
Explore a world of elemental spirits and adventure in the latest Mana action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.7Kreviews | 78% | — | $3.4M |
| $59.99 | 5.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très bien
おもしろい
I have been a Mana fan since first receiving Secret of Mana for Christmas as a child. Visions of Mana brought back that childhood feeling I had during my first play through. The Visionary work in my opinion is masterful. The details of each location are mind blowing. The art, the colors, the story and the development have stayed true to the Mana evolution. I sat and appreciated the ending credits in admiration to the team for the first time in a long time. Kudos on a masterpiece.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $23.99−60% |
| 1.1Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's a fun story. eventually battles become on the easier side, but it's still fun because you have access to a lot of flashy abilities. this is definitely more on the casual play, but interesting enough to stay invested and keep playing. there are some very "grindy" aspects of the game, and in ch 7... there are just way too many side quests. it's optional... but wow. it's a lot of side quests
Sehr schönes Spiel. Hat mir sehr viel Spaß gemacht. Tolles Gameplay, Story und auch Musik, Die Charaktere sind wunderbar. Insbesondere Julei hat es mir sehr angetan. Tolle Story und auch die Grafik fand ich super.
이거 좀 하다보니까 꿈에서 '히나' 보이스만 계속 나와...
good game played trials now this
CPUの能力が低すぎて、基本的に操作キャラVS敵全部の構図が基本、レベリングして雑魚相手にする時しか能力を発揮しない事や、空中の敵に地上からずっと空振りの攻撃ふり回した挙句撃墜される、回避に専念させても余裕で攻撃ヒットしていくポンコツ、仕様デバックしてるか?戦闘も時間をかけて戦ってもボス戦にて3回ほどフリーズする欠陥が多いゲーム。
Güzel oyun. JRPG seviyorsanız mutlaka denemelisiniz.
스퀘어가 발매와 동시에 쓰레기통에 내다버린 과거의 대작 IP 제작은 외주네 뭐네 하지만 결국 스퀘어가 성검전설이라는 IP를 어떻게 취급하는지 알수있는 게임이 이 게임임 스퀘어는 이제 파판7 3부작 <- 이거 말곤 아무것도 기대할게 없다 근데 이것마저도 평가가 엇갈리고 스토리도 산으로 가고있음 프론트 미션도 부활시키긴 커녕 허무하게 내다버리고 스퀘어는 그냥 게임을 못만드는 회사다
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 12.5K | 87% | $14.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $1.1M | 3.1K | 90% | $17.99 | |
| $1.1M | 1.6K | 47% | $29.99 | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $209.8K | 315 | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 8.5K | 88% | $17.99 | |
| $3.4M | 6.8K | 80% | $19.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 3.9K | 81% | $24.99 | |
| $3.4M | 14K | 95% | $14.99 | |
| $3.4M | 9.5K | 96% | $7.99 |