
Warhounds is a turn-based tactical game about an elite mercenary squad with an old-school action movie vibe, inspired by XCOM and Jagged Alliance. Recruit unique fighters, upgrade your base, and fight for Africa’s future. Less fake RNG, more true ballistics and lethal tactics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Warhounds is a turn-based tactical & strategy game, inspired by XCOM and Jagged Alliance, about a mercenary squad with an old-school action movie vibe. Command an elite team of bold, stylish operators, wage a campaign in an alternate-future Africa, and decide the war’s outcome mission by mission.
Calculate lines of fire and flank angle, break cover, and seize the high ground. Every turn is decided more by your planning and tactics, less - by RNG.
Combine classes: Assault, Specialist, Sniper, Machine Gunner, and Grenadier. Pick the right gear for the job, treat and extract, and protect key operatives. Take calculated risks. High combat lethality makes every decision count.
Recruit, upgrade, purchase equipment, and handle logistics, finances, medical supplies, and downtime. Choose allied factions, build relationships, gather intel, and execute covert ops. Your choices have consequences: your decisions determine your access to missions, gear, and allies.
Deploy drones, combat scanners, smoke, and optical camo. Upgrade and improve your kit to win under any conditions.
Knock out a mission in 25-40 minutes, or settle in for a long session. Customize the challenge: go for a brutal tactical hell or a light, relaxing run.
No point-blank misses - flank + close distance = 100% hit chance.
Real ballistics, destructible cover, vertical gameplay, and cone overwatch.
Mercenaries with character and mission-focused loadouts without any busywork.
Base management, contracts, budgets, allies, and consequences for your actions.
Assemble your squad. Take the contract. Decide Africa’s future beyond 2035.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 840reviews | 71% | — | $868.5K |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 732 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I’m not usually a graphics guy, but the visuals here definitely need work. The environments are okay, but some of the character models/portraits feel like placeholders.
UN TRES BON JEU riche et passionnant ! il me faudra encore du temps pour en voir le bout ! Y a une histoire qui fait même un peu réfléchir et vos décisions dans le jeu seront déterminantes ! Les zones de mission sont assez vastes et tout un tas d'ennemis et d'actions pour les contrer sont disponibles !! Depuis le couteau de combat jusqu'aux drones en passant par les lance grenades etc ... Les graphismes sont très plaisants, le jeu est très varié et personnalisation, montées en grades etc sont là
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $868.1K | 4.7K | 89% | $11.99 | |
| $869.6K | 3.5K | 81% | $9.99 | |
| $867.3K | 1.3K | 89% | $18.99 | |
| $870K | 1.7K | 62% | $15.99 | |
| $870K | 1.1K | 77% | $24.99 | |
| $870.1K | 2.9K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 81 | 80% | Free | |
| $6.3M | 6.8K | 87% | $44.99 | |
| $2.8M | 2.3K | 54% | $39.99 | |
| $1.1M | 3.9K | 62% | $9.99 | |
| $81.7K | 216 | 48% | $19.99 | |
| $3.4M | 5K | 88% | $29.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese*languages with full audio support
Hours played at review time, across 732 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
think the most accurate way I can describe this is: I want more. not necessarily because everything is amazing right now, but because the core gameplay has made me curious about what the full version will look like. what happens when there are more abilities? More enemy types? More complicated maps? More mission objectives? Better AI? More meaningful character progression?The current version already has the basic ingredients for a good turn-based tactics game. It just feels like the kitchen hasn't finished cooking yet.
Good foundation but sadly quite unbalanced.
okay I'm here now ready to play this game but the disappoint is when i start the game up it completely freezes. at start of the load up window and I'm highly upset about that. and it just feel cheap how do you, buy something and out the gate it brakes? listen if anyone could help me out to solve the problem that would be greatly appreciate i don't want to return the game Sad.
It's a good game, but there are too many bugs. In less than four hours of gameplay, I had to restart two missions because bugs made them impossible to complete.
Krasjer litt....
This game is not what i expected it to be, arbitrary difficulty and forced encounters, less tactics involved and just trading blows while waiting for your soldiers to recover all the time. It looks like an Xcom but definetely a shallower experience
Alles in allem eigtl ein gutes Game, wer auf XCOM etc steht, sollte zuschlagen. ABER erst wenn es durchspielbar ist. Aktuell funktionieren die Missionen irgendwann nicht mehr, bei mir war es die Mission eine Drohne zu kaufen. Ich hab jetzt 10. Dadurch geht der Spielstand nicht weiter und man wird in den Bankrott getrieben. Des öfteren sind auch die Gegner verbuggt und es kommt gelegentlich zu abstürzen
"сражайся без фейкового рандома - только честная баллистика и опасная тактика" вот тут верю, ага...
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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