
In today's hyper-connected world, Chicago operates under ctOS, the most advanced computer network in America.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Hungarian, Polish, Portuguese - Brazil*, Swedish +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 765 reviews with recorded playtime.
Reviews
Themes across 762 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
güzel biraz karışık çözülüyor
classic game
好玩,13.7g能有这样很不错了,不吃配置
muito bom jogo
Mega fajna gra
игра детства
优化很好
Title: A Dark, Gritty Masterpiece Overshadowed by its Own Hype Recommended: Yes 👍 Twelve years later, and it’s time to finally admit it: Watch Dogs 1 was criminally underrated. I have to be honest here—my first experience with this game was on a console years ago, and it felt super weird. I actually hated on the game back then, judged it completely, and just didn’t "get" it. But man, time changes things. Looking back now, I’ve realized that I actually love this game way more than Watch Dogs 2. Back in 2014, it suffered massively from the infamous E3 downgrade controversy and the impossible task of competing with GTA V. But if you strip away the old marketing drama and judge the game for what it actually is, you get one of the most atmospheric, unique, and compelling open-world techno-thrillers ever made. The Good, The Bad, and The Vigilante The Atmosphere (Chicago at its best): Unlike its sequels, which went for a more colorful, hipster/rebellious vibe, the first Watch Dogs is dark, rainy, and grounded. Chicago feels alive, cold, and dystopian. The ambient score perfectly captures the feeling of being a hunted man in a digital panopticon. The God-Tier Soundtrack: Can we just talk about the licensed radio? Cruising through the dark, neon-lit streets of Chicago at night while listening to Kid Cudi's Day 'N' Nite or blasting MGK's Invincible during a high-speed police chase is an unmatched vibe. The soundtrack is absolute peak 2010s gold. Aiden Pearce: People called him generic back then, but today, Aiden feels like a breath of fresh air. He isn’t a superhero; he’s a flawed, deeply traumatized, and obsessive vigilante wearing a cool trench coat. His John Wick-style takedowns and combat animations are still some of the best in gaming history. The Gunplay & Hacking Loop: The gunplay is incredibly snappy. Combining standard third-person shooting with triggering steam pipes, changing traffic lights, and blacking out the entire city grid during a getaway never gets old. The "Digital Trips": Can we talk about how absolutely unhinged these mini-games were? Objectively speaking, they were total arcade trash, but they were so unbelievably funny. Going from a serious, depressing story about a murdered niece straight into bouncing on giant flowers (Psychedelic) or playing a weird stealth horror game (Alone) was top-tier entertainment. Absolute fever dream, but a hilarious one. How does it hold up in 2026? Graphics: With a couple of modern PC mods (like the Living City mod or E3 graphic restoration mods), this game looks genuinely next-gen even today. The physics (especially car crashes and coat physics) are surprisingly superior to many modern titles. Driving: It definitely takes some getting used to. It's very "arcadey" and some cars handle like absolute soap boxes, but once you figure out the braking mechanics and find the right ride, the driving actually becomes very good and rewarding. It's all about finding that one perfect car. Final Verdict 8.5 / 10 If you missed out on this because of the 2014 hate train, or if you judged it too quickly in the past like I did, do yourself a favor and buy this on a sale. It’s a gritty noir story about revenge and privacy that aged like fine wine.
That ♥♥♥♥♥♥♥ stupid Ubisoft studio, with its ♥♥♥♥♥♥♥ stupid launcher and authentication system, screwed up my access to all the games I bought on Steam—even creating a second account just to try to play them didn’t help. I’d ♥♥♥♥ everyone at Ubisoft responsible for this system in the mouth. Know this, you freaks: all your products are ♥♥♥♥, and the people who make decisions at your company are all degenerates, every last one of them.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| UBOAT | $22.9M | 26.9K | 84% | $29.99 |
| Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles | $22.8M | 19.6K | 87% | $59.99 |
| Resident Evil 2 | $23M | 218.5K | 97% | $7.99 |
| Outward Definitive Edition | $22.8M | 31.2K | 73% | $39.99 |
| Call of Duty®: Black Ops 6 | $22.7M | 15.7K | 44% | $69.99 |
| Half Sword | $23.1M | 27.5K | 71% | $24.99 |