
In today's hyper-connected world, Chicago operates under ctOS, the most advanced computer network in America.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Sep 18 → 43.6/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 52.9Kreviews | 80% | — | $1.8M |
| $19.99 | 66.7Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bom até hoje de se jogar
Game is pretty fun, played it on PS3, PS4 and Xbox One, just a few glitches there and now but not a lot, I would rate it 10/10 if there wasn't many glitches/bugs, but there's bugs so I rate it 9/10 but fun, I recommened gettting it only when on sale
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #65, worst UK #99 · 3 markets collected
Reviews, worldwide (the counter carries no country): 20.43/day in the week to Aug 12 → 23.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Hungarian, Polish, Portuguese - Brazil*, Swedish +3 more
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Finally able to play a long awaited childhood game.
Great game with an even better storyline, adding graphic mod's only made it that much better, £1.80 for 20 hour's of gameplay is a steal.
Игра прикольная, затягивает
Симулятор жидівського контрою світом
本质罐头 主线全是清理据点 支线更不用说了
Zamanında neden bu kadar beğenilmediğini anlamak gerçekten çok zor. Hakkı fazlasıyla yenmiş bir oyun. Günümüzde bile mekanikleri ve grafikleri hâlâ oldukça başarılı. Oyunun en büyük eksisi ise yan görevler. Neredeyse hepsi birbirinin aynısı ve oyuncuda herhangi bir merak uyandırmıyor. Bu yüzden size tavsiyem, mümkün olduğunca ana hikâyeye odaklanmanız. Böylece oyundan sıkılmadan keyif alabilirsiniz. Ayrıca oyunu oynayacaklara bir tavsiyem daha var: Living City modu ile Windy City Graphics Modunu birleştirerek (merge yaparak) kullanın. Bu iki mod birlikte oynandığında oyun çok daha canlı, gerçekçi ve keyifli bir hâle geliyor.
Play the old games!!!!!
I like the mystery, a lot of the near future stuff and hard nosed noir moments. driving and shooting all feel good, even on Realistic difficulty (which is hidden three menus in) it wasn't until being forced into combat near the end that I could get away with pac-man stealth and slo mo headshots with the silenced pistol. there's a lot of ubisoft time waster side content in here if you really want to do 20 variations on "Sneak into a place and punch someone when nobody's looking" side missions. 20-25 hours, runs fine but there's a lot of visual glitches that are fixed in a mod, looks good if you're not sensitive to car pop-in. worth the 3 bucks on sale but the difficulty options being so hidden and the exhausting side content brings it down. I don't rec bad blood, story didn't grab me and it's really just an excuse to dump even more side missions on you. deflock dot org to learn more about the real us surveillance state that is fictionalized in the game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.1K | 77% | $24.99 | |
| $1.8M | 4K | 80% | $24.99 | |
| $1.8M | 8.5K | 90% | $14.99 | |
| $1.8M | 4.8K | 85% | $14.99 | |
| $1.8M | 1.9K | 95% | $24.99 | |
| $1.8M | 18.3K | 88% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 102.6K | 82% | $2.49 | |
| $2.4M | 21.7K | 79% | $4.99 | |
| $689.3K | 6.2K | 71% | $4.99 | |
| $17.5M | 115.2K | 78% | $9.99 | |
| $83.5M | 156.3K | 94% | $29.99 | |
| $5M | 96.8K | 71% | $2.99 |