
Explore a world of elemental spirits and adventure in the latest Mana action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.7Kreviews | 78% | — | $3.4M |
| $59.99 | 5.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This story sucks!!! Ok I'm going to try and leave this review without to many spoilers, though you might actually wish I had included them but basically if you care about story in your RPG then this game is not for you. The best description I can think of is that the writers had the story almost completed and then a couple of days before time to turn it in for finale edits the game lead came and said "The story isn't dark enough, make it so the Alms have to be sacrificed at the end of their journey." This isn't a spoiler since you learn this in the Prologue. Now this has been done before, FFX says hi, but the reason it feels this was shoe horned in is that its not really treated with the gravity it deserves. The whole "Good of the many vs good of the one" is a heavy subject yet this game treats it like a its just a throw away plot point. Sons, daughters, brothers, sisters are chosen for this and yet their villages and family are just like "Good for you! Now have a fun trip." No somber moment, no tearful goodbye, no real reflection that the person is traveling to their death. Even the Alms themselves never really reflect that they are cheerfully, and I mean that literally, going to their deaths. Even the spirits that choose the Alms don't treat it with any respect that they are again literally choosing a person to be sacrificed for the world. They are just like "I like the cut of your jib pal, you go die for everyone." I honestly kept expecting that we would learn that they and the mana goddess were the real villains but nope they are still the "good guys". Speaking of villains why are they the only ones that have actual real reactions to this? Every time one of the villains was talking to a party member I was like "you know what, he's actually got a good point" and not because they are deep, grey type villains with multiple layers, one of them is the classic, mustache twirling type, but because again they are the only ones that are even remotely questioning any of this. To return to my shoe horned in theory its like when the writers were told about the whole Alm death thing they hadn't written the villain dialogue yet so they tried to address it there. Honestly I can't recommend this game unless it is like 70+ percent off and even then just if you are a huge Mana fan and want to see the iconic enemies and some old fan favorite characters voiced and in 3D.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $23.99−60% |
| 1.1Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buen juego, para tomarlo con tranquilidad, cuesta mucho mas farmear, ya que la experciencia que te dan los mounstros en bajisima, pero el juego en si es disfrutable
I really enjoyed my play-through of this one. I'm a big fan of the Mon-uh series and I started with the SNES one back in ye olden days of gaming and I've played just about every mon-uh that's been released and I will probably keep playing whatever they release of this series as I just love the world and toony style of everything, it's a gorgeous game with a story that wasn't insufferable. I highly recommend it to any action JRPG fan.
good game
Great game, plays really well, good combat, good amount of diversity, high quality
👍
할 게임 없는데 50퍼 이상 할인한다? 그 때 사서 하세요 솔직히 3만 5천원도 비쌈 24년도 게임에 패스트 트래블이 이게 말이 되나 진짜ㅋㅋㅋ 구닥다리 시스템에 가격이 비싸다는 점 제외하면 못난 것도 없고 잘난 것도 없는 평범하디 평범한 jrpg임
refreshing jrpg
Val will never be Randi.
hermoso!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 12.5K | 87% | $14.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $1.1M | 3.1K | 90% | $17.99 | |
| $1.1M | 1.6K | 47% | $14.99 | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $209.8K | 316 | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 8.5K | 88% | $17.99 | |
| $3.4M | 7.9K | 79% | $19.99 | |
| $3.4M | 3.4K | 81% | $24.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 14K | 95% | $14.99 | |
| $3.4M | 9.5K | 96% | $7.99 |