
VR Theme Park Rides is a fun collection of twelve exciting VR-experiences featuring classic and thrilling theme park rides restyled in Classic Americana, African Safari and Christmas themes. Catering to enthusiasts of all experience levels, the collection includes something for everyone.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, Italian, German, Spanish - Spain, Dutch, Hungarian, Japanese, Korean, Norwegian, Polish, Portuguese - Brazil, Russian +5 more
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Oh how I wanted to love this game, but in its current state it should be a free demo. I only tried 3 of the rides and it is all I could take before requesting a refund. First off, no options at all for anything, no adjusting music or sounds or anything. I thought I would start with one of my favorites, the teacups...now in real life you can spin the teacup yourself, that is why I love it so much, but in VR land you can not, just sit back and enjoy the ride, which I did....problem was the music was so loud it was taking away from ride, which I found no way to get off from...would just repeat itself and no way to get back to main menu to choose another ride. So I close the game and restart it and choose the roller coaster next thinking this is going to be a fun ride...the graphics are very simple and do not look polished at all, the track looks so unrealistic and cartoony and your outside in the middle of a barren canyon, with rain and lightning going on, which seems like miles away from this amusement park, where did it go? After about 5 seconds into the ride there is the sound of a crowd of people cheering and clapping that repeats itself every 2 or 3 seconds...I am not kidding...there are no people on the ride with you or standing around but you hear them like they are there...constantly cheering and clapping the entire ride...is very anoying and unrealistic..who does that?..this time when the short ride ends, with no real excitement, no cork screw or loops, you get to sit and listen to the repeated cheering and clapping as the fake moon rises and your stuck once again in the ride and have to restart to get back to main menu. I try the ferris wheel as my last hope and am instantly taken by the 2D background like a cheap canvas wrapped around a dome tent...shame on you developers...especially claiming award winning...Im sure this review would be muich longer if I had tried all 12 of the rides but didnt want to chance putting in too much time to request a refund, three strikes and your out for me, maybe after many improvements but as it stands now I'd hold off
If Hitler and the Nazi's had won the war, this amusement park would have been part of the final solution for the rest of us. ♥♥♥♥♥♥♥ terrible VR and you're lucky, as it would have been my worst VR experience so far if not for playing the ripple effect in the same session. $5.00 ♥♥♥♥ me lucky I got in a bundle of 10 VR games for $3.99 as it wasn't worth the 39 cents I paid.
The flat rides like the Octopus work really well, they really give you that feeling you want. The coaster and haunted house are truly awful but there are a lot of good flatrides. But all simulations like this need to use feedback or you don't really feel like you're part of the ride, you just feel like you're floating. Either the haptic feedback of the Vive Controllers can be used or the experience can be made compatible with XInput controllers. Have you ever tried No Limits 2 : Coaster Simulator. It works with the XIput Controller feedback and really brings the rides to life with heavy rumble when you're going fast through a turn and lightens when on a hill and such. It really makes you feel you're attached to the ride. All coaster and ride experiences need this but of all I've bought, only No Limits 2 has it. Buy No Limits 2 : Roller Coaster Simulator and download a few hundred costers from the workshop and try them with XInput Feedback, you'll love it. It has many flatrides as well.
[h1]Reviewed using HTC Vive Pro[/h1] 🎵 You spin me right round, baby 🎵 Right round like a record, baby 🎵 Right round round round 🎵 Watch out, here I come 🤢🤮🤢🤮 "VR game Guaranteed to make you Vomit, Teens Love it 😍" - Creator ❌ Motion sickness off the charts it's really terrible 🤢🤢 ❌ Castle Of Terror - TRY STANDING OMG - 🤮🤮 ❌ Wind Seeker it's black clouds IS park on fire 🔥 ❌ Scaling needs work many models Ginormous! ✔️ I can totally see how Silly Teens Love this 😍 https://youtu.be/LHH3XgIptmg
Tja, VR Theme Park Rides für nichtmal 5,- Euro, und trotzdem fällt es mir schwer es zu bewerten. Vorab, das Spiel läuft flüssig, alle Fahrgeschäfte funktionieren und man bekommt bei dem ein oder anderen sogar ein flaues Gefühl im Magen. 12 Karussels zu dem Preis ist sicher auch nicht schlecht. Aber irgendwie kommt bei diesem Jahrmarktbesuch keine richtige Freude auf. Der Park ist Menschenleer, die Karusselauswahl erfolgt über ein Menü, die Fahrt geht dann auch gleich los. Interaktionen gibt es keine, auch der Autoscooter lenkt von selbst. Die Grafik kann man noch als annehmbar bezeichnen, auch wenn sich die 3 verschiedenen Settings nicht groß unterscheiden. Bei 1-2 Karussels kam ein leichtes "hui-Gefühl", aber insgesammt war die Erfahrung doch eher enttäuschend. Nicht falsch verstehen, das Spiel funktioniert innerhalb seiner Vorgaben problemlos, aber man hat nicht das Gefühl, in diesem Park viel Zeit verbringen zu wollen. Im Gegensatz zu manch anderer VR-Erfahrung unterstelle ich dem Entwickler keine pure Geldmacherei, aber wirklich empfehlen kann ich VR Theme Park Rides auch nicht. Gruß Ziffi Ziffi´s Spieletipps als Kurator: https://store.steampowered.com/curator/5837414/
It looks like someone wanted to make a game to get easy cash fast.... The screenshots might look fine, but the scalings in the game are WAY off, the movements are jerky and totally ruins the immersion. Luckily Steam have the refund function.
VR Theme Park Rides. Ganz alleine "vergnügt" man sich hier in einem Vergnügungspark seiner Wahl ein amerikanischer, ein afrikanischer oder ein Weihnachtsthemapark. Die Fahrgeschäfte sind in jedem Park die selben, nur die Texturen und die Umgebung ändern sich. Die Grafik ist wiedermal in einem Comicstil gehalten und gerade noch als zweckmäßig zu beschreiben. VRungeübten kann in dem einen oder anderem Karusell schon etwas übel werden, aber am Übelsten ist, daß der ganze Park leer ist und man trotzdem überall diese Stimmen von vergnügten Menschen hört. Kein wirkliches Vergnügen.... Mehr Reviews: https://store.steampowered.com/curator/32170554/
Это насилие над желудком!
So is this game worth the current Halloween sale price of $1.49? Definitely. Unfortunately, the mostly negative reviews will drive most people to not even consider buying this game. I read through most of the negative reviews, and I think these people have unrealistic expectations. There are 12 total rides in this experience. There are 3 environments for each ride (Americana, Christmas, and African Safari). Most of the rides are enjoyeable. My favorites were the airplane, octopus, and teacup. A few of the rides scales are off like in the Ferris Wheel (the rides seem much bigger than they should). Also, several objects in the environments are off scale (every animal in African Safari). The worst rides were the Rollercoaster (especially in Americana it seemed very laggy/stuttery) and Haunted Ride (very cheap quality graphics, no real scares, just laughable attempted scares really). The music was also not the best. [u]I suggest sticking to Christmas themed park as it has the best visuals and music [/u]. Just don't expect amazing visuals and enjoy the rides. I played this for 45 minutes and easily got my money's worth. Keep in mind, you have to press B on Oculus Touch when it says menu button. You have to hold down trigger to select the ride. Sale price rating 6/10 enough fun rides, F the haters [spoiler] yeah I wish I could hold on to the steering wheel in bumbers cars and steer, but it's to be expected in this type of VR title [/spoiler]
Great concept, but just not ready yet. There's a lot of potential, but it just doesn't work. The graphics are primitive, the movement is jerky, and almost all the rides are the same style (spinny) carnival rides. All ya get is car sick.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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