
Harness the elements in fierce real-time battles while gathering and upgrading a crew of fantasy creatures in this rogue-lite adventure across a world torn apart by war.
Modeled estimate, not a reported figure. How we estimate →
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About
Wartorn is a single-player, squad-based, roguelite where players play as Yara and Elani, sisters who have been driven from their home and must traverse the wartorn Isles of Talaur to reach the safety of Beynun, their ancestral fortress. Harness the elements in fierce real-time battles while upgrading a crew of fantasy creatures as you search for your family.
Wartorn features a systemic, emergent gameplay system using the elements of fire, water, tar, plant, and lightning. Strategically choose your squads to master the elements and environment against hordes of enemies. Water extinguishes fire, tar amplifies fire, electricity crackles across the ranks in wet conditions, and water can heal plant-based units. And that’s just scratching the surface!

Build out your Caravan by recruiting squads of fantasy creatures including goblins, elves, demons, treefolk, (and more!) as you travel the world. Each squad adds new strategic options to your caravan through their different characteristics and unique abilities. Mix and match what squads you bring into battle to truly master a run. Battlefield positioning, squad combos, and skillful usage of abilities can win the day, but be careful, losses cost you morale, and if your caravan loses hope it’s game over.

The game’s blend of strategic and roguelite elements offer deep replayability, with each run feeling fresh thanks to emergent gameplay, dynamic squad management, and unpredictable narrative events that can save your struggling band or cost them their lives.

Search the Isles of Talaur to meet Yara and Elani’s family, who reveal pieces of the game’s story and grant the player heirlooms that bring with them new advantages and abilities for future runs.
Explore the Overworld Map, which shows off the massive scale of your journey. With branching paths and unexpected outcomes, every choice leads to new challenges. Be sure to monitor your hope, your food, and take care of your squads!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun.
Remind me of Myth II's gameplay but with roguelike twist. You always start with random units and you better hold them dearly and train them well... once they gone, they are gone until your next run. The story is good at least for me. The control are easy to learn and hard to master. Will update as I play!
Wartorn était très mauvais à sa sortie en EA mais est désormais dans un état acceptable. Je passe l'histoire qui est anecdotique et qui sert juste de justification au design du jeu, j'avais fait un post incendiaire à ce sujet avec d'autres et l'intro du jeu a été allegée ainsi que la lourdeur scénaristique ds les runs. Pr résumer ; 2 soeurs se font attaquer, elles s'enfuient avec un mystérieux sablier qui leur permet, à leurs morts, de revenir peu avant le moment de l'attaque. Le concept du jeu est simple ; vous recrutez des escouades afin de former une caravane afin de vous rendre aux objectifs, sur le chemin vous allez devoir gérer diverses ressources afin de recruter d'autres escouades, nourrir votre caravane, entrainer vos unités, récuperer des artefacts, etc. Le plus important étant bien sur les combats qui permettront de gagner de l'exp pr vos escouades et ils pourront ainsi évoluer. La gestion des collisions et de l'IA ont été amélioré et sont donc dans un état acceptable au moment ou j'écris, bien qu'il reste certains problemes (escouades refusant d'engager/désengager, escouades ennemies se bloquant dans le décor, unités de distance qui avance pr combattre en mêlée au lieu de rester à distance,...). Défaire ces ennemis vous rapportera bien sur des ressources et de l'expérience pr votre caravane mais également des ressources qui vous permettront d'acheter des améliorations lorsque vous serez défait, permettant d'ameliorer vos dégats, défense, débloquer des nouveaux sorts,... afin de pouvoir aller plus loin dans votre prochaine run. Un jeu simple dans ses mécaniques mais qui fonctionne bien, il est tjrs appréciable de découvrir de nouvelles synergies entre escouades, 2 escouades qui semblent incompatibles à première vue vont parfois se révéler compatibles une fois montées en niveau en débloquant de nouvelles compétences. Je ne recommande pas forcément le jeu dans son état actuel, trop de problèmes techniques et assez peu de contenu pour l'heure mais le jeu ne peut que se bonifier et cette 1ère maj majeure de l'EA ne fait que confirmer cela.
The gameplay is okay. Art is very nice. The coding is obviously not efficient. But the writing. The writing and voice acting are both top notch childish and corny as teenager's first draft. These devs sound must be kids who've never had a single hard life experience to write something so childish.
Grindy, boring, repetetive Langweilig und es wiederholt sich ständig Eigendlich ein Daumen zur Seite
I like battle mechanics and how rogue-like elements integrated into story
The game is very pretty and unique. And had the post launch care been better I would wholeheartedly endorse the game. However, they never fixed some extremely annoying bugs and in its current state I can not recommend it. The fire is still invisible and the game randomly slows to a crawl when opening the caravan interface that only a restart can fix. And in a game where fire is prevalent and extremely punishing that is just not acceptable.
- had hard time figuring how to Journey just to realize it's the same button that reset - takes too long to complete the intro and vert linear gameplay - price in my currency is too high - zooming in and out too slow - Ability to load save game game plays much different and nicer now , feedback updated to recommend. But still pricy.
Love this game!
内容过于重复,机翻问题严重,没有多周目的欲望。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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