
A musical platforming adventure with an emotional story. Play as a silly bard and use music to interact with everything on a journey around the world. Along the way you'll explore, solve puzzles, and meet a huge cast of characters!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
A musical platforming adventure with an emotional story. Play as a silly bard and use music to interact with everything on a journey around the world. You essentially play as a walking musical instrument, and different things respond to your music in different ways. Along the way you'll explore, solve puzzles, and meet a huge cast of characters!
FEATURES
10-12 hours of adventure!
Use singing to interact with the world!
150+ characters to meet and discover!
150+ characters to annoy with your singing!
The DANCE BUTTON... dance anytime, anywhere!
Whimsy!
Fully accessible to color-blind and deaf players!
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.9Kreviews | 95% | — | $1.2M |
| $19.99 | 185ratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
本作和Undertale一样,是深受《地球冒险》影响的游戏,我喜欢本作的一切。 画面比较简陋但完全不影响表现力和演出效果;音乐和音效都很棒,在船上合唱的时候特别有趣;谜题部分虽然简单但因为一直有新机制且每个机制的谜题数都比较少,所以不会有拖沓重复感;与唱歌有关的互动细节非常多,我喜欢边走边唱歌;人物塑造非常优秀,每个角色说话的字体颜色都不一样,Bard,Miriam,Hero三个主角都有各自的烦恼和负面情绪,我喜欢Bard和大家一起通过歌声拯救了世界,更喜欢Bard和Miriam的友谊。
Wandersong is a very, very special game, and it's hard to entirely pinpoint why. Sure, it's a subversion of the action adventure game that relies more on mood and dialogue than overcoming a physical challenge, but the same can be said about many indie games of its era. I think ultimately what makes Wandersong so wonderful is that it sorta creeps up on you. When you start the game, you kinda get the jist very quickly: violence bad, singing good! I will save the world through the power of song and compassion. It's a cute little hook that serves for a cute little introduction to the game, but it's still rather unassuming. Chapters 1 through 3 are definitely charming, with fun characters and interactions and a couple of heartstring moments, but still fairly short, simple adventures without anything terribly unique about them. But as the game goes on, you slowly realize just how more it is than that. On a mechanical level, the way the game expands upon the little singing color roulette to make all sorts of fun little puzzles and challenges becomes increasingly creative and charming. It starts as a little jingling thing that you use to make random sounds, but it ends up having all sorts of funky and unique applications. The plot goes from a simple saturday-morning adventure to a real meditative oddyssey, with the Bard and Miriam having to reckon with maturity, emotional vulnerability, with realizing maybe they aren't meant to go on this quest at all, and how to persevere when it feels like everything is stacked against you. And it all gets rather heavy, with serious discussions about life and death, depression, the end of the world, but it never forgets its touch. It gets dark, but never without appreciating the beauty of the world, of friendship and community. Also, having Audrey go around causing chaos and embodying the worst traits of the great hero trope is kinda amazing. The moment you realize all the achievements are tied to stupid ♥♥♥♥♥♥♥♥ she does is probably one of my favorites in gaming in recent memory. Pretty cool to get her psyche explored in act 6, as is the fact that she still doubles down in the end. Would've been nice to get some closure on her fate though. Now I wiiilll admit that the game gets a little overbearing at times. This is an issue that the other Greg Lobanov game, Chicory, also has in my opinion. I do appreciate a game that tackles all these topics explicitely, but I also think it devolves a bit much into therapy speak and has the characters repeatedly making the same introspections and I think maybe there's a more elegant way about it. Oh also chapter 5 is the lowpoint of the game for me. Too long and dividing it into two kingdoms didn't make either one any favors. It's not a perfect game and it's certainly not the most insanely fun and engaging one, but it's not supposed to be. Much has been said about ludonarrative dissonance on the internet to the point of meme, but yeah, Wandersong is a strong case to why it matters to get it right: To get every aspect of your story match the way you play it. When I play Wnadersong, I feel like the bard not in motion but in heart and mind, and once credits roll, my, didn't think I would miss the characters of an 8 hour game so much. For my money, Greg outdid himself with chicory, which is a better game in many respects, but I gotta admit, this is still a really strong showing.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This games seems really cool but it is not made for pc. I was really enjoying it but i got stuck on a ledge that was too high to reach. After looking it up i seems that it is an issue with the framerate and v-sync that is common on pc. Something should have been added so that you don't need to read 10 minutes of documents to be able to reach a ledge you already solved the puzzle to. TL;DR Fun game but broken
what a wonderfully silly and lovely game!!!! balances optimism and realism perfectly and is SUCH a treat when it comes to sound, music, art, writing, and everything else about it. genuinely you can tell how much a labour of love this game is. i'm already someone who loves talking to side characters, but when the entire game revolves around your interactions with those characters (as well as the BRILLIANT main ones), then it's absolutely AMAZING to me personally. if you ever feel down or hopeless, please play this wonderful game. it'll either make you giggle or make you ponder some philisophical questions about the nature of hope and existence. <333 note: if you're struggling with the quality changing constantly, turn off 'auto-adjust' in settings! and if some jumps aren't high enough and you're already holding down the button as much as possible, try exiting full screen! :3 also, bear in mind that while this game is INCREDIBLY accessible (esp for colour-blind/HOH players), please note that the constant music + loud singing + bright colours can be quite a lot if you're sensitive to sensory input. look at the trailers first to see if you can handle the colours, and then if you can, ABSOLUTELY play this game - just remember to take breaks if you feel like you have a headache coming on!! (note that i absolutely LOVE the colours and music, but it CAN get a little much sometimes as an autistic person lollll /nm) ☆*: .。. o(≧▽≦)o .。.:*☆ (also in terms of 100%ing the game, it's VERY managable, but there isssss a slightly grindy slog of achievements ([spoiler] defeating X monster Y amount of times, charging the sword/bulbs X amount of times [/spoiler]) - not difficult especially, but just a bit of a repetitive ~20/30 mins imho. but like. 100%ing the game is entirely optional so dw lol!)
An extremely wholesome and sweet, if not simple game about a bard and his witch friend going on a quest to prevent the world from ending. Gameplay involves using a music wheel to cause specific environmental effects to solve some fairly easy puzzles. The negative reviews are ridiculous, I never had a single issue with the performance except for the single instance where I accidentally dropped the resolution without realizing it. The story and mechanics aren't the deepest you'll experience but it's got a lot of heart. All my homies hate Audrey.
This game is an indie masterpiece! I genuinely don't know where to start, this game hooked me right from the beginning and has since. While I haven't finished the game whilst writing this, I can say that I am positive that everyone should experience this game. For a game that came out I think 8 years ago? (correct me if wrong) the mechanics and graphics still hold up, the game performs wonderfully and all the little mini games are so fun. I love that you get to play as this little bard who is trying to figure out how to save the world, I am currently on act 4 and I love the twist in this story (of course I won't spoil anything), but I think from playing the perspective of the bard, some might resonate with his character. Cause although this game appears as a fun and colourful, silly little game, there is moments where you sit back and think "Damn he just like me fr", I think it is a wonderfully executed game and I can not wait to finish it. All in all, I would give this game a 8.5/10
The epic story of a bard whose journey begins with a quest that 'might' save the world. Using his voice to travel across the world to collects fragments of an ancient song to save the world from what seems an inevitable ruin. The game reminds that, no matter the place or situation, music allows every living being to share their feelings and forge deep bonds. Proving that music is a universal language shared by all and everyone.
One of those games that literally everyone should experience at least once
A very chill and welcoming adventure. Very unique kinda puzzle gameplay. Great soundtrack!
I knew I was getting a fun game, but my gosh this is a really fun game. It's got a crazy good story and creative mechanics for music and platforming. This is a game everyone should check out once.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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