
Challenge perception, redefine reality, and reshape the world around you with an instant camera. Viewfinder is a new single player game offering gamers hours of interesting and fun experiences while uncovering the mysteries left behind.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Arabic, Spanish - Latin America +1 more
Engagement
Hours played at review time, across 152 reviews with recorded playtime.
Reviews
Themes across 152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i like the aspect of it: pictures turn into reality..
퍼즐 핵심 기믹이랑 그걸 직접 구현한 점에서 너무 신박해서 계속 했는데 재밌고 어렵지 않게 퍼즐 구성해놔서 좋았네요. 다만 기믹을 활용할 수 있는 레벨 디자인이 무궁무진할 것 같은데 생각보다 몇 개 없어서 아쉽네요. 보너스 트랙 느낌으로 난이도 있는 레벨 만들어주면 좋을 듯?
Such a nice game.
достаточно приколбно мне очень нравится между прочим, каждый раз находя решение к головоломке думаешь как можно быть таким тупым и не догадаться с первой секунды
神作
Great puzzle game
As mecânicas são incríveis, o jogo e relaxante e ao mesmo tempo desafiador em algumas partes. A história simples, porem contada muito criativamente! E o CAIT é uma fofura hehe
гениальная игра
很有创意的独立解密游戏,颜色、光影、角度、声音的切换总是那么恰当好处,虽然后期流于结构的相似,但是平心而论那些灵光一现的设计,仍然充斥着放肆的创意。
超容易暈,暈到不行,後面受不了只能視窗化&玩到不舒服就關遊戲休息。 以解謎遊戲來說,這款遊戲非常簡單,甚至可以說是平易近人。 進入中期以前幾乎都能馬上想出解法,就算晚期的部分關卡需要花時間思考,也沒有任何關卡會讓人卡關超過十分鐘(包含挑戰關卡),所以如果期待燒腦解謎的人恐怕會失望,但普通休閒玩家可以放心享受。 裡面唯一的難度(或者說設計)問題是最後一關[spoiler]的連續組合關,雖然組合關的概念很好玩,但限時五分鐘的設計真是糟糕透頂!在失敗第二次之後,筆者果斷決定到設定關閉計時關卡功能,第三次通關花費了十分鐘。這設計真的很差,一旦中間某關停下來思考就會陷入挫折迴圈,因為每次都要經歷過前面的關卡才能到卡關的地方。[/spoiler] 雖然遊戲概念感覺很棒,實際遊戲過程倒是還好。每個主題關卡都圍繞一個新點子,但不太會堆疊使用,使得謎題本身較為單純,這點有好有壞。筆者整體覺得「哇」的時候大概只有兩、三次,其他就是平平淡淡解謎。 劇情很不怎麼樣!非常碎片化的敘述,而且沒有明確的主軸,只能大概知道是一群人在討論實驗解決問題,就算聽完全部的語音並閱讀便利貼還是霧煞煞,這點很扣分。雖然解謎遊戲沒有劇情也沒關係,但是玩家花時間一個個閱讀之後一無所獲真的讓人有點空虛。 成就設計蠻用心,但直接遊玩很容易錯過,建議搭配指南確認各關卡要注意的地方。 總結來說:流程較短,原價不值,屬於休閒向輕度解謎,注重高難謎題請左轉。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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