
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
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About


Journey through over 75 breathtaking locations across 5 diverse regions, each echoing the richness and allure of ancient China's tradition and landscape. Explore a world filled with bustling ancient Chinese towns, scenic mountains, picturesque rivers, dangerous lairs, treacherous terrains and more!


Utilizing Unreal Engine 4, Wandering Sword portrays a captivating blend of traditional pixel art graphics seamlessly layered onto immersive 3D landscapes. Drawing upon the charm of classic pixel-based martial arts games, the game infuses modern visual effects to elevate every moment in its Wuxia world.


Wandering Sword introduces an innovative combat system that operates on a tiled board and offers players the flexibility to switch between turn-based and real-time mode. This dual mode approach caters to both traditional RPG players who prefer a slower pace and those who enjoy real-time action that demands quick reflexes.


Wandering Sword brings to life a diverse array of martial arts moves and weaponry. As you traverse the land, you'll unravel hundreds of martial arts techniques and weapon styles. Cultivate your energy through meridian points, gain expertise in both external and internal forms, and achieve true mastery of martial prowess.


In Wandering Sword(逸剑风云决), building relationships with NPCs is an integral part of your journey. Recruit up to 14 unique martial artists to join you on your adventures, each with their distinctive abilities. Who knows, you may even find love in this intricate world of martial arts!


Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 654 reviews with recorded playtime.
Reviews
Themes across 654 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
爽度超高的传统武侠作品~没有奇葩剧情和私货~很正的游玩体验~美中不足的就是部分人物剧情略少~塑造有点浅~以及作为逐步完善的作品~有些地方连贯性稍弱~如果以后有新作品可以考虑提升整体的连贯和剧情深度~
仿佛做了一场梦,最好的武侠游戏
怎么可能....居然有点动摇天命奇御在我心中的地位了,这剧情真好,草蛇灰线,节奏也好,总体没多少大演出特效的情况下,到了南疆这部分剧情真的神了。还有一般来说主角有奇遇都有点机械降神的感觉,这主角谈吐、格局、人情世故、赤子之心真的没让我出戏过,到后面我觉得真的配得上他的成就。推荐!
夯,非常好玩的武侠游戏,玩法和内容都很有意思。
不赖
嗯,继续出dlc或快出新作啊,我玩不到难受啊!!!!
近年来最好的武侠游戏了,剧情不拖沓,剧情真好评,各有各的人物特色,故事线完整,支线更精彩,强推
好玩
总体来说值得一玩。 但是作者水平存疑。南疆的演出表现力可以说是顶级,战妖僧算是还行,再往后一路走下坡路,至于碧海仙踪更是只能说的上庸俗。疑似惊艳是偶然,平庸才是常态。 作者不是很擅长描写感情线和刻画女性角色,天降青梅的很突兀,女二的刻画也不多,dlc里的女主给人的唯一印象就是共患难,友人以上恋人未满,但莫名其妙就结缘了。 值得称道的是对江湖的描绘,侠味儿很足(虽然后面作者放飞自我了,从武侠变成仙侠了),亮点集中在前半段,江湖的风云变换,小人物之间的情义纠葛,后半段疑似作者写high了,只想着把视野往更宏观展开,导致节奏把控的不是很好,进展略快,观感体验一般。
好玩的剧情游戏
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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