
In a world ravaged by war and dominated by magic, you must rise up to face the Chaos hordes. Playing solo or with up to four players in local or online co-op, choose a hero from four character classes and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
“Keep your eyes on this one, because it’s one quality Action RPG” – Entertainment Buddha
In a world ravaged by war and dominated by magic, you are the last hope for the Empire of Man against the Chaos hordes. Playing solo or with up to 4 in local or online co-op, choose a hero from 5 character classes with unique and complementary skills, and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
• THE FIRST HACK AND SLASH set in the Warhammer Fantasy world, told through an all-new story written by Mike Lee (a Black Library author) and featuring a soundtrack composed by Chance Thomas.
• FEROCIOUS BATTLES: from the sewers of Nuln to the ruined streets of Praag, fight your way through monster hordes using over 180 different powers. Activate your bloodlust, a devastating skill, to escape the most perilous situations.
• 5 CHARACTER CLASSES, each with unique skills and customisation: a soldier of the Empire who can take heavy damage, a Dwarf specialised in melee combat, a High Elf who deals ranged damage by manipulating magic, a Wood Elf who lays deadly traps and wields the bow like no other, or a versatile Dwarf Engineer who can blow off steam, literally!
• AN XXL BESTIARY with over 70 monsters aligned with the Chaos Gods and unique bosses. Battle Nurgle's minions, Khorne's spawn and waves of other vile creatures!
• OPTIMIZED FOR CO-OP: solo or with up to 4 players, local or online, the class synergy and interface have been designed for co-op. Combine different skills and powers to create even more devastating effects.
• HIGH REPLAY VALUE: Story mode, a boss rush mode, countless dungeons and regular updates offer a rich and varied gaming experience. And with 10 difficulty levels, you can find the right challenge to test your abilities.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−95% | 6.5Kreviews | 58% | — | $157.8K |
| $19.99 | 4.1Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun diablo clone, with enough differences to distinguish it. nice graphics, gameplay kind of meh.
Вбивця діабло казали вони. Гіршого діаблоїда треба ще пошукати. Лор для галочки, музику хочеться вимкнути через кілька годин після початку, зламаний інвентар на геймпаді, але це дрібниці. Для діаблоїда важливий геймплей і баланс. Воно повністю зламане і нудне. Навіть на звичайній складності ти фігачиш найслабших мобів мінімум у 3 атаки, мінібосів хвилин 5+. А м'яса на тебе пре прям багаченько. У підсумку ти намагаєшся уникати боїв і біжиш ігноруючи мобів до точки квесту, або виходу.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 25 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese, Polish, Portuguese - Brazil +1 more
| $1.49−95% |
| 296ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
худшая игра в которую я играл за свою жизнь
Уже играть надоело, а карточки все не выпадают......
It's an extremely short game that feels insanely long and NOT in a good way. The "Different" areas of the game are actually only different in the color of the chaos banners and the types of enemies encountered. The level layout is formulaic and boring, all boss encounters being locked in dungeons, with an almost exactly identical tile layout. It becomes old after the second dungeon and there's four of them as of last time I played.
Du hack'n'slash basique dans l'univers de Warhammer. Idéal pour se détendre sans se prendre la tête ! Mais n'en attendez pas plus sinon vous serez déçu(e)...
Hi, This game seemed pretty good from the videos but the mixed reviewes had put me to question why are not people liking it? so I bought it and gave it a shot. This game has quality but the basic ingredients are not chosen well and are not well implemented, with that lets begin. Story - There is a story but it is incredibly boring so basically non existing for me. Gameplay and Missions: 1-Trough the entire game including the DLCs you are walking down the same koridors, killing mostly the same type of enemies, which differ in look but in reality they all do the same. There is nothing special about any of the dungeon or maps. 2-You get much later a boss rush mode which give you crap gear and you have to pay gold to enter them why? 3-There is an invasion mod which again you pay gold to enter which puts you back on the same boring linier maps to give you easy challenges. Finish The boss in time, survive the ambush or just clear the map. 4-There is also the only fun part for those loot grinding liking people like myself a tower dungeon mode which is 20k gold to enter again why? but at least this mode gives fast combat, challenging encounters, incredibly fast and high tiear loot. Bosses - Nothing special about bosses but that does not mean they are bad, They are just ok, so it is a plus. Loot - There is so much loot which I liked, but they destroyed the purpose of loot or lets say gear because you can not do anything with them. you get the loot pick the one that is better, than just donate tham in a shop to recieve slowly passive skills and upgrade gems. There is gold in the game which is only there to enter dungeons, you have to grind boring maps to get gold and than pay gold to play on boring maps. Proggression: 1-The game is not fun enough to grind your way up at higher levels and than get better-higher tier loot which you get The cool loot much much much much later in the game. Seriously I was 6 hours in when I found out that you could get a green colored items which are the highest gear level items. 2-There is an upgrade system that is also poorly implemented. For 5-6 hours you are gathering these different colored fragments that drop from enemies and chests, which are also given from quest as a pay and wonder what they are for? Much later in the game you can use these gems to upgrade you gear. you upgrade, than find out even much later that you can combine gems to increase the value of the gems, but the problem being you mostly exhausted your supply on testing and low tier items. I was again 8-9 hours in which I found out that you can also combine 3 different colored gems to increase a random skills to get ven much stronger... I mean it is just poorl implemented the system itself is not bad but how it is presented lacks a lot. Combat - The only good part of the game. Different classes with enough skills passives to go around. all skills have their uses even more with the extra skill trees. another huge pus would it is incredibly easy to change your skill setup, this is a huge plus because mostly these type of games for some reason never let you reset your skills point or even worst they want you to pay for each reset with ingame currency which defeats the purpose of try-error loop. This is as I set a huge plus in my book the easies setup for skill and skill point change. The combat is good but there is no place where you can use the combat. Overall considering on sale this game is getting super cheap. I can say if you are bored this game can quickly steal 10 hours from your life, it is not a bad game.
Joguei alguns ARPG, como: Diablo 1, 2, 3 e 4; Torchlight 1, 2, 3 e Infinite; Path of Exile e outros... Não entendi as análises negativas, pois este jogo é muito bom e não fica atrás dos outros que citei!
3/10 Coop 4p Максимально пресная экшн-аркада, неудачно пытающаяся косить под дьяблоид. По скриншотам кажется, будто перед нами типичный hack n slash - куча монстров, лут, разные умения и прочее. По факту же это тошнотворно скучная беготня по одинаковым кишкообразным коридорам, куча врагов, слегка отличающихся лишь внешним видом, и лут, вообще ничего не меняющий в вашем геймплее, кроме пары цифр. Умереть практически невозможно, мой маг, стоя в толпе врагов, не терял здоровье ниже 90%. После и перед каждым заданием вас зачем-то заставляют долго и медленно бежать до квестодателя, чтобы услышать фразу "О, ты убил врагов в канализации? Там новые завелись, сходи еще раз". В качестве "приятного" бонуса игра при сдаче квестов несколько раз софтлочилась - нельзя было поговорить с квестовым НПС, камера переставала следовать за персонажем, начиналась бесконечная загрузка. Все это, конечно, лечится перезапуском, но еще больше отбивает желание играть. По итогу кроме сеттинга Вахи (так себе использованного), приятного визуала и пары неплохих идей по уникальным механикам персонажей игра ничего не может предложить. Это буквально похоже на имитацию дьяблоида - будто игру пытались сделать те, кто никогда в этот жанр не играл и просто по списку добавил все ингредиенты, которые должны быть в подобном проекте - забыв сделать из них цельную игру.
[h1][b]🎮 Reseña de Warhammer: Chaosbane[/b][/h1] [h2]Resumen del Juego[/h2] Warhammer: Chaosbane es el intento oficial de llevar el “haz clic y explota cosas” al Viejo Mundo con cámara isométrica, toneladas de enemigos y el típico loop de Rol de acción: matar, lootear, repetir… hasta que tu cerebro empiece a farmear dopamina por inercia. Es Acción y Aventura con esteroides, pero sobre todo es Hack and Slash de manual: pasillos, hordas, números volando y builds para que sientas que eres un genio por elegir “+X% daño” como si estuvieras descubriendo el fuego. La primera impresión es clara: esto quiere ser tu vicio cooperativo (online y local) para reventar demonios con amigos, con mando y con sesión en la nube. Y sí, cumple… a ratos. Porque también se siente como ese juego que te promete una campaña cooperativa épica y luego te pone a hacer la misma tarea con diferente decoración, como si el Caos fuera, en realidad, el departamento de reciclaje. Si vienes por Warhammer y fantasía oscura, aquí hay atmósfera y violencia suficiente para que un inquisidor te mire feo. Si vienes buscando el rey del género… digamos que Chaosbane no es el elegido, es el suplente que entró porque el titular se lesionó. [h2]Bendiciones del Caos vs. Impuestos del Imperio[/h2] Lo Bueno: ✅ Cooperativo en línea y local (pantalla compartida) 👫🔥: ideal para convertir la campaña en carnicería grupal. ✅ Combate isométrico directo y satisfactorio 🩸⚔️: mata-hordas sin pedirte un doctorado. ✅ Personalización y progresión de personaje 🛠️📈: el “Rol” está presente y te deja armar tu estilo. ✅ Soporte sólido de funciones en Steam ☁️🎮: logros, cromos, Cloud, Remote Play (TV y Together). ✅ Compatible total con mando 🎯: perfecto para el “me recuesto y destruyo el mal”. Lo No Tan Bueno: ❌ Comunidad actual bajísima 😬: 11 jugadores… o sea, literalmente puedes conocerlos a todos y hacer un grupo de WhatsApp. ❌ Repetición inherente al loop de calabozos 🥱: cuando la novedad se va, el grindeo se queda a vivir. ❌ Historia y campaña: más excusa que protagonista 📜🫠: te mueve de masacre en masacre, pero no esperes una epopeya que te cambie la vida. ❌ Dificultad/IA irregular 🤖⚠️: a veces es paseo imperial, a veces es “¿por qué me borraron del mapa?”. ❌ 43 logros… y varios se sienten como “felicidades por existir” 🏆😅: más checklist que hazaña. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Hack and Slash competente: pega, explota, repite.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Cumple, pero no siempre se siente fina ni justa.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Hay campaña y progreso, pero el loop se nota rápido.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]Isométrico resultón: se ve bien mientras todo arde.[/td][/tr] [tr][td]Historia[/td][td]5[/td][td]Funcional: te da motivo para pegar, no para recordar.[/td][/tr] [tr][td]Ambientación[/td][td]8[/td][td]Fantasía oscura Warhammer: aquí sí se siente el mundo.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]7[/td][td]Explosiones y skills vistosas: puro espectáculo de carnicería.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Acompaña sin estorbar; no se te queda tatuada.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Correctas: hacen el trabajo, sin robarse el show.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Varía por clases/estilos, pero el núcleo es el mismo ritual.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]En general estable para el tipo de acción que maneja.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Repetible si amas el grindeo o si tienes compas fijos.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.4[/b][/td][td]Divertido y funcional, pero no el mesías del género.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] Warhammer: Chaosbane es un ARPG decente que brilla más cuando lo juegas en cooperativo, porque entre amigos casi cualquier cosa mejora (hasta limpiar el baño, imagínate). Tiene el paquete completo de funciones modernas para jugar cómodo, y su ambientación oscura hace el trabajo: se siente Warhammer, se siente violento, se siente “vamos a purgar”. Pero siendo exigentes: la repetición se asoma temprano, la historia no carga el peso y la comunidad actual (11 jugadores) es una señal clarísima de que esto no está precisamente en su era dorada. Aun así, con 3080 recomendaciones totales, se nota que mucha gente sí encontró aquí su dosis de masacre isométrica, especialmente en modo campaña cooperativa. [h3]Recomendación de Compra (Recomendado con reservas)[/h3] Puntuación Total: 6.4/10 Número de jugadores activos al momento de hacer esta review: 11 Descuento máximo registrado: -90% Veredicto: [i]Si lo quieres por cooperativo y ambientación Warhammer, entra; si buscas el mejor ARPG, sigue scrolleando.[/i] Si tienes con quién jugar (online o local) y te gusta el loop de exploración de calabozos con builds y loot, te va a rendir. Si vas solo esperando una experiencia top del género y una comunidad viva… el Caos no te va a responder los mensajes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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