
In today's hyper-connected world, Chicago operates under ctOS, the most advanced computer network in America.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #50, worst UK #99 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Sep 18 → 46.25/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 52.9Kreviews | 80% | — | $1.8M |
| $19.99 | 66.7Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2074 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Watch_Dogs is Ubisoft attempted at Grand Theft Auto style open world game and while the hacking mechanics, the city of Chicago and the general mood of the game are good it has a lot of issues. The story isn't anything amazing but the dull characters (expect T-Bone) and bad dialogue make it worse. The vigilante aspect of the gameplay is pretty annoying as Aiden isn't the never kill vigilante type but some missions and side mission require you to not kill the target and it can become very frustrating to knock down the target without killing. The sound mastering is also pretty bad and everything is very quiet and you need to turn the volume up but then the vocal songs that play on some mission are very loud (and they also suck). The unskippable credits is also insane and if you alt-tab there is a chance that game go into a black screen and you have to start over from the last checkpoint and speaking of checkpoint some are very far apart and you end up having to list some long dialogue. The game has a few junky moments and the PC port is also a bit of mess and require some tweaking. For Intel ARC users they are some ARC specific issues for some graphics setting and frame drops during cutscenes but they dont prevent you from playing the game from start to finish.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 20.43/day in the week to Aug 12 → 23.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Hungarian, Polish, Portuguese - Brazil*, Swedish +3 more
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its fun
this game is all that i want from a open world game and a hacker game , storywise great and gameplay is phenomenal and game is well optimized
日本語は利用不可と書かれていますが、日本語には一応対応しています。PS4版ではフルで対応していますが、こっちではゲームプレイは日本語、ムービーでは英語になっています。最初こそ気になりましたが、途中からは気にも留めなくなりました。 ゲームプレイ自体は銃撃戦とカーチェイスがメインでややGTA寄りに感じました。そこにハッキングの要素が加わっていますが、ハッキングと言っても基本はキーを長押しすれば勝手に発動します。稀にハッキング風のパズルも登場したりしますが、そこまで難しくありません。 戦闘に関しては、MAX PAYNEのバレットタイムのように短時間ですがスローモーションがあり、安定してヘッドショットを狙えます。また、スニークキルも可能なので自分に合ったプレイスタイルを選ぶこともできます。 ところどころシビアな点が目立ちますが、その部分に目を瞑ればとっても面白いゲームです。私はエンディングまで飽きることなく遊べました。
col
游戏不错,独特的黑客玩法值得体验,那个游戏的下位替代。 在芝加哥的雨夜,扮演21世纪蒙面好汉,用高科技魔法替天行道,扰乱交通信号,爆破燃气管线,黑掉路人账号,干的鹰犬找不着北,打的宵小满地找牙,人送狗哥封号天黑星。 剧情里狗哥是个好人来的,可开放世界的玩家不会在玩了这么多重复任务,以及体验土豆服务器后,还有什么克制的心情,严肃的理想,只想毁灭,只想发泄,只想爆爆爆,炸炸炸。 个人愚见,把无聊的支线任务砍掉一半,鸡肋的联机玩法和成就直接删掉,这个游戏会更好。
nice experience
Мало кто знает, но Watch Dogs входит в обязательную программу обучения МГУ на направлении информационная безопасность
The gameplay is very good although sometimes glitchy, the storyline is great much better than sequals and is fun to play looks pretty nice as well. Hopefully they remake this just like AC4.
peak
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 102.5K | 82% | $2.49 | |
| $2.4M | 21.7K | 79% | $4.99 | |
| $689.3K | 6.2K | 71% | $4.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $83.5M | 156.3K | 94% | $29.99 | |
| $5M | 96.8K | 71% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.1K | 77% | $24.99 | |
| $1.8M | 2.9K | 81% | $24.99 | |
| $1.8M | 8.5K | 90% | $14.99 | |
| $1.8M | 4.8K | 85% | $14.99 | |
| $1.8M | 1.9K | 95% | $24.99 | |
| $1.8M | 18.3K | 88% | $5.99 |