
Deploy for battle in the Variable Armour, a technologically advanced suit of war. With turn-based tactics and quick-fire clashes, lead a strike force of deadly mecha to bring peace to the solar system in a 40-mission campaign. Create your own maps, practice in skirmish, or battle across multiplayer.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I recommend this game for anyone who liked advanced wars. The mechanics are similar plus the CO actually takes to the field in this game.
Après avoir regardé l'intégrale de Full Metal Panic! en une semaine, j'étais dans le mood mécha et je cherchais un petit jeu un peu obscur du genre, c’est comme ça que je suis tombé sur celui-ci. J'ai fini la campagne en une dizaine d'heures et après avoir vu le peu de reviews sur le jeu, j'ai décidé d'en faire une courte. Franchement, c’est une bonne surprise. Il y a une bonne variété dans les maps de la campagne, mais aussi dans les différents méchas jouables (10 types avec chacun leurs spécificités, sans compter le mécha du commandant qui change selon la faction). La DA est vraiment réussie, autant sur le design des méchas que sur les animations. Côté défauts, je noterais surtout quelques missions un peu répétitives, ainsi que le fait que les méchas soient identiques d’une faction à l’autre, même un simple changement visuel aurait apporté un petit plus. Dans l’ensemble, je le recommande, même si je conseillerais peut-être d’attendre une promo.
Eh bien qu'avons nous là : un jeu tactical au tour par tour, basique, simpliste. -thème mecha / espace à peine utile pour le gameplay -pas de level up, pas d'équipements, pas de choix des compétences de commandant ou d'unités, -unités et positions de départ pré-déterminées. -Histoire bof, à part la fin que j'ai bien aimé. -Obtenir un rang S à chaque fois est très fastidieux. -même en promo je ne conseille pas, il n'y a pas d'innovation et le tout est très "lent" dans le gameplay et mécaniques de jeu avec des unités qui se déplacent à quelques cases maximum on perd vite beaucoup de temps pour rien.
[quote] Please consider following my [url=https://store.steampowered.com/curator/41005226/]Curation page[/url]. I cover a wide range of genres both paid and unpaid, providing unbiased opinions as well as regular giveaway events. [/quote] [h2]Nothing too special here[/h2] If you're looking for a game that does exactly what this game is attempting to achieve, go check out "Phantom Brigade"; it's practically everything this game is trying to be, but better, more immersive, more strategic, more tough, more... everything. WarBorn is incredibly slow... Boring, even.
Honestly, I'm surprised this game isn't more well-known, and doesn't have a higher positive review ratio. This seems like a great game for anyone who likes both mecha anime, like Gundam, and turn-based strategy games similar to Advance Wars. I'm sure there are plenty of other people out there who are in both of those camps, and would enjoy this game as much as I have so far. Admittedly, I haven't played really far yet, so I don't know if the game actually gets frustrating later on (as some people claim), but so far it's been fairly easy but fun. Also, for any Deck owners wondering about it, this game runs PERFECTLY on a Steam Deck. At the time I bought this, there was no official Deck compatibility rating yet on Steam, nor any reports at all on ProtonDB, but I really wanted to play a game like this on my Deck so I gave it a shot, and was very pleased with the results. I also added the very first entry for this game on ProtonDB.
Decent turn based tactical game. Though I don't think this is worth the full price tag. I got this at $5 on sale and I think that's a good price to spend about 15 hours in a game. The strategies required for the campaign aren't exactly mind blowing though. You can pretty much brute force each level. Yeah you'll lose a lot of your own units but there's a bunch of missions where you'll have to sacrifice them anyways. Each commander "ultimate" doesn't actually do much to turn any sort of tide except the main bad guy's one where you can't even play as him. I played the campaign but didn't pay much attention to the story. It's basically following 4 factions that end up fighting each other due to misunderstandings until they find the big bad guy causing the actual ruckus.
gutes kleines rundenbasiertes spiel mit mechs und einer story
The AI is much too dumb. Combat maps are much too small.
Очень неплохая графически и стилистически пошаговая тактика. Но которой, увы, не хватило вариативности игрового процесса, хотя бы разнообразия юнитов у разных фракций. Стилем боя отличаются только командиры, остальные юниты у всех фракций практически одинаковые.
i want building kits of those robots
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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