
Realistic, immersive, breathtaking. WARNO is the ultimate World War III battle simulator from the masters of strategy, Eugen Systems. A Cold War turns decisively hot as you command hundreds of units on a beautiful and brutal battlefield. Outsmart, outfight, and lead your forces to total victory.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 617 reviews with recorded playtime.
Reviews
Themes across 614 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这火炮改的真是一坨...我就不明白了tos这种东西你打完了还特么需要站原地发呆搞毛啊,它有炮架收吗。架设炮和卡车炮的区别在哪,都是打完呆坐半分钟才能动那我出高富帅打炮是把多的分送给你的浮木进行临终关怀吗。本来我对欧根新dlc换皮+造神然后下个dlc就砍的商业兽性睁一只眼闭一只眼随便玩玩就成,好歹在隔壁断出了以后你更的效率确实高了。但是现在看来你跟stb不愧是好兄弟,一个产能拉稀一个想一出是一处。一定要我在两个烂货中间比谁更臭不可闻我的评价是一起放飞浮木进入平流层俯冲撞击地球。
yes.
i played this game for only 3 hours but i love it
Как брокен арров но хуже
army :)
PVE都能玩好久
Just make sure you have the right mindset when you go into this game, and don't be afraid to risk losing in order to experiment with different ways of advancing, the operations battles does a really good job in helping you understand how to play as long as you are willing to keep trying and have no ego problem when you lose. Ultimately this is not a game where you can do really irresponsible and make purely aggression and force based judgements like and expect to win, this game is more about economic risk management and risk taking, if you look at things that way you will have an easier time figuring out what you need to do to get better, study your units, experiment with how each unit behave, understand their specialty and vulnerabilities, understand how to combine them to achieve different results or prevent different possible threats, with this game you can never get too happy whenever you are creating momentum or are creating an apparent advantage, do save your game if you can, if you lose reload and try something different, other than that is to master the much slower pacing and rhythm when it comes to certain expectations you used to have from other real time war games. Good luck.
a
.
Говно игра, рандом
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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