
Realistic, immersive, breathtaking. WARNO is the ultimate World War III battle simulator from the masters of strategy, Eugen Systems. A Cold War turns decisively hot as you command hundreds of units on a beautiful and brutal battlefield. Outsmart, outfight, and lead your forces to total victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 19 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.1Kreviews | 80% | — | $21.1M |
| $39.99 | 28ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1024 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has a lot of potential, sure other reviews might say that the updates are bad, work is inconsistent, updates and bugs constantly but i'd say that's just bs and entitelment. The artillery rework gives players to actually punish the enemy for constantly bombarding them, not relying on the enemy to forget to move the artillery. It's fair, and if you disagree, that's just coping because you can't fight the enemy head on and can't bombard them from far away again and again. The updates can take a while but people probably forget eugen isn't a big ass studio like Arrowhead who can push out content like crazy in 3 months. Sure there are bugs, just as any game, instead of demoralizing the devs, just make a ticket and ackowlnedge it, devs appreciate and tell you that aswell, don't be lazy bruh. The game as really good campaings, they will take you WEEKS if not MONTHS to complete, even more if you are new and havn't played multiplayer (to get used to the mecanics and metas). This game really is fun, speacially if you are a big military tech nerd like me, i really enjoy the devblogs amd information that i see, makes me excited every time a new devlog pops up. To finish it off, the arty rework brought balance to the category, if you get mad about losing a piece, don't get salty, it happens, and fight them on. (yes, i have lost many arty pieces already, like a 310 point SMERCH and i just said "oh well" and continued the game, ggs)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Autistic-masochist paradise
Si te gusta la estrategia este juego te va a Gustar, al principio puede ser un poco complicado pero al jugar unas horas te va a enganchar..
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Primarily plays offline skirmish and the occasional match with friends. Exactly what you expect from the Wargame series. Still very vehicle centric but overall still a very polished product. Added some quality life features like counter battery artillery and the ability to 'sell" transport vehicles like trucks after they've dropped off units to get them off the map and prevent having to surrender free points. Not as massive in scale as Wargame Red Dragon, but the decks in general feel much more focused making the way you play them feel much different than a watered down US deck that has a little bit of everything. Mechanized infantry will have more IFVs than tanks, and armored divisions may only have air support in the form of A-10s but lack a true AA fighter. If you enjoyed the other Wargame installments you'll enjoy this one. If you are unsure, then try out Wargame Air Land battle or the aforementioned Red Dragon to get a feel of the ebb and flow of the mechanics and gameplay.
In the realm of RTS games, I think this is a pretty quality example with consistent updates from the devs. There is single player and multiplayer as well as a ranked mode for the more competitive players.
круто
Running flawless, I am enjoying it. Against Bots for now, looking forward to PvP once I get decent, eventually.
kinda dead but masteron loves me when i play the game thank you for reading i speak more truth next time the game is also infested with people playing the game only negative thing about the game is that apparently there is teamwork in my warno
arty rework sucks release the SPG
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.5M | 4.5K | 87% | $19.99 | |
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| $20.1M | 37.7K | 86% | $14.99 | |
| $19.8M | 19.8K | 89% | $29.99 |
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| $21.1M | 24.9K | 90% | $29.99 | |
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