
In today's hyper-connected world, Chicago operates under ctOS, the most advanced computer network in America.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Hungarian, Polish, Portuguese - Brazil*, Swedish +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 741 reviews with recorded playtime.
Reviews
Themes across 738 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
e legalzinho curti bastante
สนุกดีนะเล่นได้ลื่นด้วย
I've been sitting on this for a long while to see what the developers would do, but they've had long enough. Typical AC mechanics in a modern life with the hand of technology.I cannot in good conscience recommend this game to anyone. The game itself is fine, but if I had known what the company was up to when I bought it, I never would've given them my money. However, that's a Ubisoft game. Great storyline by 5 acts above 7 quests each, variety of side missions/activities, weapons (Yeah, tools were cool) and lastly cars. Game has such American Muscle. That was 'bove my expectations. I know, it's not a GTA game but you may get the same taste in a much modern life variation and lot of achievements. Also NPC's act like you are a creep when they suspect you from news. You immediately feel the pressure on shoulders Fine game: 7/10 K I changed my mind. The game is peak. Found myself get into. I love the games that written by keyframe and I might be the only one who uninstalled immediately after discovered walking animation in GTA IV which is made by RAGE & Euphoria. I must get in action immediately. Not behind a second, not losing momentum; hey I'm not dealing with some government visitings. Side missions sometimes makes you feel getting dizzy with the loop of. And I believe if they make a remastered, they'll probably decrease the count of them 'cause of consumerism. Beside that I really enjoyed bar scenes and games. Them made me feel like playing FarCry 3. Probably used same textures or equal. It's just bad that can't connect to Ubisoft servers thus a mystery awaits behind online playthrough. Yeah, that's a peak game. 9/10.
如果这是个谜语人游戏的话这个游戏就是合格的了,过完主线很多没搞懂,主角是为了给侄女报仇开始追查,那么之前呢?为什么当黑客,为什么能突破常人伦理,纱人犯罪,就一句城市是罪恶的完全不够。最后剧情也是够折磨,追杀黑帮老大在大厅突突报复的够爽,坐电梯上去直接被拿下,我都无语了;安装病毒破坏系统也是难受,拐弯车子乱飘,还要一直听戴米安的垃圾话,上传数据警察堵门,杀出去声誉直接掉一大截
Легендарная игра! Вотч Догс я проходил ещё когда его раздавали в егс, и по этому тут маловато часов. Как такового объяснять что тут да как и нечего, так что сразу напишу плюсы и минусы. ПЛЮСЫ: 1. Хакерские примочки, гаджеты, и управление вещами как по волшебству. Тут даже можно город во тьму опустить! 2. Головоломки. Головоломки не сложные, очень даже приятно их решать. 3. ТЫ БЭТМЭН! Ты можешь перехватывать сигналы об происшествиях, это очень интересно когда ты бегаешь в поисках занятия между миссиями. И врываться нужно в нужный момент, что тоже довольно таки интересно. 4. Очень много собиралок. Собиралки тут не для галочки, некоторые "записи" помогут вынести вердикт в конце игры. Их довольно таки прикольно собирать, особенно QR-коды. 5. Много приколюх на подобии цифрокайфа, забавные штуки :) МИНУСЫ: 1. В сравнении с второй частью наш главный герой немного скучноват. Но это в сранении, сам по себе он хорош. 2. Онлайн режимы странные, в них играть не то что бы и весело. 3. Большое колличество собиралок может стать проблемой, но это 50/50. Вердикт: Игра стоит внимания! Играть в неё весело, хакерские штучки прикольные, мир для исследования интересный. Ещё можно накатить эффекты как с Е3 и ваще бомба пушка! Вторая часть тоже шикарна, рекомендую и её пройти, она буквально лучше во всём!
今年玩过最值的游戏
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不错
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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