
Challenge perception, redefine reality, and reshape the world around you with an instant camera. Viewfinder is a new single player game offering gamers hours of interesting and fun experiences while uncovering the mysteries left behind.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Arabic, Spanish - Latin America +1 more
Engagement
Hours played at review time, across 152 reviews with recorded playtime.
Reviews
Themes across 152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In its apparent simplicity, this game kept me busy for 12 hours. Though I did not appreciate very much the travel system from one chapter to another - which gets a little bit annoying when you try to get all achievements - and the literal INSANITY of some levels, I found the idea of a puzzle game based on placing pictures very original. Sometimes, even ingenious. It was love at first sight from a video I saw on social media, and it did not disappoint. A huge plus on the story as well, which can be rebuilt by listening to fragmented recordings, very easy to be connected with each other. An important message, though it gets slightly chaotic at the end (e.g. where do the characters actually end up being?). In general, very well done.
Великолепная игра, стоит своих денег
有点难度
12/10
Short game, but excellent puzzle principles, great tech and very satisfying. It felt like some mechanics could have been used more, and the general narrative felt a bit disconnected from the puzzles (although it is great to play some games that talk about the environment), but it is still very much worth it to play.
流程不长,但创意十足,非常有趣,好游戏不需要用游戏时长来证明。
Ideal para jugarlo consumiendo LSD
Story and visuals are great. I felt like puzzles got repetitive. There is more creativity and surprise in the "gimmick" photos that the actual levels. Still, I would play it again.
9.5/10 创意十足的视觉解密 +画风不错很多眼前一亮的场景 +很有想象力的设计 -解密基本都很简单没有深入且玩法比较单一重复
It's unfortunate that this game got infamous online for the wrong reasons, because it was really petty and overblown, and once you get past that like a mature person, the game is cool as ♥♥♥♥, and while the nature of the storytelling is vague, it still manages to captivate, if you ignore how much of it solely serves to set up the gameplay. Cutting to the chase, I LOVE THE PUZZLES and I can really tell that the difficulty was fine-tuned to still give you that slight euphoria of the eureka moment, while still exploring the concept thoroughly. Some may comment about the floaty movement but it wasn't much of an issue for 99.9% of the gameplay, and the undo function also includes falls, so again, no big deal. My only regrets are the short-ish length and a lack of a workshop.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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