
"Vivid Knight" is a "party-building roguelike" game in which you collect friends who have been turned into jewels and fight by combining their abilities! Explore the ever-changing dungeon and harness the gems you have gathered to challenge the labyrinth!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常平庸的游戏,优点在于画风偏治愈可爱,但本质就是个回合制战斗,而且剧情单薄,人物没有塑造,导致那些角色就像是工具一样,用完就丢,游戏缺乏爽点,玩不了多久就会腻,休闲玩家可以试试
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쉽고 재밋다 하지만 반복..
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $835.8K | 1.8K | 88% | $14.99 | |
| $835.7K | 1.8K | 61% | $9.99 | |
| $836.2K | 1.5K | 77% | $24.99 | |
| $835.2K | 2.4K | 80% | $15.99 | |
| $835.1K | 1.8K | 81% | $14.99 | |
| $834.8K | 1.7K | 76% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 5.6K | 87% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.4M | 3.8K | 85% | $19.99 | |
| $1.1M | 1.5K | 76% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese*, Korean, Spanish - Spain, Russian, French, German, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $14.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
良い
強化がたのしいローグライトゲーム こういう絵が可愛くて面白いゲームは貴重
役揃えていくのたのしい ありがとう
좋음
面白かった、ストーリークリアまでプレイ
Хороший рогалик-автобаттлер.
괜찮은 오토배틀러게임 해금할수록 유닛이 많아지니 3성만들기도 빡세고 심볼 업 받기위해서 2랭크업 한번씩은 해야하는데 가방에 들어가는 유닛이 많을수록 이동에 제약이 들어가다보니 관리가 빡세다 난이도가 높아질수록 한판에 들어가는 시간도 꽤 긴 편이다
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.