
Lead humanity’s greatest weapon, the Grey Knights, in this fast-paced turn-based tactical RPG. Root out and purge a galaxy-spanning plague in a cinematic, story-driven campaign, using the tactics and talents of your own personalised squad of Daemonhunters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 2 → 3/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99 | 14.8Kreviews | 77% | — | $15.8M |
| $44.99 | 1.2Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 924 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Досить гідна тактика. Отримав свою долю задоволення. Але кілька моментів дуже дратували: 1. Місії де треба охороняти сервіторів, просто, верх нудоти. 2. На фоні досить адекватного загального сюжету, діалоги якийсь лютий крінж. Інквізиторша, просто, втілення сучасного образу «сильної жінки». Постійно хамить та істерить. Я не уявляю, щоб у всесвіті WH40k хтось після таких розмов з Сірими лицарями випадково не зник в невідомому напрямку. А наш сірий лицар-помічник, навпаки зривається з агресії в ниття, як зазвичай подають чоловіків фемки. Якась суцільна ганьба, а не персонажі. 3. Якщо місії по захисту сервіторів це духота, то остання місія – це супердухота. Не міг дочекатись вже поки вона закінчиться. І добре що десь прочитав пораду, що в кінці гри має бути два бойових загони. Інакше б я психував неймовірно. Не можна так робити.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 23 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $44.99 |
| 387ratings |
| 72% |
| — |
| not modelled |
| $44.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 925 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Still working my way through the campaign but after putting in the dollars/hour ratio, figured it was due a review. Chaos Gate is a tactical role playing game (TRPG) wherein you control a small strike force of Grey Knights returning from a taxing mission against Khorne's followers. You are commandeered though on the way back to your home world for R and R by an Inquisitor who portends an immediate and great risk across the set of systems she interdicted you in. Gameplay takes place on a strategic layer where you make story progress and upgrade your ship and forces for more efficient missions. These missions take place on a gridded tactical layer that allow for range and melee attacks along with a host of special skills and abilities rendered in turn based, 3d, and immersive combat environments that take around 15-20 minutes. Warhammer/XCOM does not quite sum up the game, as I think it reduces how many differences there are between the games. It goes way beyond just window dressing or a 1:1 replacing of aliens with Chaos and XCOM with Grey Knights. The bits of lore are scattered throughout in totally optional conversations with Lunete, Vakir, and Ectar that are pretty tone perfect when it comes to the lore interplay amongst the Mechanicus, Inquisition, and Space Marines. That is all to say: the 40k identity is here and explorable, but isn't leaned on superficially or falsely to put out an XCOM clone. Leveling my knights for specific roles, synergizing their abilities, and generally mopping the floor with Chaos Marines and cultists alike with different strategies is good fun and hasn't gotten old quite yet. The only real issue comes when building characters incorrectly on harder difficulties; some of the speed bumps can feel insurmountable but it comes with the territory of more difficult TRPGs or strategy games in general. Bad strategy makes for a bad time. I have yet to finish over a few runs thanks to some bad strategies, but I've stuck with it and genuinely enjoy the process of getting to the victory screen.
如很多评测已经提过,游戏的难度曲线问题很大,但我在对于不同起始天赋的争议中已经看到制作组提供的解法。在B站看到一个up有提到手雷+1天赋在后期毫无用处,但前期真的是利器,+1手雷意味着更多的AOE和地形杀,或是能腾出一个治疗头骨格子提供容错;重伤+仿生部位的天赋则是超长期主义的必要选择。只能说各种天赋都有其用处,但不同难度玩家对游戏的体验和目标不同。游戏本身还是挺好玩的,熟悉并渡过了紧巴巴的前期后,中后期(顶级难度以下,不含)就是拦截者的个人秀——单个拦截产出的动作点不仅能支持自己单砍一条线,还能支持其他队友也有足够的点数慢慢磨掉其他方向的敌人。在魔卉boss战中,我实在懒得去研究什么,跟我的头骨海说去吧,这玩意儿穿甲必中距离还远,就是动画比较久。说到动画,其他地方的入场和转移动画虽然精美但是不可跳过实在让人有些审美疲劳。游戏还是品质不错的,就是有点冗长,且剧情中的各种选项结果倾向于直接惩罚而非在增益之上相对减少,虽然数学意义可能一样,但情感上让人不大舒服。
good game
63ชั่วโมง เกมโคตรสนุก โคตรเพลิน อย่างชอบครับ นี่คือX-COMที่คุณไม่ต้องเจอ95% ปืนจอหน้าแล้วมันยิงพื้นอ่ะ
This game has too many bugs to be recommended to others IMO. Too many camera issues, too many freezes, and some poor QoL issues make this game too frustrating and difficult to play. Having to replay an entire mission b/c i could not hit the confirm button on the end of mission (even after reloading into the mission) was just stupid. It feels like a game that was made by ppl who haven't really done turn based tactics games. If you can get this game for really cheap or free and the issues don't drive you insane, you might enjoy it. Otherwise, spend your money elsewhere.
fun game. like xcom in the warhammer 40k universe
Felt compelled to review since I see some recent negative reviews. I'm not sure why because this game is fantastic. If you like 40k and Turn Based...this game is quite to the point and incredibly fun. The story is compelling as well. Good variety of units and tough fights that feel fulfilling when/if you win. Do not sleep on this game and I truly hope the devs release DLC or sequel. The Emperor provides...i hope!
idk...its a cool idea. What you see is literally what you get. I just don't really enjoy it.
Too glitchy to play. Cinematics even worse.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $28 | 2 | 100% | $0.71 | |
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| $1.8K | 7 | 86% | $7.99 | |
| $194 | 10 | 70% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 69.7K | 96% | $9.99 | |
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.7M | 28.9K | 92% | $39.99 | |
| $15.7M | 11.5K | 98% | $29.99 | |
| $15.9M | 32.2K | 94% | $19.99 | |
| $15.7M | 48.3K | 86% | $12.99 |