
We've fused Card Gaming with the Battle of Total War to create the ultimate multiplayer strategy game. Combine a unique deck from different factions, rally your legions, and charge to defeat all your opponents!
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We have merged card games with the battles of Total War to create the ultimate multiplayer strategy game. Combine a unique deck from various factions, gather your legions, and charge to conquer all your opponents!
Strategically Compiled Decks: Choose your cards carefully! Use your gold in each round to acquire new cards, and get to know the different ranks and decks of the nations as you level up. Skillful combinations and synergies strengthen the number and power of your army and secure you victory over your rivals.
Distinct Hero Abilities: Each game starts with choosing a hero, whose unique abilities offer a balanced risk-reward scenario in both the early and late phases. By combining different cards with your hero's abilities, you can significantly enhance your forces.
Wealth of Nations: Each national army has its own tactics. Master these unique strategies to unleash the full power of the nations and discover various engaging gameplay styles.
Five nations, each with its own unique set of cards.
100+ fully implemented cards
70+ heroes to choose from
The campaign mode offers the flexibility to pause the game at any time to make strategic plans without time constraints and allows asynchronous battles with players around the world.
In the Arena 1v1 mode, you compete in fast-paced real-time battles against 7 other players, aiming to be the last survivor in a fast-paced elimination fight.
Arena 2v2 mode: Team up with a friend, fight side by side, and send each other support in the respective battle to triumph as a team.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, Portuguese - Brazil, French, Japanese, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game doesnt tell you anything Imagine playing a strategy game without information to strategyze with also the UI is outrageously unoptimized bought for only 3 dollars on sale and I'm actually refunding it
Не покупайте игра не работает - серверов нет уже несколько месяцев !
군대 모아 싸우기 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1~3일차] 군대를 수집하고 합성하여 적과의 전투에서 승리하는 것이 목표입니다. 매 라운드마다 골드가 지급되며, 이를 소모하여 새로운 군대를 모집하거나 새로고침을 할 수 있죠. 모집한 군대는 대기 상태가 되며 이들을 전장에 배치하여 전투를 준비할 수 있습니다. 이때, 배치된 군대는 위치의 변경과 판매만이 가능하고 회수는 불가하죠. 군대는 각자의 공유한 능력들을 보유하고 있으며 조건에 맞춰서 발동을 합니다. 배치되면서 효과가 발동하는 경우도 있고, 특정 상황 또는 코스트들을 모아서 발동을 하기도 하죠. 이를 통해서 인원 수가 증가하거나 강화가 진행되어 전체 부대의 전투력이 상승하게 됩니다. 또한, 지휘관이 존재하여 이들의 능력을 발동시키는 것도 가능하죠. 무료로 또는 특정 조건에 발동하는 경우도 있고, 골드를 소모하여 발동이 가능한 경우도 존재합니다. 듀오 모드일 경우에는 2개의 지휘관을 선택한 뒤 진행 중에 교체하면서 사용할 수도 있죠. 준비가 완료되면 전투가 시작되기를 대기하며 매칭이 된 적과 전투를 진행하게 됩니다. 이때, 캠페인이면 랜덤한 인공지능 적과 전투를 진행하고 솔로/듀오의 경우에는 지정된 적과 전투를 진행하죠. 전투는 자동으로 진행되며 아군이 전멸하면 패배하고 적군이 전멸하면 승리를 하게 됩니다. 만약 듀어 모드일 경우에는 승리 후 아군의 전장에 지원군으로 파견될 수도 있고, 반대로 자신의 전장에 아군 또는 적군이 등장하기도 하죠. 전투에 종료되면 체력이 감소하게 되고 모든 체력을 잃게 되면 게임에 패배하게 됩니다. 생존을 하면 대기 화면으로 이동되어 골드가 최대치까지 복구된 뒤 다시 전투를 준비하게 되죠. 전투 준비를 위해 군대를 모집할때, 동일한 군대 3종이 모아지면 황금 군대로 합성이 됩니다. 능력과 인원이 결합이 되며, 배치를 하면 현재 병영 레벨보다 1 높은 군대를 하나 선택할 수 있는 상자를 얻을 수 있죠. 병영의 레벨은 모드에 따라서 다르게 상승합니다. 캠페인에서는 2라운드마다 병영의 레벨이 상승하고 솔로/듀오에서는 골드를 소모하여 병영의 레벨을 상승시킬 수 있죠. 참고로, 군대 모집 비용은 레벨에 상관없이 3으로 동일하기에 빠르게 병영 레벨을 올리는 것도 좋습니다. 모드에 따라서 조금씩 승리 목표가 다릅니다. 캠페인의 경우에는 기본적으로 승리 시 획득하는 트로피를 10개 모아야하며, 이어서 13개까지 획득 도전을 할 수 있죠. 솔로의 경우에는 트로피가 존재하지 않으며, 모든 적의 체력을 0으로 만들어야만 승리할 수 있습니다. 듀오는 동일하지만 아군과 체력을 공유하게 되죠. 외에도 병종간의 상성이 존재하여 배치에 신경을 써야하는 부분들도 존재하고, 듀오의 경우 지원 여부에 따라서 결속 보상을 획득할 수도 있죠. 전투 종료 후 순위에 따라서 랭크 포인트와 골드를 얻을 수 있고, 골드를 소모하여 새로운 지휘관을 구매할 수도 있죠. 캠페인에서 체력이 0이 되면 이어할 수 있는 아이템도 있고, 일일퀘스트를 수행하면서 골드를 얻을 수도 있습니다. [아쉬운 점] -번역이 통일화가 안되어 있으며 일부 짤리거나 순서가 엉망임 -배치 위치가 강제되어 좀 더 다양한 변형 진형을 짤 수 없음 -보상이 시원찮음 -후반에 획득하는 상위 레벨 군대들은 초반에 누적된 물량을 따라가기 힘듦
Interesting game but not much player
Top Game zum Top Preis Nachtrag: Einloggen ist nicht mehr möglich (nicht nur bei mir) und das schon seit einiger Zeit. Trotz "Bitten und Flehen" kam bisher nichts aka ich kaufe etwas, es funktioniert nicht und der Laden öffnet mir einfach nicht mehr die Türe um mir eine Lösung anzubieten. Nope, Danke
Edit 10/14/2025- The game has been abandoned. You can no longer login to play TLDR: A well done blend of Deckbuilding and Autobattler (Auto Chess, TFT, etc.) with enough content for hours of fun and a great price. Why buy this game over other deckbuilders or autobattlers? This game blends both of them really well to make a a fun and interesting experience with the already enjoyable experience from both genres we know and love. Gameplay: Deckbuilding- You start off with a rotating set of free "commanders" that have a special effect (more on this later). Once you have chosen a commander, you then do your usual: select cards (units) you wish to purchase from a random set of cards with the amount of money you have and either place them on your bench or on your field in 7 different areas. If you don't want to purchase anything, you can chose to level up which adds higher ranking cards based on your level (up to 6) to the card pool and also gives you more cards to choose from. Once you have spent all your money(none of it carries over to the next round), you end your turn(campaign), time runs out (PvP) and then battle it out. Repeat. Every triple copy of a card you buy will combine to an upgraded version of the same card and will also drop a chess that gives you a choice of three random cards to chose one from for free. Build a deck and battle it out until your opponent (or you) hits zero life points! -There are currently 5 different factions (as of June 2024): Prairie (Mongolian-like), Koyokujitsu (Japanese-like mixed with Alien), Ashen Wolves (Roman-like with some wolves), Elk Haven (elves and ents), and Neutral which can benefit itself or the other factions. The factions and MANY different abilities and keywords allow for quite the list of experimentation with different builds within the factions themselves, or mixing them all together. -There are currently 66 different commanders, each with their own effect which varies your builds even more and makes for great replayability. Auto Battler- You will also notice that each card has a unit type (Infantry, Cavalry, Archer, Hero). Once you have bought a card, you can place it on your bench or put it onto your field. There are three rows in front and four in the back (see pictures above). It is recommended, but not required, to have three infantry in front, archers in the back middle, and cavalry on the sides. You will also notice that each card has a power value that calculates stats of the card (HP, Attack, Attack Speed, and Range) multiplied with the base amount of units the card contains (1, 2, 3, etc). all units on your field will have their own power value (so you can see which has the most) and a total value in the upper left. Once you end your turn (campaign mode) or the time runs out (PvP) your field and the current positions battle it out in real time (like the mentioned Total War games) against your opponent, with the current collective power values of each player as a bar going down to 0 as units are lost. You have no control over the units, so positioning beforehand is VERY important. There is a rock-papers-scissors battle system (infantry beats cavalry, cavalry beats archers, archers, beat infantry, Hero is an all rounder) so positioning your units on your field beforehand will be key to a successful win over your opponent. You may have a higher power value, but can still lose to poorly positioned units. Positives and Negatives: Positives: -enough content to have fun for many hours mixing and matching -excellent replayability -responsive developer, keen on input and open to ideas -Campaign, Solo, or Duo modes with a ranking system for each -nice graphics -very few bugs encountered -in game wiki and roster suggestions to get started Neutral: -unlocking commanders-takes quite awhile to get the gold coins completing daily quests and playing the game. I kind of like it as it gives some progression and you can specifically chose what commanders you want in your commander pool to randomly choose from besides the free ones, but I can also see a possible argument of some commanders are better than others and whoever gets them wins. I don't know of any micro transaction plans for the game, but if it gets implemented in the future, I could see this being a stronger argument. Negatives: -Some translation issues can make card explanations a bit confusing, but for the most part, it is easy to figure out with the wiki -UI could use some work. More features, better organization of where things are located, QoL stuff, etc -Unit pathing could use some work -Few people playing-which is to be expected of a hidden gem just released, but it can be frustrating to just play against bots in the PvP modes. At least you can play against the AI roughly every 30 seconds of waiting. This alone may be the deal breaker for people, so hold off or join in and get more people to play. You can also join the Discord and ask questions if you are undecided. Overall rating 7/10 with potential for 9/10 with more people and future updates/additions to the game
Nice graphics, easy learning curve and interesting gameplay. It's all in one game. I definitely recommend it.
Salut à tous! Bon, soyons francs, je viens d'acquérir le jeu, je n'ai fait qu'une partie pour le moment puis suis allé fureter pas mal de temps sur le net pour voir s'il y avait un peu plus d'explications pour les noobs comme moi. Alors je n'ai pas trouvé grand chose (le jeu est récent), mais je tiens à dire que ce jeu a un énorme potentiel, mais en l'état il est encore bien trop fouillis: -les traductions ne sont pas encore au top, avec des passages encore non traduits, des textes qui ne devraient pas s'y trouver et d'autres textes qui sortent des cases et dont les débuts ne sont parfois pas visibles -il y a un Wiki très lacunaire, par exemple ce qui aurait été très important de connaitre ce sont toutes les informations notées sur chaque carte de troupe, comme les symboles et les chiffres contenus sur chaque carte (il y a un tas d'informations qui restent inconnues, je n'ai pu en deviner que quelques unes, or j'aime bien connaitre toutes les infos). -Le tuto et la campagne sont vraiment de mauvaise facture (sur ma campagne au bout d'un moment le jeu me conseille à chaque fois de rafraîchir les achats de troupe sans rien prendre, je passe mon temps à faire ça et ensuite je n'ai plus d'argent pour acheter quoi que ce soit, ceci répété sur tous les tours!). Tout ça mériterait d'être revu, pas besoin d'en faire des tonnes mais juste expliquer par des textes simples et courts ce qu'il faut atteindre, puis une fois les bonnes bases expliquées au joueur, le laisser explorer le jeu. Mais ceci mis à part voilà un titre qui est vraiment beau, avec des troupes bien modélisées avec de belles couleurs, un jeu où vous pourrez dépenser 10 pièces d'or par tour de jeu avant chaque bataille, ceci afin de se créer un pool de troupes que vous disposerez ensuite de façon stratégique sur le champ de bataille. Lorsque vous cliquerez sur l'achat de troupes, on va vous proposer 3 à 6 cartes à acheter (3 or la carte de troupe), puis 1 or pour renouveler la boutique et avoir un nouveau choix de cartes (avec la possibilité à tout moment de bloquer la boutique pour le round suivant lorsque vous n'avez plus assez d'or). Lorsque vous acquérerez 3 unités identiques, alors elles fusionneront en une unité meilleure (plus de troupes) et vous acquérerez ensuite un coffre qui vous donnera un choix de 3 unités héroïques (une à choisir parmi les trois). Par ailleurs le placement des unités sur le champ de bataille aura plusieurs importances: - Tout d'abord il y a 2 lignes de combat où placer vos unités, la ligne de front qui contient 3 places et la ligne de derrière qui en a 4. Les unités placées sur la ligne de front seront les tanks et les combattants au cac. Celles situées à l'arrière pourront être des cavaliers (flancs), des archers, des lanciers, des mages, des catapultes, etc -Ensuite entrera en ligne de compte le placement de vos unités sur les lignes, certaines troupe auront des capacités qui se déclencheront si placées entre telles ou telles unités. Une fois vos unités choisies et placées, vous utilisez en fonction votre capacité liée à votre commandant puis vous lancez la bataille et regardez vos unités combattre et gagner ou perdre. Durant le combat vous pourrez voir les DPS de chaque unité (un classement aura alors lieu, la meilleure en haut la moins bonne en bas) Les victoires vous rapporteront un Point de Victoire, une fois 10 points gagnés vous pourrez ou continuer ou avoir une récompense. Les unités placées sur les lignes ne pourront retourner dans vos gradins (qui contiennent 8 places si ma mémoire est bonne), si vous voulez faire de la place il faudra alors les vendre (1 or), tout ceci ressemble fortement aux jeux de type "Backpack battles". Enfin un classement vous sera attribué à la fin de chaque game, classement à la LOL (Bronze 5, 4, 3, 2, 1, Argent 5, 4, 3, 2, 1, Or 5,4...) et un schéma de votre formation d'unités. Combien de troupes y a t il en tout je ne le sais, il y a 4 espèces différentes plus une neutre (j'ai pris les Ronins dans ma première game, mais vous pourrez prendre de toutes les catégories de troupes car elles vous seront toutes proposées, cela dit si vos troupes sont toutes de la même espèce, alors vous aurez pas mal de bonus au moment d'entrer en combat (unités en rabe)). Il y a en tout cas plein d'unités différentes mais très inégales (je retrouve toujours les mêmes en fin de game c'est assez énervant=>Pagodes de fer). "Warlords of the deck" vous est proposé à 7.79€ sans promo, un prix très attractif, par contre j'ai vu qu'il y avait une boutique dans le menu d'accueil, faut il y dépenser de l'argent ou bien l'or demandé pour acheter les troupes (2000 or) se gagne t il en remportant des game? A vérifier (cela ternirait énormément le jeu selon moi). Je n'ai pas joué en mode rencontre JcJ, je reviendrai étoffer mon évaluation qui pour le moment est mitigée bien que le potentiel de ce titre est énorme. A suivre!
What a wonderfull Autobattler. The UI is a little bit clunky and some parts of the game are not finished but boy this is fun as hell. For every Autobattler fan i can really reccomend it :-)
I freaking love it scratches the itch of an auto battler that you haven't played yet with a twist of you cant re bench units so you have to be smart about it minor bugs here and there but all in all great game so far So i love the game but no updates in awhile besides minor server fixes and even then its rare i wish it updated more because the player base wont grow without updates or lower the price so more people play it but rn i cannot recommend it Update game devs pulled the plug game is no longer playable prob should of of listened to ur players.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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