
Hikari is a female spy who joins an all girls school as a student to discover its secrets… when she suddenly receives the Mark of Virgo, and timeslips 1 year in the past?! By the developers of Ne no Kami: The Two Princess Knights of Kyoto comes this new yuri title filled with intrigue and drama.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Just a heads up, this game would make a lot more sense if you played their other game, sacrament of the zodiac, first.
Story isn't too long or too short. It's pretty cute and has some nonsense to it, which isn't really funny most of the time (as it supposed to be). Store page tells you that it's yuri title, but to be more accurate it's shoujo-ai, there's no 18+ patch. https://steamcommunity.com/sharedfiles/filedetails/?id=2866874734 You get to see not only Hikari's perspective, but other characters as well. All main characters have Japanese voice-acting. You know how some novels just endlessly loop same music track over and over, till you lose it and turn sound off? Watamari actually has more than one track and music was easily one of my favourite things in it. Easy to get 100% achievements + trading cards. It did bother me a little bit that splash art for characters is done by different people. There's difference between how Hikari drawn compared to Konoe or Homare. Ikaruga also doesn't have full animated splash, for her mostly used portraits and only times you'll ever see her splash is on screen when perspective changes from other character to her (and this one isn't animated). Konoe's animation with hand was a little bit annoying, mostly because of how many times it gets played. Text in bubbles isn't centred. Duel scene is missing CGs to it. Everything just being told in text while you get some animation on side of character splashes, which doesn't feel right. English translation is alright (after Tricolour Lovestory having google translation in it instead of proper one is one of the horrors that haunt me in nightmares), only thing that I would note about text is that when you get highlighted term in the text, it sometimes missing space between it and next word. Would give it neutral recommendation if Steam had such option.
你,跟梅时露霁书坐一桌去。俩不出后续的,到底是要怎样? 隔壁梅时露霁书好歹没什么悬念,白也表了,事也了了,至少没当谜语人 你倒好,关键节点,留一堆悬念,啪,没了。 星就是配角一个,如果不写是女主就真没存在感了,纯电灯泡。 戛然而止的感觉真的不好受。 我* 打开CS才发现 你还改我显示器帧率??把我屏幕锁60帧 真有你的
2024年了,续作呢?又是什么史前大坑,绷不住了。
2024.2.20 不妙,推完才发现是黑彩黄泉路的作品,你们,明明根神还没做完吧?啊啊啊啊啊啊啊啊啊我现在就要玩到后续啊!
[h1]Watamari-A Match Made In Heaven Review[/h1] A short visual novel with good production but it is lacking as an individual piece of work which cannot stand on its own. [b]Art and Music[/b] The music is pretty good. While there are generic school tracks there was some pretty good music especially during the magic duel and intense scenes. According to the steam page there is partial binaural audio. It was very cool and surprising to hear one of the girls whispering into my ear. I can't wait to hear that for later volumes! The music during the magic duel gave me Umineko vibes(epic magic occult duel sounds) and speaking of art, there was little animations for some of the effects of the duel, while not fancy, was really neat and unexpected. Umineko [spoiler] the one with the soulful sprites[/spoiler] could have used them. The small animation while not a whole lot did add to the fight scene. The sprites take some time to get used to. They look like vtuber models; animated 2D sprites. I do not like vtuber models but I did get used to the sprites and I did like how expressive they could be. The one sprite I did not really like was Konoe. Looked like some eroge visual novel character[spoiler]starless.[/spoiler] I just do not like the way she was dressed or colored. I do wish there were more CGs, despite its short length, I could still see some scenes which would have benefitted from a CG. [b]Story[/b] The main story of volume one of Watamari, I am not a fan of. Student council presidents elections are lame stories and this did nothing to change how boring student council elections can be. The only semi interesting parts were the sci-fi elements and the magic duel. What I really liked about it was Watamari’s setting, world building and the mystery elements. I like how the setting is a mix between magic and sci-fi. Also many interesting details are talked about to elaborate on the setting but not fully explained. I appreciate how they were not info dumped but instead used a dictionary (a hint system) to give a brief explanation while still not fully explaining everything to give the reader mysteries to think about. I still have a lot of questions not explained by the game but not being explicitly told about them and letting me figure and think about it myself (also probably used to get me to buy future volumes) made me happy. In regards to the yuri, there is not a lot of romance going on, just hints of future romance that might happen. The most developed couple for this volume, Homare and Konoe, is still bordering on the edge of subtext. There are two other couples (maybe) but not revealed until the end of the volume. All together the two couples (maybe three..she didn’t get a sprite) that are foreshadowed for the future volumes and one is frankly part of the cliffhanger/sequel bait. It is really disappointing that there is not a lot of romantic development but I hope this is just a setup for the future. [b]Conclusion[/b] There are a lot of promising elements in terms of the yuri, in the world building, and the story that might be delivered upon in volume two but these elements are contingent on the other volumes expanding on and fleshing out what was set out by volume one. As by itself I cannot recommend. By itself this visual novel would only have its production value and limited story and with its length it cannot justify the $18.99 price tag just to see mysteries and ideas that might or might not be used in the future. Other visual novels that were part of a series, still did a good job being stand alone stories but Watamari’s volume one value is depending on the future pending volumes. As these volumes are not out yet I would advise readers to wait to buy. Maybe in the future this game would be recommended but only because of future volumes. I plan on buying the future volumes to see if they can deliver which hopefully they can.
希望能快点出续作
剧情质量体验下来还行,但是你这剧情只是一个开头吧,我感觉只能算前传,对于后面的剧情发展明明已经有明确的发展方向了,但是你就是没有,还就到这断了,明明就要写主线了,给人留下期待但是没有后文,而且内容量实在是太少了。最后你这也出两年了,也该有后续了,快点出第二部。 目前不建议入手,只要它后面不出的话,等第二部出了再推荐。 后续 后续 后续 后续 后续 后续 后续 后续 后续 后续 后续 后续 后续 后续 后续 后续 后续 后续 后续 后续
2小时的流程卖72块,我感觉有点亏 但其他方面个人感觉还不错,就给个好评吧 现在希望快点把第二部端上来吧
后续呢?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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