
Become a crew member of an Interdimensional Express Train! Discover a new world full of mysterious creatures, enemies and places. Upgrade and customize your train, gather new materials and build better weapons. Play solo or online сo-op with up to 4 people.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 1 → 6.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.7Kreviews | 73% | — | $8.8M |
| $29.99 | 1.1Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Enjoyed the game, did not quite understand the story.
Поиграть на расслабоне в принципе самое то, в пати - веселее, есть сюжет, правда для меня он был чисто для формальности, я просто бегал, стрелял и крафтил , так и так заставят идти по главным задачам Из плюсов: 1) Спокойнее, чем в cs2 2) регулируется уровень сложности перед началом игры, после перезахода в игру тоже 3) понятный крафт 4) первое время- приятное выживание 5) при должных постройках, можно быстро изучать все исследования 6) автоматизация некоторых процессов Из минусов : 1)местами однотипные локации,депо.( с другой стороны, игра подразумевает, что пройдёте сюжет и на выход) 2) Декорации, а именно - я поставил стол, у меня есть ваза, и тому подобные предметы, почему я не могу поставить вазу на стол? Зачем она мне не полу 3) Есть настройки сложности,а именно , например, акул. Хочу 2-3 акулы. А игра разрешает 0-1. Так же с солдатами. И их набеги на мой поезд. Наличие их в некоторых депо. Этих солдат просто мало. Отыграл 25 путь, а замес был красивый-один 4) крафт оружия . Стол есть для него, а собрал, что то своё только спустя полгода, и то получил быстрее от солдата, спустя 10 стычек с ними в депо 5) обновление поезда, защита поезда Если мне вагонов 12 хватило, а их там можно чуть больше это точно, (а я дошёл до 40 ветки и дизельный двигатель) То вот их украсить - нет, азиатский стиль, королевский стиль, корабельный, и обычный и достаточно 5') Защита турелями прикольно, но ток спереди,можно было бы сделать какой нибудь модуль,который занимает платформу целую, для защиты поезда, если нельзя ставить их везде 5")так же и отдельные защита платформы, есть свободный целый лист, а обшить можно ток бронилистами 6) Моя 2060 карта выдавала 30 фпс в локации на подобие зоопарк,хотя рекомендуемые я перепрыгиваю
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 146.13/day in the week to Jul 19 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Portuguese - Brazil, Polish, Turkish, Japanese, Spanish - Spain, Korean*languages with full audio support
| $35.99 |
| 288ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 976 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
превосходная игра от Наших разработчиков. Играл с первого дня релиза, до сих пор даже после окончания кампании захожу в игру. Рекомендую всем, надеюсь, что после бОльшего потока игроков разработчики добавят контента!
Русская озвучка, интересное повествование, простой геймплей — вывод один: игра шикарна!
Игра хорошая, добрая но сюжет коротковат. На пару вечеров с компанией.
I mean... the story is pretty mid, (except the last act) the graphics are beautiful though, only reason I'd recommend it is for the multiplayer aspect + the cute rofleemos.
Cool game with a for me unknown concept... if you want to play a coop game with friends which is not giving you the "standard" Borderlands experience I can recommend this game. The category I would sort it in the most it would be crafting without "survival". For me there were no crashes or anything else and we encountered not really a lot of bugs for a coop game. So seems the coding was done quite stable (at least accordingly to my experience).
Get. To. The. Depot. Get to the depot. GET. TO. THE. ♥♥♥♥♥♥♥. DEPOT. Want to progress the game? Get to the depot. Want to upgrade your train? Get to the depot. Want to finish this awful story? You wouldn't believe it, GET TO THE ♥♥♥♥♥♥♥ DEPOT! Want to move as fast as you can between said depots? Too bad, random ♥♥♥♥ in your path that you have far progressed past will slow you down. REGARDLESS IF YOU WANT IT TOO. Get an upgrade to allow to to plow through said random ♥♥♥♥? DOESNT DO ♥♥♥♥♥♥! The game is far better than its launch version but the quality train still hasn't reached the depot yet.
Press E to have fun. This is basically what's this story is all about. Go to the Depot... Leave the Depot. Very interesting at the beginning but after 2 hours it just stops. Childish gameplay and storyline. Train customization is uninspiring and pointless and don't get me started with the Rofleemos, they are absolutely useless. Also... what's the point of upgrading the Train's engine? just to get the depot faster and finish the story quickly? The trailer hypes you up about the gunfights.. what a joke! i didn't even need to upgrade my armor or customize my weapons which you can find easily anyway. You would think that meeting the final boss would be a real fight but no. I think who ever designed this fight was on his last week before leaving the company.
[h3]Wunderschöner Survival-Trip mit entspannter Action[/h3] [b]Worum geht es in Voidtrain?[/b] In Voidtrain schlüpft man in die Rolle eines Mechanikers, der plötzlich in einer surrealen, schwerelosen Zwischenwelt – dem sogenannten Void – landet. Man startet mit einer winzigen Draisine und muss an einem Seil gesichert schwebende Ressourcen sammeln. Mit diesen Materialien baut man sein Gefährt nach und nach zu einem gewaltigen, voll ausgestatteten Zug um. Während der Reise von Station zu Station muss man nicht nur ums Überleben kämpfen und craften, sondern sich auch gegen feindliche Soldaten und seltsame Kreaturen zur Wehr setzen. [b]Grafik & Atmosphäre[/b] Hier glänzt das Spiel für mich am allermeisten. Die Grafik und das gesamte Design der Welt sind schlichtweg fantastisch. Die schwerelose Umgebung sieht wunderschön aus und erschafft eine unglaublich dichte, fast schon magische Stimmung. Besonders die Lichtverhältnisse haben die Entwickler meisterhaft hinbekommen. Besonders gefallen haben mir die großartigen Lichteffekte – zum Beispiel das warme Licht der Lampen auf dem eigenen Zug., entsteht eine unbeschreiblich gemütliche und packende Atmosphäre. [b]Die Rofleemos[/b] [u] (Das heimliche Highlight!) [/u] Ein absolutes Muss zu erwähnen sind die kleinen Rofleemos, die man im Spielverlauf findet. Diese kleinen Wesen sind so extrem niedlich und liebevoll gestaltet – man würde am liebsten direkt einen mit nach Hause nehmen und als echtes Haustier behalten! Sie bringen viel Charme in die Welt. [b]Gameplay: Farmen, Survival & Action[/b] Das Spiel verbindet klassisches Farmen und Survival sehr geschickt mit Action-Elementen. Ein großer Pluspunkt: Voidtrain eignet sich hervorragend für Leute, die sonst eher selten oder ungern Shooter spielen. Die Kämpfe und Waffenmechaniken finde ich sind recht simpel, einsteigerfreundlich und unkompliziert gehalten. Man wird nicht überfordert und kann sich voll auf den Ausbau des Zuges konzentrieren. [b]Technik & Performance[/b] Ein weiterer großer Pluspunkt ist die saubere technische Umsetzung. Das Spiel lief bei mir durchgehend flüssig und absolut einwandfrei. Ich hatte keinerlei Performance-Probleme und mir sind während meiner gesamten Spielzeit auch keine Bugs, Ruckler oder Ähnliches aufgefallen. Alles wirkt in dieser Hinsicht sehr rund. [b]Einziger Kritikpunkt:[/b] [uDie Story[/u Der einzige Aspekt, der für mich ein wenig abfällt, ist die Geschichte. Die Erzählung hat mich stellenweise etwas verwirrt und wirkte auf mich nicht immer ganz schlüssig oder leicht greifbar. Vielleicht tuen sich andere leichter die Geschichte samt Ende einwandfrei zu verstehen auf den ersten Spielzug. [b]Mein Fazit[/b] Trotz der kleinen Schwächen in der Story ist Voidtrain ein im Kern einfaches, aber visuell und spielerisch enorm eindrucksvolles Spiel. Wer eine gelungene Mischung aus Survival, Ressourcen-Sammeln und entspannter Action in einer unverbrauchten, wunderschönen Welt sucht, ist hier genau richtig. Klare Empfehlung von meiner Seite !!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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