
Warlords Under Siege is a mix of RTS and Roguelike genre, where you build a small city and defend it against continuous waves of enemies. Improve your assortment of weapons with each playthrough, unlocking new possibilities to beat the ever-increasing threat.
Modeled estimate, not a reported figure. How we estimate →
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About
They are coming! There are hundreds of them! Prepare your city for defence and do not let them get in! Command your men, build high walls, improve the town buildings, and lead your mighty hero into the middle of the fray!

Collect resources to build and improve your city and prepare for a siege!
Recruit soldiers to sally forth against your enemies
Select your hero and command them to defend key chokepoints. Collect experience points to upgrade them
Decide which bonuses to pick at daybreak. Infantry improvements? Faster production? It’s up to you!
Build and revise your card deck with upgrades to help you in your next playthrough

Collect gold during the siege. Even if your city falls, you can use it to upgrade your next city! Spend it on unlocking new technologies, improvements, and card packs. Defend longer with each playthrough!
And once you've done ALL that, why not to build your own levels in a level editor?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Simplified Chinese, Traditional Chinese, Italian, Russian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Decent game for the high discount price I got it for(would recommend personally for less than 5€). Didn't bore me & relaxed for about 20 hours gameplay.
unfinished grindy slop.
太依赖局外成长内容了,直接游玩基础内容上限极低根本无法抵挡怪潮,玩后续的哪怕是普通难度关卡都不得不机械化的反复刷前面关卡打钱去全局加点,就算是不挑战高难,也完全没有顺畅的游戏体验
非常有意思的一款塔防游戏,不过比较适合肝帝
Cool prospect, bad exectuion. And it's been months since 1st small update (january, writing this in may). There's lot of things missing, not only quality of life aspects, but some core elements of any decent strategy. Add to this a lot of bugs and general "jank", it's hard to recommend this one. Sadly.
制作组如果不会写数值可以不做最后的循环增加,塔伤害增加20%的循环,点了两百层再进游戏就变成一点加成都没有的普通塔了
靠肝局外的塔防游戏,历时10.6小时打通第一关,类war3风格,整体还行
FIX THE CRASHING PLSSS
我真搞不懂,为什么一个肉鸽还要搞nm抽卡那一套,没有卡片建筑甚至都不能升级建造,我玩个肉鸽还得nm在这里肝卡片,才能玩,垃圾游戏
Crude but smooth.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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