
Welcome to San Francisco. Play as Marcus, a brilliant young hacker, and join the most notorious hacker group, DedSec. Your objective: execute the biggest hack of history.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−95% | 102.5Kreviews | 82% | — | $3.9M |
| $79.99 | 187Kratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3310 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
神作
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я теперь генста?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #16, worst CA #94 · 10 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +4 more
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Good Story, Good Graphics, Good Gameplay, Good Mechanism. Ubisoft cook back then
ka
imbaa
好玩
Recommended. Baru saja menamatkan game ini dengan total playtime sekitar 24,9 jam. Sebagian dari waktu itu memang sempat AFK karena harus menjalankan side quest di dunia nyata (pekerjaan rumah). Ini adalah game Watch Dogs pertama yang saya mainkan, dan jujur saya sangat menikmatinya dari awal hingga akhir. Menurut saya, game ini cukup santai untuk dimainkan. Namun, ada beberapa misi yang memang membutuhkan fokus dan kesabaran, apalagi jika memilih bermain secara stealth. Mungkin saya saja yang kurang jago, tapi sensasi menaklukkan musuh satu per satu tanpa ketahuan justru terasa sangat memuaskan. Saya juga menantang diri sendiri untuk menamatkan game ini tanpa menggunakan senjata api. Selama permainan saya hanya menggunakan stun gun yang sudah diberikan sejak awal. Rasanya lebih masuk akal seperti itu. DedSec bukan kelompok militer yang ingin berperang, melainkan sekelompok hacker yang berusaha melawan sistem yang perlahan merusak dunia. Karena itu, saya lebih menikmati gaya bermain non-lethal, mengalihkan perhatian musuh, lalu melakukan takedown secara diam-diam. Untuk ceritanya sendiri, menurut saya cukup bagus. Ada beberapa misi yang benar-benar membuat saya berpikir, "Wah, keren juga." Salah satu favorit saya adalah misi ketika kita meretas satelit dan menyebabkan beberapa server besar di berbagai belahan dunia mengalami gangguan. Momen seperti itu benar-benar membuat fantasi menjadi seorang hacker terasa hidup. Open world-nya juga menjadi salah satu nilai plus terbesar. Kota San Francisco terasa hidup dengan jalanan yang ramai, berbagai event acak, baku tembak antara geng dan polisi, hingga ledakan yang tiba-tiba membuat suasana kota menjadi kacau. Hal-hal kecil seperti itu membuat dunia di dalam game terasa jauh lebih menarik untuk dijelajahi. Secara keseluruhan, saya sangat menikmati pengalaman bermain Watch Dogs 2. Kalau kalian belum pernah memainkan seri Watch Dogs sebelumnya, menurut saya game ini adalah titik awal yang sangat bagus. Sangat direkomendasikan. P.S. Mungkin saya akan memperbarui ulasan ini setelah menyelesaikan seluruh story DLC-nya (bukan side content). Semoga pengalaman yang saya dapatkan dari DLC nanti bisa sebagus pengalaman saya saat menamatkan cerita utamanya.
Bought this at a very good timing with europe's chat control
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.5M | 115.1K | 78% | $9.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $30.4M | 79.8K | 94% | $19.99 | |
| $15.8M | 69.7K | 96% | $9.99 | |
| $2.4M | 21.7K | 79% | $4.99 | |
| $5.4M | 21.8K | 76% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 7.4K | 66% | $12.99 | |
| $3.9M | 9.3K | 77% | $29.99 | |
| $3.9M | 39.6K | 86% | $3.99 | |
| $3.9M | 7.4K | 65% | $14.99 | |
| $3.9M | 10.9K | 94% | $19.99 | |
| $3.9M | 2.7K | 74% | $38.99 |