
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.86/day in the week to Sep 11 → 25/day in the week after.
About


Journey through over 75 breathtaking locations across 5 diverse regions, each echoing the richness and allure of ancient China's tradition and landscape. Explore a world filled with bustling ancient Chinese towns, scenic mountains, picturesque rivers, dangerous lairs, treacherous terrains and more!

Utilizing Unreal Engine 4, Wandering Sword portrays a captivating blend of traditional pixel art graphics seamlessly layered onto immersive 3D landscapes. Drawing upon the charm of classic pixel-based martial arts games, the game infuses modern visual effects to elevate every moment in its Wuxia world.

Wandering Sword introduces an innovative combat system that operates on a tiled board and offers players the flexibility to switch between turn-based and real-time mode. This dual mode approach caters to both traditional RPG players who prefer a slower pace and those who enjoy real-time action that demands quick reflexes.

Wandering Sword brings to life a diverse array of martial arts moves and weaponry. As you traverse the land, you'll unravel hundreds of martial arts techniques and weapon styles. Cultivate your energy through meridian points, gain expertise in both external and internal forms, and achieve true mastery of martial prowess.

In Wandering Sword(逸剑风云决), building relationships with NPCs is an integral part of your journey. Recruit up to 14 unique martial artists to join you on your adventures, each with their distinctive abilities. Who knows, you may even find love in this intricate world of martial arts!

Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 45.6Kreviews | 95% | — | $16.7M |
| $34.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2583 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
한글화좀
推荐给所有喜欢武侠的人玩,我的评价是无敌了。 缺点也有,最大的感觉还是引导弱了点,一周目不看攻略基本不可能完美结局,而且有些剧情,人物的故事和地区明显不完整,还可以打磨一下。 总体非常推荐游玩,当大侠太爽了。
只能说相比之下,我更喜欢大侠立志传,但这个游戏也行,后期多周目就是有点枯燥的感觉
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 27.43/day in the week to Jul 23 → 38.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
chaojihaowan
E
通关了两遍。 非常好游戏,使我的截图旋转。 建议配合攻略食用,否则很容易miss一些东西(和剧情分支)。走一遍剧情流程还是挺长的,回头收集比较难受。 [spoiler] 玉华nmd真该死啊 [/spoiler]
一场如梦如幻的武侠梦(95/100),可以提名我的人生jrpg了,上次玩到这么好玩的武侠游戏还是天之痕. 优点我就不讲了,说点我不是很满意的小问题: 1. 技能效果不够酷炫。这点真的太可惜了,明明场景都那么好看,不能把技能效果再炫彩一点吗。(-1) 2. 弹窗和内容展示框影响视野。尤其是那个物品详细的浮层,不能做成固定的吗,偏要跟随鼠标,真的很影响观感。还有那个升级浮层,真的太廉价了。(-3) 3. 支线引导弱。支线引导确实太弱了,不过作为热爱瞎逛的选手,这点对我而言其实还行,就是后面开了新地图之后,为了不错过支线,每次做完一个主线,都会重新扫图,有点浪费时间了。(-1) 除了以上三点外,其他对我而言都是优点了。总而言之,八方有的他基本上都有,八方没有的,他也有。 假如你热爱武侠,热爱jrpg,这款游戏一定不能错过。
成为大侠然后毁天灭地
有亿点上头,好玩,但后面的剧情稍微有点赶,希望可以完善
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $605.6K | 925 | 77% | $12.49 | |
| — | 0 | — | — | |
| $599.7K | 2.2K | 89% | $11.99 | |
| $229.1K | 606 | 72% | $19.99 | |
| $17K | 70 | 96% | $7.99 | |
| $55 | 1 | 100% | $2.09 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7M | 44.3K | 83% | $19.99 | |
| $16.7M | 45.1K | 95% | $9.99 | |
| $16.8M | 7.6K | 58% | $59.99 | |
| $16.6M | 14.2K | 88% | $34.99 | |
| $16.5M | 26.9K | 85% | $19.99 | |
| $16.5M | 15.4K | 97% | $29.99 |