
THIS GAME WILL WITHDRAWN FROM SALE IN 2025. During the Year of the Broken Moon, the Kingdom of Vilundia was in a war between good and evil. Play as either the Forces Of Chaos or the Forces Of Order to settle matters before a New Moon is born.
Modeled estimate, not a reported figure. How we estimate →
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About
PLEASE NOTE: THIS GAME IS GOING TO BE WITHDRAWN FROM SALE IN 2025. THE COMPANY THAT MADE IT IS CLOSING DOWN. EXISTING OWNERS WILL STILL BE ABLE TO PLAY THE GAME.
Vilundia is an easy to play, single player, card game for Windows and Linux. The game includes elements of both skill and luck.
Scenario
In the fantasy kingdom of Vilundia, the Forces Of Chaos and the Forces Of Order are in a struggle to take control of the kingdom's locations and resources. Play your Faction cards skillfully against the opponent Faction to take control of resources at each location. Each turn, the number of locations you control is added to your score until the end of the game. The Forces Of Chaos card deck includes Witches, Trolls, Ogres, Vikings, Dragons and Tree Monsters. The Forces Of Order card deck includes Kings, Queens, Knights, Soldiers, Wizards and Serfs. Cards are used to Own, Add, Delete, Convert, Block and Steal resources.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I'm going to actually play this game, eventually. TWO THUMBS UP.
A nice concept with good possibilities. Don't expect a huge breakthrough in card games here, but the concept is nice and fun to play. It speaks to the imagination with its atypical resources and cards. There is no combat. Instead you need to be ruler of as much locations as possible on the map by being the one with the most resources on that location. Getting resources is easy, you just need a bit of luck with getting a card to be able to own a specific resource. Luck is a factor in this game. When you get other types of cards, they can be ways to frustrate the opponent (AI) by deleting his resources, changing his resources, blocking resources you know he will want to have, etc... so these are other ways to become the major resource holder in a location. The developer has given me the feeling that he wants to continue his work on this game but first wants to see if it sells. I think that there is potential to improve sales on this game but I don't know if waiting is the wise thing to do. That's for him to decide. Graphics should certainly be improved (not for me, I played games in the 80's), sound effect usage as well (the sounds are ok I guess but the way they are played are always very invasive). That's just the tips for getting better sales I think. The music is very relaxing! The opponent (AI) is not hard. Difficulty levels sh/c-ould be added and there are certainly ways to make him smarter. At this point he is just looking out for himself without looking at the cards you got. The user interface is, sorry, not so great. Some buttons can't be clicked with the mouse and you need to press the hotkey. That's ok for me, I grew up without a mouse on my computer. There is no predictability as to where you will be able to find specific functionality. Also, you need to go into a location to be able to pick a card and play it, but you need to go to the map to see where you can play a card. It would be so much more useful if you would be able to pick a new card and go to the next turn on the map and then select a location to play this card. I understand that the cards-user interface is big and that the map doesn't really have a lot of room for that, but there must be a way. All in all, this means that the game is certainly fine and has a nice concept, but in my opinion, it needs work to be attractive enough for the bigger/non-niche crowds. Maybe if we all support this developer, he will do it ;-). He is very responsive and helpful.
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Trends
Modeled estimate over time.
Company closed down https://steamcommunity.com/app/1251470/eventcomments/594011910715758064?snr=1_5_9_ Game will be removed soon get it or nah
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.