
Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−20% | 11Kreviews | 84% | — | $9.5M |
| $20.99−40% | 4.2Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
WOW, just wow. I’ve played a lot of horror games, but none of them scared me like this. I enjoyed every second of it. Every jumpscare was well-executed; even when you expected one, it still got you. There weren't any 'cheap' scares here—every single one felt earned. The house was perfect. Everything makes you feel on edge—the lights cutting out, the random noises like the radio or TV turning on... your sanity drops in the game, but it honestly feels like it's dropping in real life, too. There were moments I had to turn it off just to take a break because being in that house is so uncomfortable. And the chapters? Man, they’re so good. Each one is different, so you never know what to expect. I highly recommend this game, whether it's for just one chapter or the full story. It’s an absolute banger. I wish I could forget I ever played it, just so I could experience it for the first time again.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Arabic, Bulgarian, Dutch, Greek, Portuguese - Portugal, Portuguese - Brazil, Russian, Spanish - Latin America +9 more
| $34.99 |
| 2.9Kratings |
| 80% |
| — |
| not modelled |
| $24.49−30% | 66ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ОЦЕНКА: 2,5 / 5 Это, наверное, первый раз когда я чуть не дропнул игру в первые 30 минут, а я в принципе игры дропаю ОЧЕНЬ редко. Кое-как прошёл исключительно по гайду и с трейнером. Как в это играть иначе и насколько нужно себя не любить и не уважать, плохо представляю. Эта игра могла быть если не лучшим, то одним из лучших хорроров от первого лица, заткнув за пояс всякие Амнезии и поделки вроде Layers of Fear, которые на фоне происходящего здесь выглядят жалко. Настоящий психологический триллер. Однако всё это убивается об минусы, жирнющие минусы. Но не такие жирные как матери тех, кто придумал душить и травить игроков кривым геймплеем. 1) Отвратительное управление. Бессмысленное и беспощадное. Всё, что в хорошей игре делалось бы одним кликом, здесь делается через туз, так сказать. Назначение клавиш, маленький инвентарь, отдельная кладовка в глубине подвала для твоих вещей. Одну только свечку поставить и поджечь это целая головная боль. 2) Постоянная непроглядная темнота убивающая психику главного героя. Иногда и просто появляющиеся из ниоткуда призраки, убивающие самого главного героя, даже если психика в порядке. 3) Абсолютно отбитые противники, с которыми вас запирают в комнате, чтобы вы искали ключ или нож. Самая частая надпись на моём экране во время игры - "звуки удушья". И каждый раз при этом тебя вынуждают смотреть кат-сцену, где твоего персонажа долго и тщательно душат. Пока игра душит тебя. Вторым фаворитом стала надпись "ЗАГРУЗКА", которую ты тоже будешь лицезреть весьма продолжительное для наших дней время после каждого такого удушения. 4) ДАЖЕ ЧТОБЫ ПРОСТО ПОСТАВИТЬ ИГРУ НА ПАУЗУ, НЕДОСТАТОЧНО НАЖАТЬ ESC. ТЫ ДОЛЖЕН НАЖАТЬ ESC, ПОТОМ НАЖАТЬ "ПРИОСТАНОВИТЬ ИГРУ", И ИГРА ПРИОСТАНОВИТСЯ СПУСТЯ 3 СЕКУНДЫ, ВО ВРЕМЯ КОТОРЫХ ТЫ УЖЕ НИЧЕГО НЕ МОЖЕШЬ СДЕЛАТЬ, НО ИГРА ПРОДОЛЖАЕТСЯ. ПОНИМАЕТЕ, ПОЧЕМУ Я ПИШУ ЭТО КАПСОМ? ТЕПЕРЬ ПОНИМАЕТЕ? Геймплей, визуальные образы и сюжет потрясающие, секреток куча, подсказок минимум. Но тебе некогда всем этим наслаждаться. Ты должен бороться с управлением и темнотой.
Nunca he sufrido tanto con un juego de terror psicológico, y a pesar de lo poco que lo he jugado me pasé los 3 capítulos que tiene. Para mi, la historia, los puzles, la ambientación, y la dificultad del juego elevada, han hecho que un juego de terror de verdadero terror y aún con mucho miedo, lo disfruté, ayuda. 20/10
This game made me feel like a feeble, weak and skittish little man. Absolutely recommend
玩之前;“还有游戏能吓到我?我倒要看看这所谓的恐怖游戏天花板几斤几两?” 玩之后:“已老实。” 露西和拉坎的章节真的是很吓人,而且是那种深沉,浓厚的恐怖感,如沉水似浓雾,少有jumpscare,玩十分钟感觉像玩了一个小时。 但是多洛雷斯章节的这个引导,有点太反人类了,游玩的时候让人很烦躁。玩这游戏,适当在卡进度的时候看一下攻略,不然有些解密点找一辈子找不到。 总之是很牛逼的恐怖游戏,绝对的顶尖作品。
I picked this up because I was looking for a modern scary game to play this October, and saw people repeating this game's name over and over. Okay, looks cool, I gave it a try. I was utterly disappointed. I am constantly being brought out of the experience by confusion, disconnection, UI, and unclear mechanics. The scares are predictable, BORING even, and make this game seem outdated in the way that it feels like I am playing a high-budget itch.io game with none of the pizzaz. (I love the wave of low-budget itch.io games, so I don't mean to throw shade. I'm saying that this feels like the expansion of one of those in the worst way.) 'Visage is a HARD game' proclaims one of the tooltips as I load up the game for the first time. Hey, alright, I can get behind that. Come to find out Visage is not a hard game. The gameplay loop only serves to annoy, the ghost doing little more than shutting doors and turning off lightswitches until your sanity gets low enough, which I didn't experience until six hours into the game. I think the main issue with this game for me is for how immersive the environment is (great sound design, meandering walk speed, well decorated and staged rooms), I never felt connected to the main character. Who the hell am I supposed to be? The things happening around me are too otherworldly to feel grounded, and often connected to different characters. I don't feel as though I am being haunted, I feel instead like I'm experiencing the playback of someone else's hauntings. And on the note of other characters, the game is split up into 3 chapters each focusing on a different characters. First, I did the [spoiler] Rakan [/spoiler] chapter and found it repetitive and uncreative. Second I did the [spoiler] Dolores [/spoiler] chapter and found it better, but my patience was being tried very hard by having to run back through the same corridors and remember where everything was. The glacial pace with which the main character interacts with items was becoming tiresome. Let's get a move on man! Supposedly the chapter I haven't done yet is the best one though, so I'm looking forward to it. I wouldn't recommend picking this up unless there is no alternative and it was cheaper than $10
吓哭了
Pants were very much in danger for most of this game Crushing ambience, silly scares, not so silly scares Always feels like someone's behind you The P.T game we never got Take your meds, carry a spare lighter and don't turn around too fast
There is no game like Visage, its not just horror game, its went to a completely new thing, this game prove that you shouldn't only rely on jump scare to make a horror movie. i with if they add DLC.
Игра обещала быть захватывающей и страшной, но вся атмосфера убилась бессмысленным брожением по комнатам, интуитивно до многих вещей дойти невозможно. Мне понравилась атмосфера, графика, но геймплей невероятно душный.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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