
ViveSpray is a realistic VR graffiti simulator available for HTC Vive, Oculus Rift and Windows Mixed Reality. Featuring detailed environments, realistic mechanics and range of features to improve your artwork whether you’re a seasoned pro or just looking to have fun.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
Amazing game. I've been writing (doing graff) since 2009. after a couple arrests later and a 1500+ lawyer fee i do not go out like i use to (adulting and what not). For years i've contemplated building myself a foldable plywood wall to scratch the itch. with this game i have way bigger walls, unlimited spray paint and color combos, NO police! It's a godsend for some of us old heads that can't hit the streets like we use to. Thank you for this app and continuing to develop it.
Another amazing proggy for everyone whos into (graffiti) art. It feels really realistic ... ... only the smell of the paint is missing ;) Deffo worth a buy if you love creating some drawings.
Update: The game has now left early access and the updates come out decently often. The spray physics are very good and tweaking the given settings you can get an extremely realistic spray pattern. The environments are not the most intricate but the realistic spray allows for you to just completely get lost painting. I put on some music and can easily spend a few hours. The updates also include public walls which is hands down the best feature of the game, you can upload your work to a public wall, and others can add on or destroy what you did. Gives an incentive to come back and check what's on the wall. I recommend this game, I've gotten my money's worth.
Edit: After using both programs for some time, I now recommend Vivespray over Kingspray. After painting on the same file on Kingspray for some time, the program seems to run into performance issues that mimic poor tracking (possibly related to the DAT file which I have seen to exceed 100 MB for just one picture), a frustrating outcome for an art program. I spent a long time trying to diagnose the tracking issue before determining it was only occurring with Kingspray. I think it's necessary to make a strong choice between the two major Vive graffiti programs, for the simple reason that the paint comes out of the controller at different angles in both, and switching back and forth is annoying as it prevents developing a consistent muscle memory. If this variable was configurable, I could comfortably use both Kingspray and Vivespray, but as it is I feel it's necessary to choose. Pros -- Vivespray: * Persistent Online Walls!!! (The biggest, IMO, since much of the appeal of graffiti is people seeing your work. Though if the current wall has a very nice piece, it's hard to go over it.) * Cans that save customization (a double-edged sword since configuring each can individually is a bit of a pain, and the width slider is less satisfying than just having a few choices of cap, imo) * Fully ambidextrous and can be used with one controller only. (A big deal from an accessibility standpoint for users who may have limited or no use of one hand.) * More powerful features as an art program -- an eraser spray, masking options, fixing the width of the spray, etc. Cons -- Vivespray (There are a few specific annoyances with Vivespray that prevent it from being my primary paint program.) * Cursor dot is hard to find and often disappears entirely. I'd be happy to turn the cursor off entirely, except I find the angle that the paint comes out of the controller to be awkward so I really need a reference point to tell me where I'm going to be painting. If it were possible to change this angle (similar to how Thrill of the Fight allows the gloves to be re-oriented depending on how the player prefers to hold the cotnroller), that would be a HUGE improvement. * The disappearing cursor issue is also problematic when trying to use the color selector. The color selector seems to give a false indicator of where its pointing, and uses the spray direction instead. * Undo without Redo, and the positioning of the Undo button means I often hit it by accident and remove a stroke I wanted to keep. Kingspray: Pros: * More interesting environments and textures to paint on. * Variety of preset colors that are nice. * Variety of preset caps to choose from. * Cursor is easy to see if you use it. * The physics of sim feels more paint-y and satisfyingly analog. Vivespray paint seems a bit overly perfect and digital, though this does make it easier to create a clean look. * Multiplayer (though I haven't found anyone yet). Cons: * No persistent online walls like Vivespray. * Requires use of both controllers. (Changing this would require a major UI rework so I can't imagine it happening.)
The biggest difference between ViveSpray2 and KingSpray: ViveSpray2 is oriented towards freely creating artwork with little or no regards to real world limitations. You can use stencils, mask and erase with special spray cans, there's a spline tool for tracing nice and clean curves. You can lock the radius of your strokes, to keep your lines consistent. It requiers less effort to create a clean artwork and it feels more technical. You can even access the png bitmap files for external use. KingSpray is more of a "graffiti simulator" game. It has better graphics, detailed areas, there's multiplayer, it feels more analogue, you can interact more with objects in the area like playing music from a boombox, and moving the light sources around. It lets you explore your inner vandal :) In other words, ViveSpray2 is "mature". KingSpray is "fun".
Back in the late 70s I was living in the big apple that's New York city for those not up on the gang slang. I was hanging with a gang called the Cots we had white handkerchief with a penis embroidery tied around our wrists. The public feared us, the police hated us and the other gangs were embarrassed by us. To become a member of the Cots you had to tag (gang talk for paint a picture) a penis on every surface you could. The more dangerous and obvious the higher your standing in the gang would be. Other gangs thought that this was a little gay but we only considered it gay if two penises tagged touched. I being someone full of ambition, decided to tag as much of the big apple as possible, turning it into the big balls. The highlight of my Cots career was tagging a giant penis on top of the empire state building. Unfortunately it was also the end of my time with the Cots as I was caught by building security. Getting beaten up by two 79 year old security guards was not a good look for the Cots so my membership card was revoked. Anyway this vive spray graffiti art game took me back to my early fifties and my gang life. Surprisingly more fun than I thought with a good set of options for the spray and colour. An online option which can save your art to Twitter and other online sites. Recommended buy for those who have a little street cred or just like creating art.
Might have had a lot of promise if the dev actually cared, but there are a ton of issues with the UI and such and if you bring them up to the dev they basically tell you how dumb you are and that every choice they made for the game was right. Also doesn't fell like actual spraying at all if feels like using the airbrush tool in photoshop. For a more authentic bombing feel go with Kingspray.
In development, this will probably be better than KingSpray when it is completed! ( This app has more artistic features, while KS has more attention to detailed virtual city scenery. ) Most obviously - 2 handed spray! + eraser and mask It's a good price. Start painting!
Wow, Better Than the First Vive Spray! PROS: - Beautiful Graphics Crisp & Clear... - Realistic Spray Can Effects... - More Features... - Price... CONS: - Limited Spray Places
Wer Kingspray vr hat Brauch es nicht Wieso ......also ich finde sich nur zu Teleportieren ist nicht zweckmäßig in der vr Welt ich habe zwar ein 3 Sensor Setup aber ich finde es nicht so dolle ......mit schweben wäre es besser ....weiteres finde ich die Handhabung mit den Dosen mega umständlich weil in echt nehme ich die Dose Cap drauf fertig Farbe in dem Raster einzustellen und dann die Größe des Caps ist umständlich und nicht an der Realität es wäre viel Cooler mit Caps Astro fat. ,ny fat usw ....stencils und den ganzen Kram Brauch kein Sprayer ist nett aber mega unzweckmässig ......dann die Maps es sind 6 und sehr lieblos gestaltet die Texturen Wirken sie wie 320p Auflösung dann das sprühverhalte. Wenn ich super Dosen hab wie Montana oder Loop dann decken die beim ersten. Strich schon gut aber so......und am Schluss es laggt wie verrückt während ich bei Kingspray 2.5 supersampling anhabe ist hier bei 1.3 Schluss für mich obwohl mein Rechner Locker reicht andere Unity spiele laufen auf 2.5 sampling wie Sahne in der Mikrowelle ich hoffe es tut sich was in der Richtung schade um das Game Mein System I5 4960 @ 4.2 GHz 16 GB RAM ZOTAC GTX 1060 6Gb RAM 2.5 T HDD 500gb Ssd Oculus Rift + 3 Sensor Setup alles usb 3.0
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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