
EMPULSE is a fast-paced 6v6 movement shooter. Wall-run, grapple, Holojump, pilot mechs, and P.A.I.N.T. your way through Freehold's vertical streets. Outmove your opponent or get outgunned.
Modeled estimate, not a reported figure. How we estimate →
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About
EMPULSE is a fast-paced 6v6 movement shooter where movement is the weapon. Outmove and outgun your opponents across the post-utopian streets of Freehold, chain wall-runs into grapple swings into mid-air kills, and fight for Crews to control mechs for the ultimate power spike.
Movement is the foundation on EMPULSE. Every district in Freehold is built for chaining movement together and finding your flowstate. Here’s a look at the toolkit:
Wall-running: Run forwards and backwards, chain almost any mechanic into a wall-run, and ride virtually every vertical surface on the map.
Grapple hook: Build momentum, swing around cover, whip into a wall-run faster than you could on foot, or hook an enemy to reel them in for a one-hit melee.
Holojumps and jetpacks: launch off boost pads to keep the movement chain alive.
P.A.I.N.T. Bombs: Reshape any surface with Jump, Speed, Explosive, Heal, and Sticky P.A.I.N.T. Bombs to gain the advantage in fights.
Grapple into a wall-run, swing into a Holojump, slide into Speed P.A.I.N.T. In EMPULSE, every move flows into the next
Mechs are the most contested objective in a match. They act as a power spike that spawns mid-round and forces your team to fight for control. Two of them spawn at the center of the map at a time, and whoever claims one is piloting a machine built to take over a round. A claimed mech comes loaded with a full kit:
Chaingun that ramps up the longer you hold the trigger
Rockets that delete anyone caught in sight
Melee that hits enemies for heavy damage and knocks them back
Deployable bubble shield to lock down a position or act as cover
Charge jump that launches the mech high into the sky, then slams down with a shockwave, crushing anyone caught underneath on impact
Dash to reposition with surprising speed, especially for something so massive
We are shipping in Early Access because the best version of this game is the one we build with you. From day one we will be in the game alongside the community, reading feedback, and shipping updates on a steady cadence based on player insight. Building out in the open lets us move fast and prioritize what players are actually asking for, instead of locking plans to a roadmap set in stone months prior. The more you play, report, and pitch, the better EMPULSE becomes. Here is what that means:
A roadmap driven by you, not locked in months ago. Expect new modes, maps, weapons, mechs, and meta playstyles, with plenty more waiting for everyone to discover through playing.
Balance and systems tuned with you, not at you. We adjust weapons, mechs, and modes based on how the community actually plays, and we tell you why.
Decisions made in the open. We share what we are working on, what we are holding back, and what we are still figuring out, so you can shape it before it ships.
No store, no battle pass, no microtransactions at Early Access launch. Period. Cosmetics are earned in-game through Gigs, progression, and events, with non-paid exceptions like Twitch Drops and wishlist incentives.
We’ve taken the game this far. The rest we build together.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Engagement
Hours played at review time, across 90 reviews with recorded playtime.
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I recomend it but dont at the same time. Its just unbelively bland, movment is fun and easy to pick up, some guns feel good others dont. If you want this game just for the mechs defo recomment against it. Game is just mid.
Decent game if you play on controller I guess, I made it to top 100 on MnK and only about 15 other guys in the top 100 are MnK. Aim Assist is broken theyved had to nerf it twice already. Queue times take 20-30 minutes to find a game, and the matchmaking is hot dog water. Waste of money dont buy.
With over 250 hrs on record now, i can solidly say i have a good judge of this game as the following: The Gunplay and movement are what makes this game a standout in terms of best in class. The Movement and flow of the game is fun and precise for an early access game, with continued updates and tweaks this game deserves a chance to thrive in the FPS genre. In my opinion everyone should be giving this game a try. The devs are very responsive and i have to champion the Anti-Cheat dev for swift and fast responses for banning cheaters. There are also ZERO cheaters in this game which is another big win that most modern games suffer from this issue. Devs have listened to the community feedback and implemented changes prompty based on those feedback. While the dev team is small content updates do take longer than most games, which is one of its only down sides. OVERALL 8/10
Straight up scratches my itch for Titanfall 3, great movement, good weapons, competitive people to play against. There are a few jank bits and pieces, the mecs are a lil janky and the movement sometime hitches causing slowdowns. However, the game is still in early access, which means that we still have some polish to go, great job Devs!
It's generally viewed as Titanfall 3 by some, I don't agree at all. it's gameplay is generally awful, including: The time to kill, it's too slow in situations where it should be fast, and too fast in situations it should be slow The movement, it feels sluggish and generally slow compared to what it should be The mechs, just as a whole It's like it's trying to be Titanfall, but also be Apex Legends and COD PvP all at the same time. That's the best way to put it as someone whose sunk 200+ hours into Titanfall 2. I will admit I haven't put that long into Empulse, but that's because of how it feels to me.
Fun game. But. Not worth $20
Game feels unbalanced - people that play more have access to better guns in ranked as well. Also certain mechanics are just stupid
Definitely not for everyone, but i think objectively that this game is just bad, it just seems like the dev team is full of people who missed Titanfall a little to much and tried to recreate it and put their own twist on it. It instead ended up just not being good at all, the game is extremely controller sided (like many other reviews have said) its worse then apex because with this games aim assist you literally cannot miss. On top of that I'm 90% sure i also played against a cheater in my first game, if you really want to try it just play a game or two and refund if you don't like it. In my opinion this game is not worth your time and you could genuinely be more productive playing a cod game (yes even the new ones) i know its in early access and there is much room for them to improve on it but so far its just if a black ops game and Titanfall had an ugly baby. Some positive things i will give it though is that the movement is actually clean and not as clunky as i was expecting, and its very well optimized unlike a handful of modern games these days. Other then that there's nothing really appealing about this game at all, not much to earn, most of the guns are not worth using. Oh and the shotgun is stupid powerful for some reason, but yeah that's an honest review of this game after 30 minutes of playing that i gathered that quick.
game is mad
uugghhhgh ts ♥♥♥♥ aint worth 20 annnnddddddddddddddd the game was better in the demo istg
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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