
Become a Wayfinder, and unlock their powers as you choose your path and playstyle while pushing back a hostile force that has overtaken your world. A Co-Op ARPG where you directly shape and customize the endless adventures you go on with friends, because Wayfinders are stronger together.
Modeled estimate, not a reported figure. How we estimate →
About
This is the all-new Wayfinder, A 3 player Co-Op Action RPG. Featuring intense combat, deep customization, a huge world to explore and tons of loot to collect - for you and your house.
The World of Evenor is shattered. You must harness the power of a Wayfinder to Control the Chaos that has overrun your world. Join forces with 2 other friends to strengthen your powers. Control your adventures with mutators—customization modifiers that shape your exploration of an immersive world—to collect valuable gear and loot!
Control and harness the power of a mighty Wayfinder! Wield a variety of unique abilities ranging from ebbing arcane magic and tech to lethal martial prowess, catering to your preferred playstyle. Traverse an immersive world with other Wayfinders and shape your adventures the way you want. Control what you explore and what enemies you fight to best customize how you want to play your Wayfinder.
On every hunt and expedition into the Gloom you’ll discover new locations, monsters and gear. Collect every set of armor, each unique weapon, and hundreds of apartment decorations as you mend the various regions of a broken world.
Customize every play experience by entering a gateway of adventures with the help of a mysterious device known as a Gloom Dagger. Each adventure has unique modifiers and challenges YOU conjure and control. Customize the areas you explore, bosses you encounter, materials you collect, and the Wayfinders you become.
Wayfinders are stronger together! Tackling story missions or the latest boss hunt with friends as Wayfinder supports 3 player co-op allowing you to drop in and drop out of your friend's adventures and progress together in your fight against the Gloom.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Japanese*, Spanish - Latin America*, Korean*, Polish, Portuguese - Brazil*, Traditional Chinese*, Spanish - Spain*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 105 reviews with recorded playtime.
Reviews
Themes across 105 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Se não fosse a Agenda, o jogo seria ótimo. Tirando isso, muito bom.
Ignore the negative reviews, buy this on sale (or full price honestly). Absolutely wonderful game! Just started it with a group of friends and it's truly enjoyable. Lots of depth, great art, and one of my favorites aspects: The game ENCOURAGES exploration instead of just being a game that forces you from Point A to Point B. Really excited to play this game more.
Could be a nice game i guess, but performance is not really great. Additionally the game is a blurry mess.
Super Smooth. Combat has a nice flow to is even on an old pc. The city is absolutely lovely and feels lived in. The dungeons are fun and i absolutely love the open world puzzles.
The game as it is presents a severe lack of performance. It is pointless to offer different levels of upscaling in the configuration menu if its borderline irrelevant to an actual gameplay. Framerate drop is constant where lows can be seen as little as 1 FPS and it happens every time you attack or even breaks a simple crystal. I am really trying to enjoy this game, but man it has been difficult.
having a blast so far, really like the characters. got it on sale, def worth it tho
Wonderful ARPG. Worth every cent. Performance is good. Combat is smooth and fun. Story is ok. Decent housing system. Great style.
[h1]TL;DR[/h1] Feels pretty good to play, but expect to grind [b]A LOT[/b] if you want to max your gear, especially if you're planning to use several weapons. [hr][/hr] I completed the game twice (the second run was without perfecting my gear and some side quests, but I still finished it) after they added a Nightmare difficulty. Each character feels unique (sort of), even though some of them will literally only use their abilities for buffs/debuffs and then just auto-attack the enemy. Character progression is meh. There isn't much choice in your upgrades, so you're basically progressing through your gear instead. Every character is perfectly viable and can clear the game without trouble, though some are easier simply because they require fewer resources to become strong. You can even make an ultimate wheelchair build that can facetank almost everything and still clear content in an acceptable amount of time (except for one secret boss, I guess, since some of its attacks are hard to survive). [hr][/hr] [h1]My Main Complaint[/h1] They basically never finished their dungeon system. By the endgame, it becomes obvious that some modifier combinations don't even have complete effects implemented, which sucks a lot.
Scored this game for 6 bucks or so. Runs smoothly and so far its been fun! I do see this game feels highly inspired by destiny? I see similaries in monsters, npcs and drops. Not a bad thing :)
A piece-of-trash, poorly optimized game. FPS drops. It’s worthless; even at a rock-bottom price, it’s not worth playing. They need to learn how to better polish games for low-end PCs.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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