
Lead humanity’s greatest weapon, the Grey Knights, in this fast-paced turn-based tactical RPG. Root out and purge a galaxy-spanning plague in a cinematic, story-driven campaign, using the tactics and talents of your own personalised squad of Daemonhunters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 2 → 3/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99 | 14.8Kreviews | 77% | — | $15.8M |
| $44.99 | 1.2Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gray Knights fun 10/10
xcom2戰鎚版,如果喜歡xcom2絕對不要錯過這款,他們相似但又不一樣,處決系統真的很爽,如果搭配策略可以打出一回合殲滅3個部隊都不是問題,但最後決戰是沒有策略系統的,不要太依靠,至於劇情算不錯....但也很慘烈...。總結來說這部真的很好玩 ,如果喜歡戰棋不要錯過!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 69.7K | 96% | $9.99 | |
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.8M | 15.8K | 88% | $29.99 | |
| $15.7M | 28.9K | 92% | $39.99 | |
| $15.7M | 136.1K | 93% | $4.99 | |
| $15.9M | 32.2K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $28 | 2 | 100% | $0.71 | |
| $2.8M | 2.3K | 54% | $39.99 | |
| $1.8K | 7 | 86% | $7.99 | |
| $156 | 8 | 62% | $0.99 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 23 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $44.99 |
| 387ratings |
| 72% |
| — |
| not modelled |
| $44.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A turn based action-strategy game with high difficulty even on the low setting. The art is awesome , though some times repetitive, and the gameplay reminiscent of the old school games! Take heed to save after successfully completing a mission because the auto-save can be a fickle companion many times!
Got to the end of a long mission and the game played the dialogue saying that I had won, but then it just didn't finish the mission. The game didn't freeze, I was just stuck in the scene with no way to leave or save my progress, so I had to Alt+F4 and lose my progress entirely. Reeeeaaaaally cool stuff. Suuuuuuper fun.
X-com in Warhammer 40K. I love it. Hope for sequel.
神人游戏,灰骑士被几个异教徒砍翻在地,除了模型比较还原外,找不到其他优点,低价都不建议,除非很喜欢灰骑士可以买来玩玩
Good puzzly tactical game. Buckle in for a long campaign that will challenge you every step of the way.
This game is badly designed. So many little bugs and issues that should not exist. Few examples: - Any kind of movement is one PA, even a small step. No adjustment possible - If you load a combat saved it will override your last auto saved, leading to loosing progress Combat doesn t reward aggression, it punishes it: - Moving on the combat map triggers spawn of enemies. The game incentivized you at playing like a disabled turtle instead of a rolling tank grey knight. - Enemies at the beginning have more status effect than your teams (enemies have more card than you) Story wise: Looks like a boring plot involving Nurgle disease, no choice and dialogues are pointless.
Balancing? Never heard of it Fresh off of replaying the first Mechanicus, this game mechanically (pun not intended) sucks. There's so many bugs and other elements working against you having a good time, that ultimately you would be happier playing literally anything else with the Warhammer name attached to it, which is saying a lot. Hopefully their next game, Deathwatch, is actually QA tested before launch, but I'm not holding my breath.
PURGE THE DAEMON
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.