
Perfect Loop – Soleris is a turn-based time-loop RPG: The Entity sends you to Soleris to prevent the world’s downfall. Progress through questlines across multiple runs, level up, and improve your gear to overcome ever greater challenges.
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About
You are sent to Soleris—an island on a world threatened by an existential danger. You are trapped in a time loop to prevent the catastrophe. Every reset is another chance to learn, improve, and (hopefully) save the world.
Plan every move in tactical, turn-based battles where Action Points control movement and actions, and mana fuels spells. Positioning matters. Line of sight matters. Mistakes matter—until the loop kindly lets you try again.
Play as Diana, who levels up, distributes attributes, and gains new actions through equipment—
and Artemis, a dragon who can’t equip items (tragic), but makes up for it with a flexible, dice-driven Dragon Breath system.
Defeat enemies to earn weapons, armor, misc items, and enchantments. Equip gear to unlock new actions and bonuses—then do what every responsible adventurer does:
Dismantle unwanted loot into parts
Upgrade rarity for stronger stats and better abilities
Enchant gear to push your build even further
Gear abilities cover everything from melee, ranged, and AoE attacks to debuffs, buffs, shields, absorbs, heals, heal-over-time effects—and even summoning.
Artemis’ power is built from dice. Each round, dice are drawn from your pool—so refine it:
Buy better dice with essence
Upgrade dice types for stronger rolls
Destroy weak dice to increase consistency
Pick your dice to shape Dragon Breath—damage, healing, summons, buffs, debuffs, or essence—then roll, tally the symbols, and let the outcome speak for itself.
Quest chains are designed so that progress persists across loops whenever possible. If someone reveals a secret, you won’t “forget” it just because the world resets. The loop may rewind the day—but it doesn’t rewind your knowledge.
Travel the island, discover points of interest, track quests, and fast travel once a location is discovered—just remember: when time passes, enemies grow stronger. So yes, you can take your time… but Soleris won’t.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Reviews
Неплохая тактическая игра с интересной стилизацией. Оптимизации похоже нет для старых пк. Ролики очень требовательные. https://youtu.be/3e1QxryEgFo
Unterhaltsames Indie-Spiel mit interessanten Kampfmechaniken und einem motivierenden Beutesystem. Das Storykonzept mit Quests, die sich über die Durchläufe hinweg weiterentwickeln, ist gut umgesetzt und bleibt spannend.
On the one hand, Perfect Loop Soleris is a typical fantasy RPG: you control two characters who must survive in a medieval world, taking on quests from NPCs, collecting items, gaining experience, and fighting enemies in turn‑based combat. If you enjoy games such as Baldur’s Gate, Fallout 1/2, Arcanum, or Shadowrun Returns/Dragonfall, this will feel very familiar. However, Soleris adds a twist to the genre by introducing roguelite elements. The heroes are trapped in a time loop, and every time they die, the story resets. Each loop carries over the XP and knowledge you gained previously, and the game leans heavily on this mechanic. You’ll need to complete a large number of loops to finish the game. At first, the difficulty is so high that you won’t survive long, and only as your accumulated experience grows will you be able to push further. Many quests are deliberately designed so they cannot be completed in a single loop—you must rely on knowledge from earlier runs (for example, new quest options appearing, or knowing exactly when to be in a certain place). You also need to explore different story paths by joining competing factions to gather all the information required. I can highly recommend the game. Even though the loop-based mechanics can sometimes feel a bit tedious, they are also extremely motivating, and the strong “just one more loop, and this time…” effect keeps you hooked and eager to progress.
Sehr cooles Spiel! Dadurch, dass man jeden Kampf loot bekommt und dauernd besser wird, hat es sehr stark den "Ach einen Kampf noch" Moment und plötzlich ist es nachts... :-) Abwechslungsreiche Kämpfe, vor allem, wenn die Story Pfad aufnimmt. Durch das Resetten der Ausrüstung und neuen Fähigkeiten dank anderer Ausrüstung ist es auch sehr abwechslungsreich. Kann ich nur weiterempfehlen!
The "loop" is too repetitive. You hardly unlock or get anything new or exciting after most runs. Either that, or the phantoms arrive way to early. It feels like you need to take a specific path for the "correct way" or you just get locked out of options by getting killed by phantoms. Plus the "loop" is way to similar each time, with the same character and the same tricks. Way more variety is needed to really live up to a rogue-like.
Überraschend tolles Spiel! Der Einstieg ins Kampfsystem war für mich zunächst fordernd, aber sobald man die Mechaniken verstanden hat, macht es richtig Spaß. Mit Loot und gezielten Upgrades kommt man schnell voran. Mein Tipp: Nach Kämpfen nie vergessen die Essenz von Artemis in Würfel zu investieren und Dianas Loot sinnvoll zu verbessern. Und keine Sorge vor einem neuen Loop – genau das macht den Reiz aus. Die Story und die Quests sind spannend aufgebaut und greifen oft ineinander, sodass sich jeder Durchlauf ein Stück weit anders anfühlt. Dranbleiben lohnt sich!
Nem kezdődött rosszul, egyből egy választással ami rpg játékoknál nem idegen, viszont eléggé animések az arcok, maga a átvezető videók is animációsak ami kicsit furán hat, köszönöm szépen a kulcsot a fejlesztőktől :)
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