
From the creator of The Stanley Parable and The Beginner’s Guide comes Wanderstop, a narrative-centric cozy game about change and tea.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 22 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.2Kreviews | 93% | — | $3M |
| $24.99 | 721ratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ALl'inizio ero scettica... ma questo gioco mi ha conquistata presto. Come Alta tendevo a completare compiti velocemente all'inizio... ma poi mi sono rilassata e ho goduto di ogni istante: decorare la bottega coi fiori e le foto, preparare té diversi, coltivare le piante anche solo per bellezza, ascoltare i clienti... Non me lo aspettavo. E' un gioco abbastanza introspettivo, mi ha fatto pensare molto. L'ho giocato da malata, mentre mi sentivo frustrata perché non potevo fare cose... Mi ha aiutato molto. Lo consiglio a tutti.
This was a wonderful game experience. From the character design, to the story and gameplay, to the wonderful music, this has been a fantastic play. Absolutely fits within the "cozy game" genre, but pokes around the edges of the genre with good narrative, wonderful characters, and a not-so-subtle message (not that that's a bad thing). The core gameplay is simple. You make tea. The action loop is shown at the beginning and it carries you through the entire game, with tweaks and variations of course. The core tea loop is "tactile" rather than "station to station". Decoding requests are easy at first, and only a couple times needed a couple tries. However, the game is mostly forgiving. The characters are wonderfully designed, acted, and voiced. There is no unifying "design" and a couple times you can see where the character or design inspo might have come from. Everything does meld together. The writing is great, often hilarious, and when need be serious. The primary location is beautiful. There are plenty of places to just sit and drink tea yourself (and indeed, you're recommended in-game do do so) and watch the scenery. It's sooo relaxing. The music is also a strong point. Obviously, you'd know by now C418 of mc fame wrote the soundtrack. And everything fits to a tee. I don't need to say more there. The moral/point of the story is difficult to write about. From the description and other reviews, I don't think I'm spoiling anything to by saying it's about burnout. However, it approaches the idea in a very mature way, and it gets explored in different aspects as the game continues. My only drawbacks is there were some performance issues scattered around, and came up more often during the end portions. Overall. Fantastic game. Highly recommend.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 100ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For anyone who has experienced burnout, struggled with perfectionism, or battled with their traumas, this is an absolute masterpiece. I could not recommend this game more highly.
super schönes spiel. ich habs geliebt 10/10
After many years, my nervous system finally knows peace
Playing this game is very relaxing and fun! The music, tea, and the colors is all so very beautiful.
Una obra anticapitalista que bien vale tu dinero. Por desgracia, es una de esas joyas que han pasado lejos del radar para la mayoría de la gente, pese a venir de los creadores de varias obras de culto conocidas. Aquellos que hayan experimentado dichos juegos pueden hacerse una idea del tipo de historia que el autor gusta de tratar, invitando a la reflexión del jugador, aunque en este caso de una manera quizás más sutil e introspectiva que en aquellos títulos. Si bien es un juego tranquilo, que invita a tomarse las cosas con paciencia, personalmente no lo catalogaría como un juego «cozy», aunque desde fuera pueda aparentarlo. Es un juego dirigido a aquellos que se estresan cuando intentan relajarse. Un concepto que puede ser algo difícil de vender, pues hay que catarlo para entenderlo, por lo que podéis probar la demo para saber si estáis con el ánimo adecuado para experimentar algo así. Lamentablemente, Ivy Road ha tenido que cerrar dada la falta de ventas, pero no tengo dudas de que volveremos a ver nuevas grandes obras por parte de sus integrantes.
A wonderfully cozy game. I downloaded it after hearing one of the songs featured in a "cozy video game" playlist on YouTube. I was hooked from the beginning. I look forward to playing this game every night to unwind from my day.
15 hours ish, lovely game
Wanderstop is almost like a reverse game (gameplay wise) in the terms of having no time limits and having no big bad boss to defeat, the design puts the player and the protag Alta in the same boat of not being able to relax and enjoy the nature due to the lack of having a bigger goal, but as the game continues and more wacky people visit Wanderstop you get to enjoy the simple farming to serve varying tea orders to customers and become invested in the world and each visitors story, as well as Alta learns how to come to terms with her inability to rest. the soundtrack from C418's completes the game with every single track hitting. The main gameplay loop is: order from customer - Plant - Harvest - gather Tea leaves - use Tea machine - serve Gardening - hybrid seeds to create fruit trees which each give there own flavour for customer requests, each flavour gives Alta a introspective monologue which is voice acted. each plant you create is tallied down in your workbook so you can see the fruits, how to create it and if Alta has tried the flavour. Tea Making - The highlight of the tea shop is the huge Tea making machine that you have to used a ladder to operate the different parts, its very simple and doesn't require any skill, just boil water, add ingredients and pour! The Customers - Are the highlight of Wanderstop as each person has a wacky personality n there orders reflect as such to challenge Alta in making perfect orders, but some characters "Monster" and "Zenith" are personal favs. the dialogue finishing system is always jarring as you expect a new funny quip or order just to be met with ",,,,,,,,,,,,,,,,,,,,,,,,,,," . For me there is something so uncanny about it which perfectly hits what the game was going for. I would highly recommend Wanderstop to people that enjoy slow burn character focused story, low stakes farming sim like gameplay and relaxing vibes.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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