
Quest, craft, loot, build, destroy, and shoot your way through gorgeous voxel islands! Encounter mutated wildlife, discover secrets, and find out what went wrong in both pre-designed adventure and procedural survival worlds. Play in Early Access today--alone or with friends!
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About
Your journey to unravel the mysteries of the ooze spreading throughout the Voxisles takes you through meticulously handcrafted islands brimming with quirky characters, dangerous monsters, challenging puzzles, and – true to the name – epic adventure!
You start with nothing, so pick up some sticks and get started. Loot crumbling ruins, fulfill strange quests, build ladders and bridges and bases, craft and upgrade ever-more-potent equipment, and challenge powerful bosses to cleanse each unique, procedurally-generated isle of the ooze.
Check out the procedural survival worlds demo today!
Experience a unique combination of crafting, RPG progression, and first-person shooting.
Craft or loot an impressive arsenal of firearms, melee weapons, and magical spells to defeat the mutated wildlife that roam these lands, from persistent little blobs of ooze to divebombing birds, from armed and angry skeletons to rocket-launching robots.
With dynamic material-based destruction, towers, trees and terrain crumble alongside the carnage.
Voxile’s crafting system combines 50 materials and dozens of other resources into weapons, workbenches, bags, boots, food and flak jackets and jackhammers.
Use a variety of tools and contraptions to solve problems your own way. Create stairs, scaffolds, and ladders to reach new heights. Build a base, and decorate it however you like – everything you see in the world can eventually be broken down and crafted anew.
Our in-game editor empowers you to design your own islands, complete with your own unique gameplay and quests. Joyful to use, with seamless MagicaVoxel integration, an intuitive world editor, and a surprisingly powerful built-in scripting system for charting out a new adventure.
Embark on your adventure solo, or join forces with friends in four-player multiplayer (co-op optional).
And you can talk to both dogs AND cats. Now in Early Access.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game has come a long way since I played the demo almost a year ago. The campaign islands are beautiful and really well done, but I was also impressed with how well the procedurally generated islands can look. I think for an early access game it has a lot of potential especially with being able to make custom islands/quests. If they add a feature where players can submit maps for other players to play/vote for that could add a lot of replayablilty. The art style is also a nice take on the voxel genre, I particularly love the trees!
This is probably the prettiest voxel world I've seen. And it runs at a smooth framerate on my fairly crappy laptop. Really impressive for that alone. Also, the combat very punchy and satisfying, and exploring the world led to a lot of cool discoveries-- there's some really cool rock formations, caves and buildings / NPCs to find, even in the procedural world. Excited to see how the devs build things from here! I've enjoyed it a lot so far.
Voxile is visually impressive, with a detailed voxel world that makes exploration genuinely engaging. Adventure mode shows thoughtful level design, and the dialogues add context and personality to the environment. The destructible elements and interactive objects make the world feel alive and rewarding to explore. While some mechanics like crafting and inventory could be clearer, experimenting with them is fun and adds depth. Survival mode introduces a good sense of challenge with dynamic enemy encounters. Overall, Voxile combines strong visuals, immersive environments, and solid gameplay foundations, making it a promising Early Access title with lots of potential.
Game is great so far! If you are looking for something chill to spend some time on check it out. Can't wait to see what they do in the future.
Picked up Voxile out of curiosity and ended up playing way longer than I planned. Exploring the islands and breaking literally everything in sight never gets old. Combat feels simple but satisfying, and the crafting loop kept me busy. It’s Early Access, so yeah there are rough spots, but I’m already having fun with it.
что за xуйHя
I am permanently soft-locked due to a progress-blocking quest bug. I am trapped inside an NPC shop with no exit, no respawn, no unstuck option, and no developer console available in my build. Reloading, quitting, and all normal recovery steps fail. Just decided to try multiplayer survival mode instead for time being and am enjoying that.
Wasn't expecting this much variety from a voxel game. the underlying framework they built this on is actually insane. you've got standard survival and coop that completely scratches that minecraft itch (been playing the survival mode with my bro), but then there are straight up detective maps, full rpg campaigns, and action modes. it’s kind of wild how much different stuff they packed into it and yet feeling cohesive, really solid!
This game is a blast to play co-op with friends. With the right tools you can destroy everything in the world and watch gravity take the broken pieces to the ground. The adventure levels are beautiful and the combat is engaging. The survival gameplay could be developed more and the UI is a bit clunky, but for an early access game it's off to a great start!
I would recommend this game. What I wouldn't recommend, though, is experiencing it for the first time like I did, throwing myself into a multiplayer world with my friends without playing the tutorial. This game has a lot of fun and interesting mechanics with real depth, and once you learn them the game becomes really engaging. My favorite is probably the crafting system, some recipes are actually tough to gather resources for but at the end it does feel very rewarding. I also feel as if I cannot write a review for this game without mentioning the really beautiful looking visuals, you can really feel all the hard work the artists have put into this project. And alongside looking very stunning, it also feels very good to play: the movement is very responsive, and the game is well optimized as well. To close this out I'd like to say it again: if you plan on getting this game for yourself please play the tutorial!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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