
From the creator of The Stanley Parable and The Beginner’s Guide comes Wanderstop, a narrative-centric cozy game about change and tea.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 22 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.2Kreviews | 93% | — | $3M |
| $24.99 | 721ratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cool
This is worth experiencing and potentially learning from - Graphics; had basically zero issue other than a slight lag on controls on max settings - Gameplay; Relaxation, and a few fair lessons that many people can learn something from - Music; done by c418, and it is good. There were a few moments when the music was a bit much/unwanted for what is happening especially surrounding ambience during intense points or the jukebox not being seperate in settings, I think. The only downside was that this was not meant for me, {Being in severe mental and physiological pain in some or most of the playthrough}. I've already learned the lessons way too many times in way too many ways and in reality need/prefer the opposite of it. other than that no complaint, would recommend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 100ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | 91% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10!! Cozy and relaxing with an interesting story that pulled me in. The sound track is very fitting to the environment and mood.
ill never see tea the same way again
OH MY THE MUSIC IS INCREDIBLE it is my favorite game soundtrack ever. Daniel cooked. The gameplay is a little repetetive but the story is very cool.
Absolute art
Wonderfully cozy game. No rush. Just relaxing managing a tea shop and learning about the customers and yourself. Don't forget to pet the pluffins.
This game was truly wonderful. Sometimes 'cosy games' can be anything less than cosy with time management, money, limited inventory management and sometimes combat. (I love startdew valley but it isn't always a relaxing time.) This game truly gave the freedom to take your time and choose your own taks, while still having a great story and objectives. The comentary about burnout and balance between ambition and rest was also great and personally needed.
The was a terrible balance between gameplay and story. It wasn't fun.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3M | 10.2K | 96% | $19.99 | |
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| $4.9M | 3.8K | 82% | $20.99 | |
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| $2.2M |
| 2.8K |
| 96% |
| $24.99 |
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| $84.2K | 144 | 68% | $19.99 |
| — | 0 | — | — |