
Build a resistance as you fight to take back a near-future London facing its downfall. Welcome to the Resistance.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 630 reviews with recorded playtime.
Reviews
Themes across 627 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i have to change my review i cant recommend this game it crashes every play session
手柄玩手感无敌
Как же это уныыыло, просто невероятно плохо. Будто всем, АБСОЛЮТНО ВСЕМ кроме арт-дизайнеров было просто плевать Это абсолютно "Симулятор юбисофт", в самом прямом смысле, что показывает всё их нынешнее положение Что в игре хорошо: Город. Визуальная атмосфера Что плохо: ВСЁ, включая графику. Да, графика в игре - так себе. Если сами ассеты, город, расстановка декора - просто 10 из 10, то вот качество моделей(Например светофоров), лиц... Будто делала нейронка Графика мыльная. Как там с ДЛСС - не знаю. Но ФСР в игре НЕТ. Симуляция города? Хуже чем в первой, и тем более второй части. Всё статичное, типо протестующих с кричалками - круто. А поведение неписей - нет Катсцены унылые. Диалоги унылые. Боёвка унылая. Как вишенка на торте - онлайн не поддерживается. Да, в легально купленной игре. Только на юплее, где ключ у поддержки выбивать нужно месяц 3/10, 3 из которых - за атмосферу Купил эту "игру" в бандле по большой скидке. Но даже этих пары тысяч тенге не стоит. Учитывая, что онлайн вы итак не получите - лучше "Качайте" как то иначе
After finishing a game on Ironmode & hardcore difficulty I must say it's quite an interesting experience. Yes, you cannot control your resistance by giving them tasks and that does remove a lot of interactions with them & possibilities, but you do it via your team anyways & if you die, your operative dies. This gives some revenge quests of your own, you can track down your enemies friends relatives via deep profiler feature and hunt them down, it's like hitman of my own, lol, quite good one btw & immersive, whatsover this is just a small fun thing within it. Gameplay functions besides contant puzzles & robot/drone ones, it's great, it's fun reactive & free. Like you can approach each mission in your own preferred way without major restrictions, you can do guns blazing run, sneak one, melee one, minions one aproach or even robot/drone approach. This game is good despite what all other people say, yes story it's very predictable just think what you never seen yet in person & kind of you get the hint lol, [spoiler] it took me maybe first few minutes to get an idea who potentially could be Zero Day, [/spoiler] but whatver, overall game is good. Story also surrounding your personal AI hive mind is quite good tbh, so even tho people say it's annoying I would say it's the only fun thing to listen to as it's kind of the main character. The more you will play it the more this idea will make sense. Overall it's fun, has interesting reputation/love/hate systems for each NPC & remembering who did what to them or to their friends. Good game overall, but not ideal... as it's veeeeery repetitive at times.
it's a cool game, and the trilogy is fun, but only one part has filled my heart.
huiowe
Mein PC Intel 13900k, Asus 5090 OC, Corsair 96 Gb Dominator DDR5 und trotzdem stürzt das Spiel immer und immer wieder ab. Spielspaß gleich null. Geschenkt ist noch zu teuer.
可以
O jogo é bom, a ideia de recrutar qualquer um é interessante, acho que precisava de mais algumas opções de habilidades, mas o que tem é interessante, o problema maior do jogo, é que o ponto mais alto dele, também é o mais baixo: a vasta variedade de personalidades, personagens e possiveis protagonistas, torna o jogo totalmente sem alma, esquecível e broxante, sinceramente. Eu gostei do jogo, não me entendam errado, mas não é difícil imaginar quem é o vilão se o jogo tem meia dúzia de personagens fixos, além da generalização das habilidades, missões e secundárias. Eu realmente esperava muito desse jogo, e não entregou nada. Mas apesar disso tudo, é um jogo, e ele é divertido, e é essa a proposta principal desse tipo de produto.
看门狗在当时试图以“信息控制”重塑开放世界互动逻辑,这一核心设想具有明显前瞻性。通过对城市基础设施的即时操控,玩家能够在追逐、潜入与对抗中获得不同于传统射击的节奏体验,尤其是在警匪追逐与环境干预的结合上,展现出一定的系统潜力。 在氛围与叙事层面,其整体基调偏冷峻,围绕监控与个人复仇展开,试图营造一种技术时代下的孤立感,这种表达在部分桥段中确实具备张力。然而,角色塑造相对单一,情绪推进略显直线,使主题深度未能完全展开。 玩法方面的问题同样明显。尽管“黑客”机制提供了新颖入口,但实际任务结构趋于重复,往往围绕固定流程展开;战斗与潜行系统缺乏足够深度,AI反应模式较为有限,难以支撑复杂策略。 总体来看,它更像是一部概念先行的作品:核心创意值得肯定,但在系统整合与内容丰富度上仍显不足。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Dutch, Japanese*, Polish, Russian*, Simplified Chinese, Spanish - Latin America +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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