
AirMech® Strike is a fast paced Action-RTS game that can be played solo, coop, or competitively online. Earn Kudos and Experience in battle and unlock a wide collection of AirMechs and Units while you practice the perfect strategy to emerge victorious!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, German, French, Italian, Spanish - Spain, Russian, Polish, Dutch, Finnish, Swedish, Czech, Portuguese - Brazil +2 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I originally played AirMech on Xbox, and it is still one of the most unique strategy games I have played. The main idea sounds stranalso building and commanding an army. But it works really well. You are constantly moving between bases, carrying units where they are needed, defending your fortress, helping a push, or trying to stop the enemy from taking control of the map. It feels more involved than a normal RTS because you are never just sitting back and watching units fight. There is a lot going on once you start learning it properly. The units you bring, the bases you hold, where you place defenses, and when you decide to commit to an attack can completely change a match. It can be hectic, but it has a kind of strategy that I have not really found in many other games. The Xbox version being shut down is still disappointing. I spent a lot of time playing AirMech Arena there, and it is sad that it has been unavailable for years. I know the console version was handled separately from the PC version, and I still hope AirMech can return to consoles in some form eventually. It is definitely an older game now, and it may not click with everyone straight away, but AirMech has its own identity. It is one of those games I keep thinking about because nothing else really does the same thing.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
this game really peaked when they were like its airmeching time, lets arena. made me cry and goon ten star
One of my favourite games but for some reason it seemed like the servers shut down on the xbox
Probably never gonna play this again but had good times divebombing probably the easy ai or something i don’t remember because 2014 or so
Just a classic, no other games I am aware of offer this type of gameplay loop. Multiplayer chaos is just a treat.
this game is so good and nostalgia hit me
This game is one hell of a series, I've been playing airmech for years, starting on Arena. And every one of them was a big ol' fun time every session, luv me UFO. Do play! Its a real fun game.
great game
a really fun game
luv dis game
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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