
The Voice of Cards series are RPGs where everything is shown through the medium of cards. Enjoy a truly unique gaming experience from the minds of YOKO TARO, Keiichi Okabe and Kimihiko Fujisaka.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's pretty nice. Overall feeling of the game is quite cozy. Combat is alright, slightly more interesting than the previous two since you get more freedom on how to build your characters because of the monster taming system.
I enjoy having an headache thinking about how theses games tied to Nier / DoD. as always if you're into the Yokoverse play theses games !
Il primo della trilogia è stata una gradita sorpresa, con meccaniche interessanti e una storia divertente e leggera. Il secondo è stata una pena, noioso, ripetitivo, con una storia insignificante e pesante. QUesto terzo titolo è meglio del secondo, ma comunque una delusione. Alla fine è sempre inutilmente ripetitivo e poco coinvolgente a causa di una storia infantile e insignificante. Sconsiglio.
Very enjoyable game with a GREAT story and characters, accompanied by fantastic music and appealing visuals for what is basically just cards on a screen. Genuinely surprised me with how much I enjoyed it, as it is unapologetically a simple game. HOWEVER, the gameplay can get fairly repetitive and for most of the game is way too easy however it picks up in the later stages. Easily a game to recommend for people wanting a more laid back experience. Yoko Taro once again proving how to make a compelling world.
This not as bad voice of cards maiden of crap but not as good dragon one...The skills come from killing monsters and getting lucky to drop from chest after battle.The drop table is items and monster you just fought with different ranks(if your lucky). For the first half it a good time but after that it decent to below average game.It heavy rng drop system for your skills and story kind of suck...Hated the last boss fight, battle of attrition for over 20 painful minutes(was not hard at all just long,prefer watching paint dry...).
Overall it was good at best and mixed at worst. It's a Yoko Taro story but through a medium that sorta cripples it. It's quirks includes the following: frustratingly gambling for new skills, a serviceable narrative, but good art direction in both visuals and music. Even though I would recommend this over not, it is a very on the fence recommendation.
kore wa a Nostaglic & Fantastic Card Adventure Game ~ pretty daisuki
One of two games I've 100%ed on Steam (the other one is, maybe not surprisingly, NieR Automata). I don't know what it is about these DrakenNieRCards games but whenever I finish one it burrows into my head and refuses to leave for weeks. The ending for Beasts of Burden was satisfying (actually I think the words that sprung into my mind at the time were "kind" and "hopeful") but it raised a LOT more questions than it answered and frankly I'm eating it up the same way [spoiler]those kids ate the ancient canned tomatoes ... by the way, maybe don't do this in real life, unless (as L'gol put it) you want it coming out both ends[/spoiler]. I have no idea what the hell happened to this world but I am having a lot of fun imagining possibilities and connecting (equally imaginary) dots. Another thing that stands out to me is how the game uses its mechanics to make you think about the story and the issues being raised; no spoilers but this becomes particularly relevant in the last couple chapters. It's a good example of the video game as an interactive artistic medium (if you need to, say, write an thesis about this for your visual communications senior seminar course...or something). Anyway, I don't know what else to say. It's really really good? The whole series is really really good but it seems like people totally slept on it and I don't know why. Maybe the concept is just hard to sell. None of my other friends are interested and maybe they get a little annoyed with me whenever I start yammering on about it. I think Yoko Taro himself describes it a niche title and sure, I guess that fits the bill. I'll always go to bat for Voice of Cards. Hell, I think I like it even better than NieR.
10/10 if you are here for Yoko Taro or the unique vibes that a VoC game offers. 0/10 if you care even a little about gameplay. It all boils down to the fact that your "Skills" are tied to RNG hell: RNG to enter a fight with the monster you want. RNG to get a drop after the fight. ^ Buffed to 70% per battle after using an item during early game and 100% late game. RNG for the drop to be a monster card. RNG for the drop to be of the specific monster you want if different monsters were present. RNG for the drop to be of a higher star than the one you already had. RNG for you to even pick this perfect card among the other two that appear. RNG for you to not want to break the non-existent disc this game comes in. You can absolutely beat the game with lower tier cards. But each individual fight's reward screen is a middle finger reminding you that you could be doing more damage, healing or buffing more and the only reason you aren't is because you were not born lucky.
:(
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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