
Void Vikings is an arcade style top down space shooter where intense action is the focus and choosing the right education could pay off. Smartly manage your Space Bucks in order to destroy your student loans before you die. If you succeed your score could sing your praises through all of Valhalla.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Before playing this game, I assumed it was an asset flip and was ready to dismiss it after 5-10 minutes. To my surprise, it is an interesting and fun game that plays better than it should. Dogfights are interesting and control well, you have a lot of movements and tactics available to you during fights, and visually it's not terrible, although simple. Music is close to non-existent, but sound effects are okay enough. The main reason why I don't recommend it is that it doesn't have enough value. After two hours I felt I already knew how every enemy operated and how to manage them all. The career mode ends before it begins, and the endless mode presents no challenge. Unless the devs add a reason for me to keep playing it, it'll be hard to recommend. Even a simple career mode with different types of missions and an ending would be enough to recommend it, but the way it is now, I can't.
Fun, polished little arcade wave space shooter with a couple of modes including a 'diablo' style randomised loot system, customisation, leader boards, and several distinct ships to fly.
Please reward this comment. I still have 200 points left to buy those slut avatars and backgrounds. Give me thumbs up, and you will grow 3cm. Reward this and you will grow 12cm. .⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
Несмотря на некоторые минусы : -однообразие врагов (но видов для такой игры может и хватит) -непонятки с дропом - когда выдают вещи полностью апнутые, хотя ждёшь вещь именно для усиления - а также ппц какое мессиво врагов и ракет (блин ненавижу когда их целая куча), когда не знаешь куда варпнуться чтоб включить реген щита Всё-таки игра затягивает. ☺ Интересный ход с открытием последующих кораблей. Ну и напоследок отмечу "хитрый ход" самой игры: Чтоб получить очки в таблицу надо сначала прокачать свой корабль (и не один) и расплатиться за взятый кредит. И только потом на полученном корабле (который можно только удалить если не понравится) на бесконечно усиливающихся волнах набрать как можно больше очков. 9 рано погашенных кредитов из 10 ☻ з.ы. на джойстике не так удобно как с клавиатурой+мышью
Dont expect a long game or a game with lots of content. Even as an indie game it is a very short game. I won't tell you its cheap game etc because its not a cheap game. Then why i recommend it to you you may think. I didnt regret buying it. I would love if it had a longer game mode you have some kind progression. But it doesnt. It has two modes one of them you are improving your ship and paying your debts, typically its 7-8 half minute missions that you can complete it under 5 minutes most of the time. Second mode you are trying to survive against endless waves which is longer (depending on how much you can survive) but it doesnt have a progression only high score mechanics. But its core gameplay is solid and fun. Having a beer or wine and playing 5 runs is actually fun and relaxing. Its not a game you regularly play but its a game you play for 10-15 minutes 2-3 times a week but really enjoy when you do that. By the way this part to developers: I can say its a fully developed and completed game so dont understand me as i am complaining, i am not. But this game have room to lots of improvement. New mode with some rpg style elements (something we can use same ship for a few hours while acquiring more money, not just paying our debt) You can always add more musics, ships, weapons, enemies etc. If you decide to make a dlc for it adds more things then it currently have (in a positive way) i will gladly buy it.
buy it, its hella fun
Una garcha, lo compré con 66% de descuento por los cromos. Stonks
Void Vikings - шутер стилизованный под космическое сражение. Зачем-то приплели викингов, от которых в игре только названия кораблей и название основного режима Вальхалла. Сюжета нет, но есть довольно необычное построение игрового процесса. Перед тем как начать массовый отстрел врага в Вальхалле, нужно "создать" корабль. Создание состоит из 2х составляющих - выкуп корабля и прокачка оружейных систем. Сумма выкупа состоит из базовой цены корабля и стоимости за каждую пройденную игровую зону, сколько зон будет пройдено, на столько и вырастет долг, процент для роста зависит от сложности. Прокачка основывается на правильном выборе прокачиваемого модуля, которые фармятся десятками. Ключевым параметром тут будут базовые характеристики и "шаг прокачки" - на сколько вырастут характеристики за один АП. Нюанс прокачки заключается в том, когда прокачку остановить и выкупить корабль для закрепления результата, потому что прокачивать это ведро с болтами можно отсюда и до заката n-го дня. Как только корабль прокачен и выкуплен, его можно использовать в режиме Вальхалла. Суть режима это набор лучшего результата по очкам. Игра с неплохой динамикой, но слишком однообразная, подойдёт для коротания времени.
This game is a fun time killer. It's not the best game, but not because it has flaws, just because it clearly was not trying to be the best game. I still think it's fun, and exactly worth the price.
Very fun and promising procedural shooter. Devs really care about their games and make smart decisions, so I'm excited to see how this one grows and matures during early access. EDIT at Release: Game is much more polished. Tight little arcade shooter.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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