
A musical platforming adventure with an emotional story. Play as a silly bard and use music to interact with everything on a journey around the world. Along the way you'll explore, solve puzzles, and meet a huge cast of characters!
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About
A musical platforming adventure with an emotional story. Play as a silly bard and use music to interact with everything on a journey around the world. You essentially play as a walking musical instrument, and different things respond to your music in different ways. Along the way you'll explore, solve puzzles, and meet a huge cast of characters!
FEATURES
10-12 hours of adventure!
Use singing to interact with the world!
150+ characters to meet and discover!
150+ characters to annoy with your singing!
The DANCE BUTTON... dance anytime, anywhere!
Whimsy!
Fully accessible to color-blind and deaf players!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A beautiflly crafted story and game. The message of positivity in times of darkness is something that still resonates today.
不知道什么时候喜加一的游戏。三四年前玩了个开头,就一直放在库里吃灰了。最近终于又重新捡起来,把它玩完了。我很喜欢。 游戏本身最高只支持1080P,我在用2K和4K玩的时候会有遇到一点点分辨率的问题,也有可能是我自己电视没有设置好。没有中文,看到评论区好像已经有汉化补丁了,不过游戏一个让我很喜欢的地方是会用不同的字体和字号来体现出人物的语气。不知道打了补丁以后是否还会保留这个特质 游戏里最打动我的角色是 Miriam。她在自己的家乡格格不入,以为到了一个都是女巫的地方就能自然找到归属感,结果身边都是与自己相似的人,也不意味着一定能融入。后来看到她一个人在音乐中跳舞,暂时允许自己享受那个瞬间、允许自己还没有找到答案、允许可能没有这个答案。我替她高兴,提奶奶、爸妈为她骄傲。 留学九年,也有过一次次身份认同的迷茫。独在异乡为异客,到乡翻似烂柯人。工作后生活更从箱庭游戏变成了开放世界,好像从来没有,也再也不会变成xx的一份子了,也许这也是不再需要抱团取暖的成长?我不知道,也不介意了。 Bard不是英雄、Miriam不是英雄,可谁说他们不是主角呢? 我挺享受这个游戏。
I tend to not enjoy casual games where difficulty isn't the focus and story takes the forefront. But somehow, I enjoyed Wandersong very much, despite being a game where story and presentation is the number 1 priority. Oh, and the music is also good. In this game, about music. In this game, you play as a pacifist bard trying to save the world. But, I was pleasantly surprised to see that the adventure isn't only about "sunshine and rainbows" as the character does go through adversity and has, you know, an actual character arc. It's a good story. Good enough to hold up the game. And, although it is nothing challenging, the game is primary a "platformer" type of game, where it gives you peace and "quiet" (you'll still be followed by the background track) to just complete some platforming segments and puzzles. I liked it. I recommend it. Hope you like it too.
a very heartwarming game about the end of the world. a wonderful cast of interesting characters (audrey redheart my beloved) and a simple yet entertaining central mechanic of singing.
Charmoso jogo narrativo de aventura que tenta responder (ou te fazer pensar sobre) a pergunta: "E no meio de 8 bilhões de pessoas, qual o seu impacto?" Uma ideia bem original de controle e personagens que foram criados para você se apaixonar por eles. === Minha história com este jogo foi uma das mais interessantes, porque foi Wandersong que me concedeu o interesse por acompanhar o mais perto o possível o desenvolvimento de jogos. Conheci pelo mais curioso dos acasos os devlogs ao vivo de Greg Lobanov, e passei a seguir o andamento do jogo meio de longe, até esquecer da existência. E então apareceu o teaser/trailer, que acendeu infinitas sinapses que me fizeram correr para descobrir mais do jogo. Fui jogar apenas na pandemia, em um momento perfeito de convergência onde eu precisava jogar a história de Wandersong. Apesar de minhas pequenas implicâncias quanto ao final do jogo, eu recomendo Wandersong de olhos fechados enquanto canto um falsete para persuadir um pássaro branco abstrato a me levitar, e enfim, ultrapassar mais um obstáculo da minha vida.
What a wonderful time and adventure that is filled with so much love and care. Each town and character you meet feel interesting and bring something new rather then being a rehash of previously established characters, and are focal in setting the tone for each place you visit. Throughout the entire game its basis is on the power of music and it captures that essence so well, the music mechanic is fun to mess around with and the music within the game is so beautiful and filled with so much variety. The ending also is so touching and moving and really brings in the entire 12 hour journey the game makes you go on. Although it started off slow for me, the game just grows on you and makes the entire journey worthwhile.
歌声改变世界的美好童话故事 玩法: 主角是一个吟游诗人,无论说话还是战斗都由玩家操作音符轮盘“唱”出来。作为吟游诗人,可以随时随地唱歌跳舞,部分过场动画无法移动时也能唱歌跳舞,别人聊正经事我就操作主角COS一只有多动症的聒噪百灵鸟,太搞笑了。主角的歌声还会根据情况变化,比如蹲下音调会变低,害怕时会变成窃窃私语。 游戏的主线是收集七大领主的歌声拯救世界,具体包括来到新地方找NPC聊天交朋友→做简单的主线任务→完成与音乐相关的场景解谜→到达领主神殿学歌→去下一个地方。游戏总体以剧情为主,但以音符轮盘为核心的2D互动解谜玩法还算丰富,总体难度不算高也没有死亡惩罚和音游完成度限制。就是最后雪山章节的跳跳乐不太友好,有个只能跳跃通过且两边轮流刮风的悬崖我硬是跳了半个小时,急得我脑袋尖尖好似见了苦痛奇迹,但看别人的实况都是随便一跳就过,可能像我这样的动作苦手会稍微卡住。 剧情:故事充满童真和美好,主角是“遇到困难了就试试唱歌吧!”这样乐观开朗又有些笨笨的人设,虽然也会因为自己只是个吟游诗人而不是拯救世界的英雄感到难过,但一直试着用歌声帮助身边的人。女主是个急躁的坏脾气小女巫,因为奶奶要求不情愿地帮助主角寻找领主,实际上心地善良内心孤独渴望他人认可(谁家明日香)。随着旅途进行,女主从最初讨厌歌声不愿帮助他人,到最后理解小诗人接纳朋友且用自己的力量帮助解决重大危机,两人结下真挚的友谊,最后一个大大的Happy Ending。好久没有看到这样简单又美好的童话故事了。故事涉及到的亲人、死亡、战争等情节在音乐的加持下共容易触动人心。旅途中的其他NPC的故事也透露出友善温馨的气氛,在主角的感染下,每个人都怀着“世界也许无聊,但我很酷,而且明天我会更酷”的希冀迎接明天。 画面:可爱2D剪纸风格,不同角色对话框文字字体不同,配合角色情绪有动感效果,这点汉化组很好地还原了,很赞。 音乐:无配音,但角色可以自己唱,配乐还不错,部分音乐还挺煽情的。 流程:全成就12h,除剧情成就外,大部分成就在扮演英雄的章节解锁,可以等通关后再手动选关统一解锁,全成就还挺方便。适配手柄,震动体验佳。无官方中文,steam指南区有汉化补丁帖,完成度非常高,感谢汉化! 价格:原价68¥,史低17¥(-75%),散key3元左右。 本人主观推荐程度——A 十分推荐
So, despite how much I adore rhythm games, I am just absolute garbage at them, and so often resort to living vicariously through let's plays to experience them. Which is why I am so happy that I was able to experience this game in its entirety! While music and singing is baked into the game and its story, it is far more puzzle based than rhythm based. The puzzles are incredibly well done, each area adding in new mechanics and gimmicks to keep things feeling fresh and it really amazed me how much creativity the devs brought to this project. The artstyle is also really fun and went along well with its story. The characters and world were all endlessly charming and I really felt myself rooting for my little bard boy and also falling in love with even minor NPCs! I loved the themes of peace over violence and what it means to be a hero attached to this sweet but emotional tale. And the way they use achievements to broaden the overall narrative is genius! I really enjoyed my time in this game and hopefully you will too!
小人物拯救世界的故事,流程比我想得长,内容很丰富,角色很多而且挺有特色的,轻解密,没有死亡惩罚好评,游戏注重故事讲述
play this gameNOWWWWWWWWWWWWWW
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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