
Become a Wayfinder, and unlock their powers as you choose your path and playstyle while pushing back a hostile force that has overtaken your world. A Co-Op ARPG where you directly shape and customize the endless adventures you go on with friends, because Wayfinders are stronger together.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 21.86/day in the week after.
About
This is the all-new Wayfinder, A 3 player Co-Op Action RPG. Featuring intense combat, deep customization, a huge world to explore and tons of loot to collect - for you and your house.
The World of Evenor is shattered. You must harness the power of a Wayfinder to Control the Chaos that has overrun your world. Join forces with 2 other friends to strengthen your powers. Control your adventures with mutators—customization modifiers that shape your exploration of an immersive world—to collect valuable gear and loot!
Control and harness the power of a mighty Wayfinder! Wield a variety of unique abilities ranging from ebbing arcane magic and tech to lethal martial prowess, catering to your preferred playstyle. Traverse an immersive world with other Wayfinders and shape your adventures the way you want. Control what you explore and what enemies you fight to best customize how you want to play your Wayfinder.
On every hunt and expedition into the Gloom you’ll discover new locations, monsters and gear. Collect every set of armor, each unique weapon, and hundreds of apartment decorations as you mend the various regions of a broken world.
Customize every play experience by entering a gateway of adventures with the help of a mysterious device known as a Gloom Dagger. Each adventure has unique modifiers and challenges YOU conjure and control. Customize the areas you explore, bosses you encounter, materials you collect, and the Wayfinders you become.
Wayfinders are stronger together! Tackling story missions or the latest boss hunt with friends as Wayfinder supports 3 player co-op allowing you to drop in and drop out of your friend's adventures and progress together in your fight against the Gloom.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 26.8Kreviews | 60% | — | $17.5M |
| $24.99 | 3.1Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1081 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
stutter simulator
so played this for a few hours, tried several of the other wayfinders and overall the gameplay is fine, but you can tell that the game was heavily based on originally being an mmo first rather than being an ARPG. a lot of the rewards you get from quests are cosmetics, emotes, crafting and upgrading materials. it plays fine for the most part but if you were lookin for a dungeon explorer, horde fighter, tower defense type game, this isnt it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Japanese*, Spanish - Latin America*, Korean*, Polish, Portuguese - Brazil*, Traditional Chinese*, Spanish - Spain*, Simplified Chinese*languages with full audio support
| $24.99 |
| 692ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like finding ways
Wayfinder is a banger. The TLDR is that it was developed as a live service MMO, but the publisher bailed, so the team packaged it up and shipped it as a standalone game. It's expansive and engaging, but it's also easy to put down and pick back up whenever. You're not missing out or falling behind like you would be in an ongoing MMO. The range of characters is rad and the fact that you can switch characters on the fly is a huge plus. The itemization and specialization and customization are all there. Rather than ramble on I'll just say that the gameplay is excellent and I highly recommend this game.
que rico un juego que te venden completo y no me cobran cada 5 minutos una skin de homero sinson, skibidi toile ni tuntuntun sajur, la jugabilidad esta muy riquisima, no sobre sale en nada pero ta chistoso pa desestresarme
i love this game its got this addicting charm ,i paid the big bucks $70 im just afraid the servers will shut down its on sale give it a shot ps venomess is awesome
I got the game on steep discount, 86% off or $5 CAD - even then I'd say it wasn't worth it It's really hard to feel ripped off when you spent $5 and went in with low expectations but hey here we are The game commits the worst sin of gaming and is just incrediably bland and boring with no identity of its own Graphics are kinda that bright cartoony fortnight style except it runs terribly so you need to knock it down to blurry pixelated fortnight tier to maintain 40-60 fps... This isn't a personal hardware problem (can see it reflected in many reviews) and you get severe drops if you look in a direction with lots of things in the distance (even if it's behind walls or whatever). You also get severe drops if there's a bit too much happening on screen. Characters are blatently racist/sexist to hit all the DEI checkboxes, worse than the diversity chart meme from blizzard. You have the buff lesbian girlboss, old white guy, edgy girl ninja, ranged black guy, and a couple others. All the usual suspects. There's only a handful of these characters and they have set abilities hero shooter style, nothing special and most feel meh. Thinking about it now I'm hard pressed to come up with a game that has more boring character movesets, even Battleborn had better ones across the board... When they can't even learn the basics and copy decent examples from the genre it's not promising. Also has an overuse of DEI purple in the color pallette and art which is odd because it isn't even wokeslop aside from the character designs. Not that there's any real story which could even be bad, can tell it used to be a pseudo mmo before they reworked it. Speaking of the whole game still feels like playing a solo mmo even after the redesign. It's hard to describe unless you've played one before but playing on an empty private server for something like WoW gives similar vibes. Enemies are very much positioned in respawning MMO group format which is likely where the vibe comes from. Cities are empty except for standing NPCs and that's really all there is to it. I went into it with low expectations expecting maybe a few hours of fun but even then I didn't get it
Game is way too buggy for 2 year game with no consistent support/updates. Don't waste your money on this unless it's 90% off. Gameplay tends to be relaxing/chill, in that while the game functions similar to an MMORPG like WoW with its random loot drops/etc, but the game allows you to advance at your own pace, without the pressure of a leaderboard demanding your dedication and time to the MMO. And from personal experience, the loot drop seems pretty limited, compared to a traditional MMORPG. Combat is pretty easy to get used to with dodging and parrying mechanics that allow higher skill expression but imo is unnecessary to the completion of the game on any non-nightmare mode. However, the game just has the most infuriating "features". Features: - SHADOW + FLORA imbuement: (if you want a challenge, here you go) how about every single death spawns a homing projectile that will trail you infinitely unless it collides with another texture like a wall/floor/objects WHICH then spawns a poisonous mushroom that will continuously deal dmg until you destroy it, so if you're trapped in a mid-dungeon progression fight or the final boss fight where space is already limited, you're ♥♥♥♥ out of luck without a character with natural healing. - LOTS OF QUESTS to waste your time like "move to point A, talk to person 1; move to point B, talk to person 2; THEN move to point A and repeat the loop a few times" OR "move to point X, talk to person 3; then move to point Y and try to find and talk to person 4; THEN move to point X and repeat." - Enemies getting stuck in walls and ♥♥♥♥. WAY TOO ♥♥♥♥♥♥♥ COMMON FOR A 2 YEAR GAME - Enemies not spawning, locking your progression, forcing you to restart the entire fight, or sometimes the entire map/dungeon. - Enemies spawning in hittable but unreachable places so even if they drop rare loot, you're ♥♥♥♥ out of luck on obtaining said loot. - EVERY BOSS HAS INVULNERABILITY PHASES!!! YES! PHASES, MULTIPLE! EACH BOSS WILL ALWAYS HAVE MORE THAN 1 INVULNERABILITY PHASE WHERE YOU HAVE TO PLAY WITH SOME DEMENTED AND COMPELTELY UNREWARDING MINIGAME THE DEVS CAME UP WITH! - WITH THIS MANY GLORIOUS FEATURES AFTER 2 YEARS IN THE VERY ♥♥♥♥♥♥♥ CORE MECHANIC OF THE GAME (SPAWNING ENEMIES FOR YOU TO BEAT), WHY WOULDN'T YOU WANT TO BUY THIS GAME AT FULL PRICE??? And then we move to the bugs (and what prompted this review specifically) which is a mainline quest that remains bugged 2 years after release, despite community attention around it, with no fix other than "restart said quest from the beginning". On this specific quest, the player is tasked with hunting Maras, the Grand Deceiver, which is actually just a giant treasure minic. During the fight, the boss will trigger a mini-game to start at certain HP thresholds, preventing any further damage until the minigame is cleared. Said mini-game involves the boss turning into a mimic of a treasure chest while spawning several other fake chests, and the player must pick Maras or suffer a mimic minion to spawn. This ♥♥♥♥ happens 3 times, believe it or not. AND during the 3rd and final mini-game, Maras is KNOWN TO BUG THE ♥♥♥♥ OUT AND NOT SPAWN in the MIMIC TREASURE CHEST FORM, LOCKING THE PLAYER OUT OF FURTHER PROGRESSION IN THE FIGHT.
[h2]Pour moi c'est un 5/10[/h2] Pour ce jeu, je vais dire que ce n'est pas si fou que ça. Sinon, le gameplay est sympa : c'est un RPG en monde semi-ouvert. Il y a des donjons sympas à faire avec des boss, mais le petit problème vient des sorts trop répétitifs, tout comme les missions. Malgré cela, on peut quand même passer un bon moment entre amis, il a quand même de quoi faire pour s'amuser Je vais quand même le recommander, mais plutôt quand il est en promo
This game went from being decent fun to completely frustrating over my last few hours with it. In later stages I suddenly started to take so much damage from ranged enemies, the fights became very tedious. Because of a few reasons: 1. Most enemy projectiles track you. So you can't really move away. Unless you dodge away, you will get hit and even dodge doesn't work all the time. 2. A LOT of the events are based on spawning groups of enemies around you. You have no option to plan your approach, pick off some enemies first, or pull only a part of the pack. 3. Almost all of the special modifiers add areas on the ground that damage you. Good luck trying to kill an enemy hiding behind three layers of poison. 4. You don't have any healing (on my character, Niss) except 6 flasks - which don't regenerate unless you die. So basically it is a constant dillema if I want to use them and die later, or not use them and die now. Very disruptive All of this while I was supposedly above the recommended power level for the area. It said the max power level of it was 1800, I had 2300 power. So this number was meaningless. Then one of the bosses turned out to be just stacked with projectiles, invulnerability phases etc. The game suddenly decided to be a dodge fest for no reason and I just gave up. It was getting so boring, constantly have to dodge and wait for the 5 seconds when I was allowed to maybe attack. To top it off, only at this point, after so much playtime I found out, I couldn't upgrade my character and weapon BECAUSE IT WAS TIED TO A RANDOM EVENT! For both upgrades I needed phoenix feathers. I spent the entire game with underpowered character and weapon simply because I found like only one of these events and it was at the start of the game and I think I failed it back then. I was sure I will get this item from a boss later on or something. But no, all this time it was a random event that just didn't show up for me. Who ties a critical upgrade material FOR BOTH CHARACTER AND WEAPON to a rare random event you can just not find for 15 hours? Wtf man. Even now that I know about it, what am I going to do? Run around for additional 15 hours hoping the event spawns and gives me enough resources for one upgrade?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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