
Unique mix of Action, RTS and RPG gameplay elements that forms an innovative game genre. You can build base, manage troops, and then come down to keep your enemy at gunpoint in the dynamic battle and customize your main characters.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
God, this game could've been so much, but damn, is it mediocre in every way possible. The RTS mode is maybe 25% done and because of the enemy avatar that gets immensely powerful over time - while yours after some upgrades pretty much stays weak (your avatar is mostly good for early to mid game). And the pathfinding is pretty much not there. If something is in the way, like a tower, your units will get stuck o_O. And the FPS isn't really fun either. Controls work like expected but the weapons feel weak, compared to the "creeps" and you own units are strong, but keep getting murdered by the enemy avatar. As is your own avatar. As some have noted: you can't play this game in RTS, because you need to play in FPS mode, but then again, you can't play in FPS, because you really need to play in RTS mode. So rather being the best of both worlds, this is probably the worst of both worlds. edit: just played the last mission, in space, were you get a space fighter... guess what, it being an Avatar, it too has energy which is needed to shoot the guns. That's ok, but when you run out of energy, the CRAZIEST ♥♥♥♥♥♥♥ thing happens: the space fighter crashes down... into space I guess and explodes. WTF!?
首先呢,这个游戏是一个人做的,只能说你很强,画面算的上是可以,游戏模式比较特别,有第一人称+即时战略+塔防游戏,可以说的上买一送三吧。 然而对于英语战五炸来说,一开始就把自家的兵营给弄炸呢,这也是没谁呢,,,,强烈希望来个官中!!!!!!!!!!
I wish there was a discord for this game. The ability to zoom out more would help as some of the terrain goes above the camera. Hotkeys don't seem to stay working properly so I can't put buildings on like 3 4 5 and units on 1 and 2 without it consistently breaking somehow. The ability to expand to another base would be nice but it's possible I just haven't figured that out yet. Also select all army would be very useful. Being able to shift command units and then flip to fps mode to support them would be very useful. Some of this could because I'm new though. If there is a discord please post it as I really love this game and it just needs a few tweaks to be really sick. Also the upgrade system could be a little more straight forward. All of that being said though, it's fun and I'm enjoying it. Especially for the price.
A really great concept of a game. But limited development. it feels incomplete. with only two factions and a very limited number of units there is not alot to this game. It is a shame that this can not be modded as most of this games problems could just be fixed with some extra content solid meh. cool concept. playable game. feels unfinished. which can almost be excused since it seems it was a one man production team. but it could be better with some more devlopment. recommend only on sale
Pathfinding is terrible, and AI is awful. buttons only works half the time as well as the "box drag" feature voice lines gets annoying quickly, on top of that, most of them are so muffled that you hardly can understand what they're saying in the first place. "first person mode" is terrible and janky and will leave you behind in the rts part of the game "campaign missions" are just skirmish missions with varied objectives game is unstable and crashes on a whim buggy as ♥♥♥♥ units will spawn with "auto attack" enabled and it has no keyboard button to disable it, nor an option to just shut that off as multiple times your units will just charge the enemies and never stop no save option regular things you expect in rts games is not available selection of some units are ass and don't work half the time you don't get a "you are under attack alert", except on your "main structure". go play literally any other RTS game
Massive potential, never fully realized. Hopeful for the sequel.
[h1]Reseña del videojuego: WARSHIFT - ¡Transformando y yendo más allá... o no tanto![/h1] [h2]Resumen[/h2] Imagina mezclar estrategia con explosione,s mecánicos rimbombantes y héroes que cambian de forma más rápidos que tu estado de ánimo en un lunes por la mañana. Eso es WARSHIFT, un juego que te da tanto que hacer que a veces te olvidarás de qué rincón del universo te estabas peleando. ¡Prepárate para administrar recursos, comandar ejércitos y entrar de lleno en la acción porque aquí hay combo para rato! [h2]Aspectos importantes e interesantes[/h2] En WARSHIFT, la mezcla de RTS y acción en tercera persona funciona como esos matrimonios extraños que ves en la tele: a veces son una maravilla, a veces quieres llamar a los expertos para que interfieran. La posibilidad de saltar entre dirigir un ejército y ser el héroe que da la cara es definitivamente algo refrescante. También, el diseño de las unidades y heroes es bastante único, con bastante sabor futurista para quienes buscan algo fuera de lo común. [h2]Aspectos por mejorar[/h2] Ah, pero no todo es caviar en la vida de WARSHIFT, amigos. La IA a veces se siente como que todavía se está tomando su café matutino, no siempre responde como uno esperaría de un enemigo digno. También, señores del desarrollo, ¿podemos hablar de esos menús? Navegar por ellos es como resolver un Cubo Rubik, pero con menos satisfacción al final. Por último, algunos aspectos gráficos podrían usar una mano de pintura, ya que se sienten un poco anticuados para los tiempos que corren. [h2]Puntuación detallada[/h2] [table] [tr][th]Categoría[/th][th]Puntuación de 0 a 10[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Dinámico pero confuso a ratos.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Más predecible que una novela de las tres de la tarde.[/td][/tr] [tr][td]Contenido[/td][td]8[/td][td]Bastante carne en el asador.[/td][/tr] [tr][td]Video / Gráficos[/td][td]6[/td][td]Necesitamos una máquina del tiempo... para mejorarlo.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Con potencial, pero no alarmes a Hollywood.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Sólida, pero no sacará chispas.[/td][/tr] [tr][td]Efectos[/td][td]7[/td][td]Cumplen y punto.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Buenas melodías para compañar la batalla.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Variadas, pero algunas dan más miedo que el enemigo.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]No es el festín multicultural que esperábamos.[/td][/tr] [tr][td]Total puntuaciones[/td][td]65[/td][td]No está mal, pero tampoco es el descubrimiento del siglo.[/td][/tr] [/table] [h3]Veredicto de compra[/h3] [b]¡Cómpralo con descuento![/b] Por 65, WARSHIFT ofrece suficientes giros y estrategias como para mantenerte interesado, siempre que no te importe meterte de lleno en sus complicaciones. Aprovecha una buena oferta y dale una oportunidad, pero solo si te sobra algo de paciencia.
What a shame that the development was stopped, otherwise we could get a great twist of MOBA, RTS and TTS. Also the graphics is impressive for an old game
How? lol How can this game be so fun? I got it on sale for $5 and it has everything. Dinosaurs , robots, heroes, rts, upgrades. Surprisingly good.
As i've seen in other comments, Unpolished AF but DEFINITELY had potential! if they'd refined the shortcuts and polished this up a fair bit, could've been a well known title! The shortcuts aren't deep enough and kinda weird? you can link a "barracks" or "factory" to a keybind BUT only 1... When you click the minimap it zooms in the WHOLE dam way, so you have to zoom out immediately and reorient wherever you clicked. Feels like an unfinished project, and yet they were SO DAM CLOSE! Bought during steam spring sale for 5.74$. Worth it I GUESS... we'll see if i touch it again : /
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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