
In Warhammer 40,000 Space Marine you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Russian*, Czech, Polish, Dutch*languages with full audio support
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 603 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Okay so this is a hard one... I do genuinely like this game, but I cannot recommend it unless it meets 1 single criteria: You care about the story of Titus. I bought this game while it was on sale, had a good amount of fun in the waves game mode, but primarily played for the story of Titus (having played Space Marine 2 first). The multiplayer is significantly dead, and that's the only thing there really is for you after the campaign. Maybe if you have a few friends also wanting to play an older shooter like this it's worth it, but by yourself, I can only say buy it if you're specifically looking for the story of Titus, as the second game's combat loop and mechanics are 100x cleaner and more engaging. The one thing I can give this game over SM2 however is that the guns feel better in this game. Good game, just unfortunately outdated by it's sequel and with a very inactive multiplayer scene. Try to get it on sale if you can.
I'm not a Warhammer guy, barely played any of the games as none of them seemed too interesting to me. Played this because a friend got me Space Marine 2 and the story of the second game assumes you know what happened in this game. It's a good length (around 7ish hours), good story, super cool enemy designs. The BIGGEST element of the game is definitely the combat, though! It's SUPER fun and brutal, NEVER feels repetitive or boring. Melee mixed with third person shooting is so satisfying! I did have a couple thing I didn't like. The difficulty seems to ramp up a lot near the end. Like, a massive spike. It turns from power fantasy to cover shooter and makes melee kinda pointless. (And melee is my favorite part of the game :( ) Thankfully, there is A LOT of checkpoints! The other is that, while doing executions, you aren't immune to damage. So, if you don't properly time your executions, you can be stuck in an animation while getting absolutely wailed on by other enemies. All-in-all, great game. Highly recommend!
Warhammer 40,000: Space Marine (Anniversary Edition) feels like stepping back into a different era of action games—in a good way, but also in a very noticeable one. Coming from the second game first, the differences hit immediately. This is a much simpler, more straightforward experience, built around a heavy mix of melee and gunplay with no cover system—just constant forward pressure. The combat still holds up surprisingly well, especially when you’re tearing through waves of Orks with a chainsword, but it’s definitely more repetitive and less varied than modern entries. Still, there’s something satisfying about how direct it is: no fluff, just you pushing forward through chaos. Story-wise, this does a lot of important groundwork, especially if you played the sequel first. Seeing Captain Titus here—his leadership, his decisions, and the early signs of his rise and eventual fall—adds context that makes the larger narrative feel more complete. That said, the storytelling itself is pretty straightforward. It gets the job done, but it doesn’t dive very deep into its characters, and a lot of the emotional weight comes more from the setting than the writing. Still, if you care about the overall story arc, this fills in that gap in a meaningful way. It’s also a shorter experience, sitting around the 8–10 hour mark, but it doesn’t feel like it drags. If anything, the length works in its favor—it delivers a full campaign without overstaying its welcome. Compared to the second game, it’s smaller in scope, less refined, and more repetitive, but still enjoyable on its own terms. It may not hit the same highs, but it’s a solid, focused action game that’s worth playing—especially if you want the full picture of Titus’ story. —The Ember Archives https://store.steampowered.com/curator/45601239/
ANA KARAKTER ÇOK TAŞŞAKLI BÖYLE ADAMLAR 100 YILDA BİR ÇIKAR MUSTAFA KEMAL ATATÜRK GİBİ oyuna nedense çok eski muammelesi yapılmış alakası yok teknoloji harikası olmasa da gayet akıyor
Sem palavras, Warhammer é a melhor série de jogos existente. Cada jogo é uma aventura na doidera. top demais
Игра по Вахе, которая долгое время была одной из немногих крутых. При этом я помню как в дату выхода ее невзлюбили и считали типичным коридорным шутером. В чем-то согласен с такой оценкой, особенно учитывая, что сам дропнул игру года 2 назад, когда пытался впервые поиграть. Вернулся и прошел залпом и сейчас попробую рассказать что изменилось и т.д. Для начала опишу игру. Тут всё просто, шутер/слэшер от третьего лица с единственным персонажем. Мы передвигаемся точно по кишкообразным уровням только вперед (что еще нужно космодесантнику из Ультрамаринов) и крошим различных врагов. По ходу прохождения нам выдают новые виды пушек (в инвентаре 4 слота, при этом первый и второй всегда заняты). То есть нам придется самостоятельно выбирать какой тип оружия брать, а какой оставлять (лично я брал лазерную пушку и снайперку). С нами обычно ходят еще 2 наших брата, иногда мы одни. Не сказать, что от сопартийцев есть хоть какой-то толк, скорее они служат нарративным элементом. По уровню разбросаны сервочерепа с аудиодневниками (не сказать, что там уж сильно важная инфа, ради которой стоит тратить время). Что по устройству уровней? Тут всё плохо. Мы часто ходим по локациям, а они пусты и врагов нет. Поначалу я даже думал, что это какой-то баг. Типа почему не накидать сюда каких-нибудь мелких врагов, но мы просто молча топаем до следующей мини-арены с мобами. Подозреваю, что не хватало мощностей для подгрузки врагов, иначе не понимаю логику. При этом понравились секции, когда дают прыжковый ранец. Чувствуешь себя смертью с небес и разваливаешь врагов направо и налево (Гвардия Ворона одобряет). В игре есть круто поставленные экшен сцены, хотя супер вау-эффекта не вызывают, но они есть. Напомню, что в этом году выходила BF3, CODMW3 и мы понимаем, что Спейс Марин просто был в тени таких гигантов. Без понятия сколько потратились на игру, но учитывая, что мы увидели продолжение только спустя более 10 лет, говорит о чем-то. Если соберетесь играть, то советую включать высокую сложность, она норм (странно, что если во время прохождения выбирать главы в компании, ачивку за сложность не получишь, лол). Что по сюжету? Он есть. Ну для Вархаммера вполне неплох, под шутер категории Б. С другой стороны, здесь даже есть "вотэтоповороты" и неожиданный финал. Теперь напишу что думаю в целом. Если вы не знакомы со вселенной Вархаммера, то можете смело проходить мимо. Эта игра не подарит каких-то невероятных эмоций или супер классного геймплея. Пострелять во врагов можно и порубить их на куски, но в остальном всё примитивно и даже скучно. Именно по этой причине я дропнул ее раньше. Тебе не объясняют что есть что. Не объясняют за лор Вахи. Кто такие космодесантники, что такое кодекс Астартес, Инквизиторы кто? Орки? А Хаос почему выглядит как те же космодесантники? Хочется спросить: "Что здесь происходит?". Ты смотришь на всё вокруг, на эти полуголые схематичные уровни и врагов, выпрыгивающих по скрипту. На краткие диалоги. Никакого учебника или базы данных тоже нет. Что значит варп и его сила? Думаю уже понятно в чем дело. Теперь я хоть немного подкован в лоре и игра раскрывается и смотрю на нее уже более целостно. Ей именно что не хватает объяснения терминов и мира. При этом разработчики молодцы, что запихнули туда почти всех, мы даже имеем множество упоминаний как других ксеносов, так и примарха Ультрамаринов, любителя Экселя. И вот после того, когда ты сдашь экзамен на знание Вархаммера на уровне жителя Терры, вот тогда и стоит обратить внимание на игру. Для остальных это будет средненькая пострелушка с кишкообразными уровнями на пару вечеров. Может ли она зацепить кого-то вселенной и он после этого станет вахоёбом? Наверно да, но думаю маловероятно. Мне игра понравилась именно после того, как начал разбираться в лоре Вахи. Во Славу Императора!
Prós: - Você tem uma espada que é literalmente uma motosserra. - O Capitão Titus é o cara mais "estóico e absoluto" da galáxia. Ele cheira a testosterona. - Não existe botão de agachar, porque recuar é heresia. - A Anniversary Edition já vem com todos os DLCs e mimos. Contras: - Eu sonhei duas noites seguidas que era um Space Marine e estava matando os hereges (Isso não é um contra na verdade). - Você vai sentir uma vontade súbita de comprar o Space Marine 2 imediatamente depois de zerar (Faça isso). O jogo envelheceu muito bem. Ótima gameplay. A história e a dificuldade evoluem muito bem ao longo do jogo. A imersão do jogo é incrível. Você consegue sentir os passos do personagem, parece que é possível sentir o peso da armadura. Você começa achando que é só mais um jogo de tiro, no meio você entende que é uma guerra, depois, você deseja levar a fúria a todos os hereges. Esse jogo eleva sua testosterona. 10/10. Mataria 1 milhão de Orks e hereges novamente. Vale cada centavo. Pelo Imperador!!!
6/10 not bad, but boring. I want to like this game more than I do because it is a competent game that doesn’t have any real dealbreakers like microtransactions or horrible writing. But I couldn’t bring myself to finish it because I never got invested in the story or in the gameplay. I’m not a big Warhammer fan and this is the first 3rd-person shooter I’ve played in a while, so I may not appreciate any of the details that hardcore fans would. I doubt that though, because there isn’t much to the story nor is the gameplay that deep. The story feels very by-the-numbers. There’s an Ork invasion and the marines have to fight it off. There’s a completely unforeseeable (/s) twist where a new enemy appears to replace the Orks at the end of the game. You are a stoic Ultramarine captain who speaks very quietly and without much wit or eloquence to your brother Marines who also have little personality. All the characters are cardboard cutouts of characters we’ve seen before: the younger inexperienced soldier who challenges your authority, the gruff old veteran with a cynical and sarcastic streak, the competent and stoic female leader, the competent and stoic male leader, the raucous and funny Ork boss, and the crazy evil Chaos lord. Most of the dialogue is just to drive the story along, with little charm or flare. This was a surprise to me after playing Dawn of War, whose story is also by-the-numbers, but has way more character, despite being from the same developers. The writing in that game elevated it above this game and made me love the game despite not being a Warhammer or RTS fan. The gameplay, just like the story, feels very by-the-numbers. You have your standard assault rifle automatic weapon, your sniper rifle, your heavy damage-dealer, your sidearm, your melee weapon, and upgrades to each. You can dodge roll, sprint, throw grenades, and stun your enemies. The enemies are either melee damage dealers or ranged-damage dealers, with upgraded versions of each. By defeating enemies you build up a special meter which when activated, gives you increased damage and healing. How many hundreds of games could I be describing here? The only difference between this game and those other games is that this one is based in the WH40K universe. Again, the gameplay isn’t bad, it’s just boring. Maybe this stops being an issue at higher difficulties, but I doubt it. If you’re a WH40K superfan, you may like this game enough to justify buying it. But if you’re not, I would save your money. Maybe the sequel improves on these problems. I didn’t hate this game so much that I won’t consider buying the sequel, quite the contrary. I genuinely hope it improves on all the issues I had with this game. We shall see!
пока играл меня 20 раз изнасиловали орки, 12 раз изнасиловал варбосс и 148 раз изнасиловал хаос, игра просто топ
Отстрапонил табор орков с криками ВААААГХ 10/10
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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