
Inventory management meets bullet heaven. In this sci-fi roguelite, your backpack determines your fate. Master the art of item layout to create game-breaking synergies and turn a humble arsenal into a screen-clearing storm of destruction.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Sep 29, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $13.3K | 113 | 75% | $5.99 | |
| approximately $10.3K | 30 | 80% | $7.99 | |
| approximately $89.1K | 410 | 72% | $8.99 | |
| approximately $3.5K | 38 | 66% | $4.99 | |
| approximately $10.2K | 35 | 100% | $9.99 | |
| approximately $12.1K | 32 | 94% | $9.99 |