
In a world ravaged by war and dominated by magic, you must rise up to face the Chaos hordes. Playing solo or with up to four players in local or online co-op, choose a hero from four character classes and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 25 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
“Keep your eyes on this one, because it’s one quality Action RPG” – Entertainment Buddha
In a world ravaged by war and dominated by magic, you are the last hope for the Empire of Man against the Chaos hordes. Playing solo or with up to 4 in local or online co-op, choose a hero from 5 character classes with unique and complementary skills, and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
• THE FIRST HACK AND SLASH set in the Warhammer Fantasy world, told through an all-new story written by Mike Lee (a Black Library author) and featuring a soundtrack composed by Chance Thomas.
• FEROCIOUS BATTLES: from the sewers of Nuln to the ruined streets of Praag, fight your way through monster hordes using over 180 different powers. Activate your bloodlust, a devastating skill, to escape the most perilous situations.
• 5 CHARACTER CLASSES, each with unique skills and customisation: a soldier of the Empire who can take heavy damage, a Dwarf specialised in melee combat, a High Elf who deals ranged damage by manipulating magic, a Wood Elf who lays deadly traps and wields the bow like no other, or a versatile Dwarf Engineer who can blow off steam, literally!
• AN XXL BESTIARY with over 70 monsters aligned with the Chaos Gods and unique bosses. Battle Nurgle's minions, Khorne's spawn and waves of other vile creatures!
• OPTIMIZED FOR CO-OP: solo or with up to 4 players, local or online, the class synergy and interface have been designed for co-op. Combine different skills and powers to create even more devastating effects.
• HIGH REPLAY VALUE: Story mode, a boss rush mode, countless dungeons and regular updates offer a rich and varied gaming experience. And with 10 difficulty levels, you can find the right challenge to test your abilities.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 6.5Kreviews | 58% | — | $3.5M |
| $19.99 | 4.1Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Warhammer: Chaosbane – Ein Ausflug in die Alte Welt In Warhammer: Chaosbane (W:C) schlüpfst du in die Rolle eines Champions im Gefolge von Magnus dem Frommen, dem legendären Helden und späteren Kaiser des Imperiums. Magnus ist bekannt als der Retter der Alten Welt, der im "Großen Krieg gegen das Chaos" triumphierte. W:C versetzt dich in die Zeit kurz nach diesem epischen Konflikt, etwa zweihundert Jahre vor den Ereignissen von Warhammer Fantasy. Diese Ära ist geprägt von den Narben des Krieges, einer düsteren Atmosphäre und der immerwährenden Bedrohung durch die Mächte des Chaos. Wähle deinen Champion Im Spiel stehen dir sechs ikonische Charakterklassen aus dem Warhammer-Fantasy-Universum zur Verfügung, jede mit einzigartigen Fähigkeiten und Spielstilen: Soldat des Imperiums (Mensch): Ausgerüstet mit Schwert und Schild ist dieser Nahkämpfer der Inbegriff von Standhaftigkeit und Disziplin. Ideal für Spieler, die robuste Verteidigung und kontrollierte Angriffe bevorzugen. Magier der Hochelfen: Ein Meister der Zauberkünste, der mit seinem Stab mächtige Elementarzauber entfesselt. Perfekt für diejenigen, die aus sicherer Entfernung verheerenden Schaden austeilen möchten. Zwergen-Slayer: Ein Nahkampf-Berserker, der mit zwei Waffen kämpft und furchtlos in die Schlacht stürmt. Seine Angriffe sind roh und verheerend, aber er bietet kaum Verteidigung. Späherin der Waldelfen: Diese flinke Bogenschützin kombiniert Geschicklichkeit und Präzision mit natürlicher Magie, um Gegner aus der Distanz auszuschalten. Ingenieurin der Zwerge: Sie bringt Schusswaffen und Technologie ins Gefecht und ist eine ausgezeichnete Wahl für Spieler, die taktische Kontrolle und Area-Damage bevorzugen. Hexenjäger (Mensch): Ein furchteinflößender Kämpfer, der mit Pistolen und Klingen gegen das Chaos vorgeht. Er vereint Agilität und tödliche Präzision. Jede Klasse bietet einen eigenen Fertigkeitenbaum, individuelle Waffen und Rüstungen sowie eine einzigartige Spielweise. Setting und Gameplay Die Handlung spielt in einer finsteren Welt, die von Chaos und Zerstörung geprägt ist. Deine Aufgabe als Helldriver ist es, das Imperium vor den Dämonen des Chaos zu retten. Die Dungeons spiegeln diese dunkle Atmosphäre wider: verlassene Städte, Chaosverseuchte Landschaften und alte Ruinen, die vor Monstern nur so wimmeln. Das Gameplay ist ein Action-RPG im Stil von Diablo, bei dem du dich in Echtzeit durch Gegnerhorden kämpfst, Beute sammelst und deinen Charakter mit neuen Fertigkeiten und Ausrüstung weiterentwickelst. Die Kämpfe sind farbenfroh inszeniert, mit beeindruckenden Effekten, die jeder Charakterklasse eine eigene visuelle Identität verleihen. Besonders gelungen ist die dynamische Kameraperspektive, die gelegentlich spannende Blickwinkel auf die Dungeons bietet. Grafik und Sound Die Grafik von Warhammer: Chaosbane ist solide, mit detaillierten Charaktermodellen und abwechslungsreichen Umgebungen. Die Benutzeroberfläche ist übersichtlich und benutzerfreundlich. Auch akustisch überzeugt das Spiel: Fantastische Soundeffekte, eine düstere, orchestrale Musikuntermalung und stimmige englische Synchronisation fangen die bedrückende Stimmung der Alten Welt ein. Deutsche Texte sorgen für zusätzliche Zugänglichkeit. Kampagne und Wiederspielwert Die Hauptkampagne umfasst etwa 15 Stunden Spielzeit. Leider weist sie wenig Abwechslung auf: Viele Missionen ähneln sich, und das Gefühl von Wiederholung stellt sich schnell ein. Zwar lassen sich alle sechs Charaktere spielen, was insgesamt auf eine grob geschätzte Spielzeit von 100 Stunden kommen kann, doch die Story bleibt dabei immer gleich. Trotz dieser Schwäche glänzen die Klassen durch ihre individuellen Fertigkeiten und Spielweisen. Die Kämpfe gegen Monster und Bosse sind anfangs abwechslungsreich, das Beutesystem ist fair, und die Herausforderung lässt sich über den einstellbaren Schwierigkeitsgrad anpassen. Multiplayer und technische Probleme Im Multiplayer entfaltet W:C sein volles Potenzial, auch wenn technische Probleme den Spaß trüben können. Wiederkehrende Bugs zwingen Spieler oft zu Neustarts, und Freunde müssen im Koop-Modus regelmäßig neu eingeladen werden. Diese Probleme hätten seit dem Release 2019 längst behoben werden können. Preis und Fazit Zum Angebotspreis von 2,99 € ist Warhammer: Chaosbane definitiv sein Geld wert. Es bietet einen ansprechenden Einblick in die Warhammer-Welt, packende Action und eine unterhaltsame Atmosphäre. Doch die DLC-Preise sind unverhältnismäßig hoch, vor allem angesichts der verbleibenden Bugs und der überschaubaren Story-Inhalte. Wer nach einem tiefgründigen Diablo-Ersatz sucht, wird enttäuscht sein. Wer jedoch die düstere Ästhetik und das Universum von Warhammer Fantasy liebt, findet in Warhammer: Chaosbane ein kurzweiliges Vergnügen, das trotz seiner Schwächen zu unterhalten weiß. Bewertung: Für Fans des Genres und der Warhammer-Welt: Ein solider Titel mit Charme und Atmosphäre, aber begrenztem Tiefgang und anhaltenden technischen Problemen. Grüsse Euer Emperor...
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese, Polish, Portuguese - Brazil +1 more
| $1.49−95% |
| 296ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Уже играть надоело, а карточки все не выпадают......
Simple ARPG but kind of forgettable and repetitive. If you are not into Warhammer you most likely will not like/enjoy much of it. Worth while on sale for 3€
I am not sure where all the bad reviews come from. They got the basic aRPG formula right, with fun skills to try out, interesting skill trees, non-boring loot, and some solid classes. The class balance is a bit off due some bugged items/skills which make some classes worse. I would recommend to also grab the "Gods Pack" DLC, as only with it you will have two skill trees per class and the full build possibilities. I paid 3€ for the base game and 8€ for the "Gods Pack" DLC. For me as an aRPG monkey, this was absolutely worth it. And I would also say that paying 20€ for the base game plus that DLC would have been a price I would have been happy with. The game is fun, but not really worth its full asking price of 30€ for the base game. 7/10
본편을 1500원 내외, 슬레이어에디션을 5000원 미만(역대 최저가는 타사이트에서 3000원)으로 구입한다면 추천. 슬레이어 에디션엔 추가스토리(메인스토리와 관련없음), 추가캐릭, 추가스킬트리가 주어지는데 찍먹할거면 없어도 무방. 스토리든 아이템이든 깊이는 다 부족하지만 스킬을 언제든지 바꿀 수 있고 깊이가 얕아서 공략사이트(사실 찾기도 힘듬)를 참고안해도 혼자 얼마든지 찍먹으로 즐길 수 있다는 점은 오히려 누군가에겐 장점일수도 있음. 가볍게 스토리모드만 즐길거면 원거리 유닛 추천. 대부분의 정예 몬스터가 붙으면 넉백이나 일시기절 스킬을 써서 체감난이도가 원거리 캐릭이 한두단계 더 쉽다. (다만 특히 궁수의 경우 타격감이 좀 구리니 감안) 전사를 할거면 검방전사보단 드워프 슬레이어 추천. 평가중에 사이드퀘가 없다는 말이 있는데 메인퀘 다 끝내고 계속이어지는 두개챕터(슬레이어에디션 포함된 1챕터까지)가 사이드퀘라고 말할 수 있고 렙을 올리고 상점을 업글하다보면 스토리 없는 엔드컨텐츠들이 나온다. 사이드퀘 깨는 도전과제는 아마 엔드컨텐츠중에 유물사냥 50회 말하는거 같은데 상점 업글 일정수준 이상해야 나옴. 엔드컨텐츠는 4개의 제약을 걸어서 더 좋은 아이템획득 찬스를 올릴 수 있는데 제약중에 영구적으로 생명력 감소등으로 번역된건 오역이니 쫄지말자. 해당판을 끝내면 다시 정상으로 돌아옴. 아이템은 일반 - 매직?(파랑) - 희귀(노랑): 메인퀘까지 주로 씀 - 영웅(주황) - 전설?(초록)으로 나뉘는데 스토리 모드에선 방어구 세트 맞출 생각말고 그냥 수치높은거 되는데로 입고 엔드컨텐츠는 본인의 육성방향에 따라 방어구 세트를 고르면 된다. 종결템이 이미 육성별로 하나씩 정해져 있음(옵션만 조금씩 차이) 아이템 티어가 하나씩 올라갈때마다 붙는 옵션이 하나씩 증가하고 붙는 수치가 증가한다. 전설?템은 상점에서 팔수가 없다. 이름을 모르는 이유도 상점에서 그밑 단계는 고급, 영웅 등으로 이름이 나오는데 이름이 없어서 임의로 붙임. 전체팔기로 팔아도 남아있음. 필드에 버리는건 가능. 전설템은 카오스 5단계정도는 가야 조금씩 나옴(그전에도 재수좋음 볼순있음).
Вбивця діабло казали вони. Гіршого діаблоїда треба ще пошукати. Лор для галочки, музику хочеться вимкнути через кілька годин після початку, зламаний інвентар на геймпаді, але це дрібниці. Для діаблоїда важливий геймплей і баланс. Воно повністю зламане і нудне. Навіть на звичайній складності ти фігачиш найслабших мобів мінімум у 3 атаки, мінібосів хвилин 5+. А м'яса на тебе пре прям багаченько. У підсумку ти намагаєшся уникати боїв і біжиш ігноруючи мобів до точки квесту, або виходу.
For 2 dollars, you can't be mad. But I can't even finish this game. It's too frustrating The controls just suck. Long story short, they have controls to "force attack" and "force move" And oh man, you better be adept at using them. Attacking an enemy is such a "sticky" command, it's basically impossible to overirde it. I can click 47 nautical miles that way over on a empty plot of land, and my character will just ignore it and continue to attack. If the target is running away, so I click a different target nearby, he'll ignore that too and relentlessly try to chase the first target. You absolutely must use the override keys for everything. And I swear they do not work 80% of the time. I've done many missions. Coasted through levels, and I still don't have access to a shop. All money does is allow you revive. Who cares? The only "shop" they have is a donation system where after you donate enough to fund the country, they'll give you 1 single item and some cosmetics. But if you dare to click "Auto donate (since you need to donate enough to fun a country, it's alot of clicking)" then it'll just donate the reward it gives you anyways? Thanks I guess? The story sucks. It's no joke like this: Go capture this enemy, we need intel. *captures him*. He wants you to follow him into this dark cave with blood everywhere, he says there's a great masseuse there. Character I am playing says "Why would I do that, it's obviously a trap. Why are we trusting this guy?!". We are forced to go there anyways, and it's a trap. You could cut every bit of that out of the story, and nothing would change. Why are we doing this? Level ups feel completely useless. There is a decent perk system, you can sort of make builds (but it's real obvious what is strong and what sucks). But you have to be at least level 1200123010231 to do that. You unlock things in the dumbest and slowest way possible. The game sucks. It wasn't worth 2 dollars. I'm not upset because I wasted the money. It's only 2$. I'm upset because I played this. It's frustrating and a waste of time
story is boring, game play is repetitive, map design are lazy. every map looks the same just different tileset, every end game mode are exactly the same. tried local co-op with 3 people was no fun at all, there's so much going on on screen I couldn't find my own character. after main story finished, it's just grindfest. even I bought it with 90% off I still feel ripped off
Осталось двоякое чувство после игры, играл в нее когда был застой в жанре, вроде бы казалось ничего так, сейчас же конечно больше нет чем да, учитывая цену
худшая игра в которую я играл за свою жизнь
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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