions pull the average down quite a bit. - The game time is skewed with long cutscene and waiting sections between the puzzles. We tried the intended walkie-talkie gameplay but it gets suuuper tiring after a while and you want to switch to Discord, as we did. Clean communication is challenging enough, I found that additional difficulty artificial. - Ending choice is very meh because it has no build-up, comes out of nowhere.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 24.5K | 82% | $8.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $4.4M | 14.7K | 52% | $13.99 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.3M | 21.2K | 97% | $8.99 | |
| $4.4M | 9.1K | 91% | $24.99 |